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Searched refs:bThumbstickDeadZone (Results 1 – 2 of 2) sorted by relevance

/dports/devel/tokamak/tokamak_release/d3dapp/dxut/
H A DDXUTmisc.h60 HRESULT DXUTGetGamepadState( DWORD dwPort, DXUT_GAMEPAD* pGamePad, bool bThumbstickDeadZone = true,…
H A DDXUTmisc.cpp3249 HRESULT DXUTGetGamepadState( DWORD dwPort, DXUT_GAMEPAD* pGamePad, bool bThumbstickDeadZone, bool b… in DXUTGetGamepadState() argument
3312 else if( bThumbstickDeadZone ) in DXUTGetGamepadState()