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Searched refs:backpoly (Results 1 – 2 of 2) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/
H A Dhw_bsp.c350 *backpoly = NULL; in SplitPoly()
358 *backpoly = NULL; in SplitPoly()
370 *backpoly = HWR_AllocPoly(2 + nptback); in SplitPoly()
372 *backpoly = NULL; in SplitPoly()
394 if (*backpoly) in SplitPoly()
396 pv = (*backpoly)->pts; in SplitPoly()
413 swappoly = *backpoly; in SplitPoly()
414 *backpoly = *frontpoly; in SplitPoly()
611 poly_t *backpoly, *frontpoly; in WalkBSPNode() local
670 if (!backpoly) in WalkBSPNode()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/
H A Dhw_bsp.c1090 polyB = backpoly; in SplitPoly()
1092 polyA = backpoly; in SplitPoly()
1126 if( backpoly->numpts >= 2 in SplitPoly()
1170 backpoly->numpts = 0; in SplitPoly()
1174 wpoly_move( poly, backpoly ); in SplitPoly()
1892 wpoly_t backpoly; in HWR_WalkBSPNode() local
1940 wpoly_init_0( &backpoly ); in HWR_WalkBSPNode()
1947 polytile_enter( &backpoly ); in HWR_WalkBSPNode()
1952 if (backpoly.numpts == 0) in HWR_WalkBSPNode()
1972 if (backpoly.numpts) in HWR_WalkBSPNode()
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