Searched refs:bSclMainVert (Results 1 – 4 of 4) sorted by relevance
/dports/games/gtkradiant/GPL/GtkRadiant/contrib/bobtoolz/ |
H A D | shapes.cpp | 433 bool bSclMainHor, bool bSclMainVert, in BuildDoorsX2() argument 503 AddFaceWithTextureScaled(newBrush1, v1, v7, v2, mainTexture, bSclMainVert, bSclMainHor, in BuildDoorsX2() 505 AddFaceWithTextureScaled(newBrush1, v5, v6, v3, mainTexture, bSclMainVert, bSclMainHor, in BuildDoorsX2() 509 AddFaceWithTextureScaled(newBrush2, v1, v7, v2, mainTexture, bSclMainVert, bSclMainHor, in BuildDoorsX2() 511 AddFaceWithTextureScaled(newBrush2, v5, v6, v3, mainTexture, bSclMainVert, bSclMainHor, in BuildDoorsX2() 524 AddFaceWithTextureScaled(newBrush1, v1, v3, v6, mainTexture, bSclMainVert, bSclMainHor, in BuildDoorsX2() 526 AddFaceWithTextureScaled(newBrush1, v5, v2, v7, mainTexture, bSclMainVert, bSclMainHor, in BuildDoorsX2() 530 AddFaceWithTextureScaled(newBrush2, v1, v3, v6, mainTexture, bSclMainVert, bSclMainHor, in BuildDoorsX2() 532 AddFaceWithTextureScaled(newBrush2, v5, v2, v7, mainTexture, bSclMainVert, bSclMainHor, in BuildDoorsX2()
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H A D | shapes.h | 40 void BuildDoorsX2(vec3_t min, vec3_t max, bool bSclMainHor, bool bSclMainVert, bool bSclTrimHor, bo…
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/dports/games/netradiant/netradiant-20150621-src/contrib/bobtoolz/ |
H A D | shapes.cpp | 458 bool bSclMainHor, bool bSclMainVert, in BuildDoorsX2() argument 526 AddFaceWithTextureScaled( newBrush1, v1, v7, v2, mainTexture, bSclMainVert, bSclMainHor, in BuildDoorsX2() 528 AddFaceWithTextureScaled( newBrush1, v5, v6, v3, mainTexture, bSclMainVert, bSclMainHor, in BuildDoorsX2() 532 AddFaceWithTextureScaled( newBrush2, v1, v7, v2, mainTexture, bSclMainVert, bSclMainHor, in BuildDoorsX2() 534 AddFaceWithTextureScaled( newBrush2, v5, v6, v3, mainTexture, bSclMainVert, bSclMainHor, in BuildDoorsX2() 547 AddFaceWithTextureScaled( newBrush1, v1, v3, v6, mainTexture, bSclMainVert, bSclMainHor, in BuildDoorsX2() 549 AddFaceWithTextureScaled( newBrush1, v5, v2, v7, mainTexture, bSclMainVert, bSclMainHor, in BuildDoorsX2() 553 AddFaceWithTextureScaled( newBrush2, v1, v3, v6, mainTexture, bSclMainVert, bSclMainHor, in BuildDoorsX2() 555 AddFaceWithTextureScaled( newBrush2, v5, v2, v7, mainTexture, bSclMainVert, bSclMainHor, in BuildDoorsX2()
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H A D | shapes.h | 47 void BuildDoorsX2( vec3_t min, vec3_t max, bool bSclMainHor, bool bSclMainVert, bool bSclTrimHor, b…
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