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Searched refs:b_fallback_label (Results 1 – 1 of 1) sorted by relevance

/dports/games/retroarch/RetroArch-1.9.7/
H A Dplaylist.c2714 char *b_fallback_label = NULL; in playlist_qsort_func() local
2752 b_fallback_label = (char*)calloc(PATH_MAX_LENGTH, sizeof(char)); in playlist_qsort_func()
2754 if (!b_fallback_label) in playlist_qsort_func()
2758 … fill_short_pathname_representation(b_fallback_label, b->path, PATH_MAX_LENGTH * sizeof(char)); in playlist_qsort_func()
2760 strlcpy(b_fallback_label, b->core_name, PATH_MAX_LENGTH * sizeof(char)); in playlist_qsort_func()
2762 b_str = b_fallback_label; in playlist_qsort_func()
2778 if (b_fallback_label) in playlist_qsort_func()
2780 free(b_fallback_label); in playlist_qsort_func()
2781 b_fallback_label = NULL; in playlist_qsort_func()