/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/uikit/ |
H A D | SDL_uikitopenglview.m | 53 @synthesize backingHeight; 142 glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &backingHeight); 158 …bufferStorageMultisample(GL_RENDERBUFFER, samples, colorBufferFormat, backingWidth, backingHeight); 177 …bufferStorageMultisample(GL_RENDERBUFFER, samples, depthBufferFormat, backingWidth, backingHeight); 179 … glRenderbufferStorage(GL_RENDERBUFFER, depthBufferFormat, backingWidth, backingHeight); 238 glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &backingHeight); 242 …bufferStorageMultisample(GL_RENDERBUFFER, samples, colorBufferFormat, backingWidth, backingHeight); 249 …bufferStorageMultisample(GL_RENDERBUFFER, samples, depthBufferFormat, backingWidth, backingHeight); 251 glRenderbufferStorage(GL_RENDERBUFFER, depthBufferFormat, backingWidth, backingHeight); 296 int h = backingHeight; [all …]
|
H A D | SDL_uikitopenglview.h | 48 @property (nonatomic, readonly) int backingHeight;
|
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/uikit/ |
H A D | SDL_uikitopenglview.m | 53 @synthesize backingHeight; 142 glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &backingHeight); 158 …bufferStorageMultisample(GL_RENDERBUFFER, samples, colorBufferFormat, backingWidth, backingHeight); 177 …bufferStorageMultisample(GL_RENDERBUFFER, samples, depthBufferFormat, backingWidth, backingHeight); 179 … glRenderbufferStorage(GL_RENDERBUFFER, depthBufferFormat, backingWidth, backingHeight); 238 glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &backingHeight); 242 …bufferStorageMultisample(GL_RENDERBUFFER, samples, colorBufferFormat, backingWidth, backingHeight); 249 …bufferStorageMultisample(GL_RENDERBUFFER, samples, depthBufferFormat, backingWidth, backingHeight); 251 glRenderbufferStorage(GL_RENDERBUFFER, depthBufferFormat, backingWidth, backingHeight); 296 int h = backingHeight; [all …]
|
H A D | SDL_uikitopenglview.h | 48 @property (nonatomic, readonly) int backingHeight;
|
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/uikit/ |
H A D | SDL_uikitopenglview.m | 53 @synthesize backingHeight; 142 glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &backingHeight); 158 …bufferStorageMultisample(GL_RENDERBUFFER, samples, colorBufferFormat, backingWidth, backingHeight); 177 …bufferStorageMultisample(GL_RENDERBUFFER, samples, depthBufferFormat, backingWidth, backingHeight); 179 … glRenderbufferStorage(GL_RENDERBUFFER, depthBufferFormat, backingWidth, backingHeight); 238 glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &backingHeight); 242 …bufferStorageMultisample(GL_RENDERBUFFER, samples, colorBufferFormat, backingWidth, backingHeight); 249 …bufferStorageMultisample(GL_RENDERBUFFER, samples, depthBufferFormat, backingWidth, backingHeight); 251 glRenderbufferStorage(GL_RENDERBUFFER, depthBufferFormat, backingWidth, backingHeight); 296 int h = backingHeight; [all …]
|
H A D | SDL_uikitopenglview.h | 48 @property (nonatomic, readonly) int backingHeight;
|
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/uikit/ |
H A D | SDL_uikitopenglview.m | 53 @synthesize backingHeight; 142 glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &backingHeight); 158 …bufferStorageMultisample(GL_RENDERBUFFER, samples, colorBufferFormat, backingWidth, backingHeight); 177 …bufferStorageMultisample(GL_RENDERBUFFER, samples, depthBufferFormat, backingWidth, backingHeight); 179 … glRenderbufferStorage(GL_RENDERBUFFER, depthBufferFormat, backingWidth, backingHeight); 238 glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &backingHeight); 242 …bufferStorageMultisample(GL_RENDERBUFFER, samples, colorBufferFormat, backingWidth, backingHeight); 249 …bufferStorageMultisample(GL_RENDERBUFFER, samples, depthBufferFormat, backingWidth, backingHeight); 251 glRenderbufferStorage(GL_RENDERBUFFER, depthBufferFormat, backingWidth, backingHeight); 296 int h = backingHeight; [all …]
|
H A D | SDL_uikitopenglview.h | 48 @property (nonatomic, readonly) int backingHeight;
|
/dports/devel/sdl20/SDL2-2.0.18/src/video/uikit/ |
