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Searched refs:bSclMainVert (Results 1 – 4 of 4) sorted by relevance

/dports/games/gtkradiant/GPL/GtkRadiant/contrib/bobtoolz/
H A Dshapes.cpp433 bool bSclMainHor, bool bSclMainVert, in BuildDoorsX2() argument
503 AddFaceWithTextureScaled(newBrush1, v1, v7, v2, mainTexture, bSclMainVert, bSclMainHor, in BuildDoorsX2()
505 AddFaceWithTextureScaled(newBrush1, v5, v6, v3, mainTexture, bSclMainVert, bSclMainHor, in BuildDoorsX2()
509 AddFaceWithTextureScaled(newBrush2, v1, v7, v2, mainTexture, bSclMainVert, bSclMainHor, in BuildDoorsX2()
511 AddFaceWithTextureScaled(newBrush2, v5, v6, v3, mainTexture, bSclMainVert, bSclMainHor, in BuildDoorsX2()
524 AddFaceWithTextureScaled(newBrush1, v1, v3, v6, mainTexture, bSclMainVert, bSclMainHor, in BuildDoorsX2()
526 AddFaceWithTextureScaled(newBrush1, v5, v2, v7, mainTexture, bSclMainVert, bSclMainHor, in BuildDoorsX2()
530 AddFaceWithTextureScaled(newBrush2, v1, v3, v6, mainTexture, bSclMainVert, bSclMainHor, in BuildDoorsX2()
532 AddFaceWithTextureScaled(newBrush2, v5, v2, v7, mainTexture, bSclMainVert, bSclMainHor, in BuildDoorsX2()
H A Dshapes.h40 void BuildDoorsX2(vec3_t min, vec3_t max, bool bSclMainHor, bool bSclMainVert, bool bSclTrimHor, bo…
/dports/games/netradiant/netradiant-20150621-src/contrib/bobtoolz/
H A Dshapes.cpp458 bool bSclMainHor, bool bSclMainVert, in BuildDoorsX2() argument
526 AddFaceWithTextureScaled( newBrush1, v1, v7, v2, mainTexture, bSclMainVert, bSclMainHor, in BuildDoorsX2()
528 AddFaceWithTextureScaled( newBrush1, v5, v6, v3, mainTexture, bSclMainVert, bSclMainHor, in BuildDoorsX2()
532 AddFaceWithTextureScaled( newBrush2, v1, v7, v2, mainTexture, bSclMainVert, bSclMainHor, in BuildDoorsX2()
534 AddFaceWithTextureScaled( newBrush2, v5, v6, v3, mainTexture, bSclMainVert, bSclMainHor, in BuildDoorsX2()
547 AddFaceWithTextureScaled( newBrush1, v1, v3, v6, mainTexture, bSclMainVert, bSclMainHor, in BuildDoorsX2()
549 AddFaceWithTextureScaled( newBrush1, v5, v2, v7, mainTexture, bSclMainVert, bSclMainHor, in BuildDoorsX2()
553 AddFaceWithTextureScaled( newBrush2, v1, v3, v6, mainTexture, bSclMainVert, bSclMainHor, in BuildDoorsX2()
555 AddFaceWithTextureScaled( newBrush2, v5, v2, v7, mainTexture, bSclMainVert, bSclMainHor, in BuildDoorsX2()
H A Dshapes.h47 void BuildDoorsX2( vec3_t min, vec3_t max, bool bSclMainHor, bool bSclMainVert, bool bSclTrimHor, b…