Searched refs:bRelativeAttributeLevel (Results 1 – 7 of 7) sorted by relevance
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/ |
H A D | LoadSaveBasicSoldierCreateStruct.cc | 18 EXTR_I8( d, b.bRelativeAttributeLevel) in ExtractBasicSoldierCreateStructFromFile() 45 INJ_I8( d, b.bRelativeAttributeLevel) in InjectBasicSoldierCreateStructIntoFile()
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H A D | Soldier_Create.cc | 1256 switch ( bp->bRelativeAttributeLevel ) in CreateDetailedPlacementGivenBasicPlacementInfo() 1266 AssertMsg(FALSE, String("Invalid bRelativeAttributeLevel = %d", bp->bRelativeAttributeLevel)); in CreateDetailedPlacementGivenBasicPlacementInfo() 1293 pp->bExpLevel = bp->bRelativeAttributeLevel; //avg 2 (1-4) in CreateDetailedPlacementGivenBasicPlacementInfo() 1329 pp->bExpLevel = bp->bRelativeAttributeLevel; //avg 2 (1-4) in CreateDetailedPlacementGivenBasicPlacementInfo() 1670 void ModifySoldierAttributesWithNewRelativeLevel( SOLDIERTYPE *s, INT8 bRelativeAttributeLevel ) in ModifySoldierAttributesWithNewRelativeLevel() argument 1677 s->bExpLevel = (INT8)(2 * bRelativeAttributeLevel + Random(2)); in ModifySoldierAttributesWithNewRelativeLevel() 1769 RandomizeRelativeLevel(&bp.bRelativeAttributeLevel, sc); in TacticalCreateEnemySoldier() 1812 RandomizeRelativeLevel( &( bp.bRelativeAttributeLevel ), ubMilitiaClass ); in TacticalCreateMilitia() 1836 RandomizeRelativeLevel( &( bp.bRelativeAttributeLevel ), SOLDIER_CLASS_CREATURE ); in TacticalCreateCreature()
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H A D | Soldier_Create.h | 28 INT8 bRelativeAttributeLevel; member
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H A D | Soldier_Init_List.cc | 1118 …RandomizeRelativeLevel( &( curr->pBasicPlacement->bRelativeAttributeLevel ), curr->pBasicPlacement… in AddSoldierInitListMilitia() 1274 …RandomizeRelativeLevel( &( curr->pBasicPlacement->bRelativeAttributeLevel), curr->pBasicPlacement-… in AddSoldierInitListMilitia() 1883 RandomizeRelativeLevel(&bp.bRelativeAttributeLevel, bp.ubSoldierClass); in StripEnemyDetailedPlacementsIfSectorWasPlayerLiberated()
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H A D | OppList.cc | 3234 node->pBasicPlacement->bRelativeAttributeLevel) in DebugSoldierPage4()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Editor/ |
H A D | EditorMercs.cc | 370 gTempBasicPlacement.bRelativeAttributeLevel = gbDefaultRelativeAttributeLevel; in AddMercToWorld() 852 gpSelected->pBasicPlacement->bRelativeAttributeLevel = bLevel; in SetMercRelativeAttributes() 1072 SetMercRelativeAttributes( gpSelected->pBasicPlacement->bRelativeAttributeLevel ); in IndicateSelectedMerc()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/ |
H A D | WorldDef.cc | 1878 switch (basic.bRelativeAttributeLevel) in EvaluateWorld()
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