H A D | SDL_uikitopenglview.m | 53 @synthesize backingHeight; 142 glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &backingHeight); 158 …bufferStorageMultisample(GL_RENDERBUFFER, samples, colorBufferFormat, backingWidth, backingHeight); 177 …bufferStorageMultisample(GL_RENDERBUFFER, samples, depthBufferFormat, backingWidth, backingHeight); 179 … glRenderbufferStorage(GL_RENDERBUFFER, depthBufferFormat, backingWidth, backingHeight); 238 glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &backingHeight); 242 …bufferStorageMultisample(GL_RENDERBUFFER, samples, colorBufferFormat, backingWidth, backingHeight); 249 …bufferStorageMultisample(GL_RENDERBUFFER, samples, depthBufferFormat, backingWidth, backingHeight); 251 glRenderbufferStorage(GL_RENDERBUFFER, depthBufferFormat, backingWidth, backingHeight); 296 int h = backingHeight; [all …]
|
H A D | SDL_uikitopenglview.h | 50 @property (nonatomic, readonly) int backingHeight;
|
/dports/x11/controllermap/SDL2-2.0.18/src/video/uikit/ |
H A D | SDL_uikitopenglview.m | 53 @synthesize backingHeight; 142 glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &backingHeight); 158 …bufferStorageMultisample(GL_RENDERBUFFER, samples, colorBufferFormat, backingWidth, backingHeight); 177 …bufferStorageMultisample(GL_RENDERBUFFER, samples, depthBufferFormat, backingWidth, backingHeight); 179 … glRenderbufferStorage(GL_RENDERBUFFER, depthBufferFormat, backingWidth, backingHeight); 238 glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &backingHeight); 242 …bufferStorageMultisample(GL_RENDERBUFFER, samples, colorBufferFormat, backingWidth, backingHeight); 249 …bufferStorageMultisample(GL_RENDERBUFFER, samples, depthBufferFormat, backingWidth, backingHeight); 251 glRenderbufferStorage(GL_RENDERBUFFER, depthBufferFormat, backingWidth, backingHeight); 296 int h = backingHeight; [all …]
|
H A D | SDL_uikitopenglview.h | 50 @property (nonatomic, readonly) int backingHeight;
|
/dports/math/vtk6/VTK-6.2.0/Rendering/OpenGL2/ |
H A D | vtkIOSGLView.mm | 31 GLint backingHeight; 151 glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &backingHeight); 156 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, backingWidth, backingHeight); 168 [self getVTKRenderWindow]->SetSize(backingWidth, backingHeight); 196 glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &backingHeight); 200 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, backingWidth, backingHeight); 209 [self getVTKRenderWindow]->SetSize(backingWidth, backingHeight);
|
/dports/cad/gmsh/gmsh-4.9.2-source/contrib/mobile/iOS/Onelab/ |
H A D | EAGLView.mm | 69 mContext->initView(backingWidth, backingHeight); 123 GL_RENDERBUFFER_HEIGHT_OES, &backingHeight); 129 backingWidth, backingHeight);
|
H A D | EAGLView.h | 18 GLint backingHeight; variable
|
/dports/devel/allegro5/allegro5-5.2.7.0/src/iphone/ |
H A D | EAGLView.m | 51 @synthesize backingHeight; 168 allegro_display->h = backingHeight; 206 … glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &backingHeight); 208 ALLEGRO_INFO("Creating GL framebuffer %dx%d.\n", backingWidth, backingHeight); 220 … glRenderbufferStorageOES(GL_RENDERBUFFER_OES, depth_stencil_format, backingWidth, backingHeight);
|
H A D | EAGLView.h | 41 @property GLint backingHeight;
|
/dports/x11-toolkits/py-wxPython40/wxPython-4.0.7/ext/wxWidgets/src/osx/iphone/ |
H A D | glcanvas.mm | 53 GLint backingHeight; field 110 … glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &backingHeight); 115 …RenderbufferStorageOES(GL_RENDERBUFFER_OES, GL_DEPTH_COMPONENT16_OES, backingWidth, backingHeight);
|
/dports/x11-toolkits/wxgtk30/wxWidgets-3.0.5.1/src/osx/iphone/ |
H A D | glcanvas.mm | 53 GLint backingHeight; field 110 … glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &backingHeight); 115 …RenderbufferStorageOES(GL_RENDERBUFFER_OES, GL_DEPTH_COMPONENT16_OES, backingWidth, backingHeight);
|
/dports/games/passage/Passage_v4_UnixSource/gamma256/gameSource/iPhone/ |
H A D | gameWindowAppDelegate.h | 22 GLint backingHeight; variable
|
/dports/devel/godot2-tools/godot-2.1.6-stable/platform/iphone/ |
H A D | gl_view.h | 44 GLint backingHeight; variable
|
H A D | app_delegate.mm | 360 int backingHeight; 364 GL_RENDERBUFFER_HEIGHT_OES, &backingHeight); 369 vm.height = backingHeight; 569 int backingHeight; 573 GL_RENDERBUFFER_HEIGHT_OES, &backingHeight); 575 iphone_main(backingWidth, backingHeight, gargc, gargv);
|
/dports/devel/godot2/godot-2.1.6-stable/platform/iphone/ |
H A D | gl_view.h | 44 GLint backingHeight; variable
|
H A D | app_delegate.mm | 360 int backingHeight; 364 GL_RENDERBUFFER_HEIGHT_OES, &backingHeight); 369 vm.height = backingHeight; 569 int backingHeight; 573 GL_RENDERBUFFER_HEIGHT_OES, &backingHeight); 575 iphone_main(backingWidth, backingHeight, gargc, gargv);
|
/dports/devel/godot/godot-3.2.3-stable/platform/iphone/ |
H A D | gl_view.h | 45 GLint backingHeight; variable
|