Searched refs:bakedresolution (Results 1 – 4 of 4) sorted by relevance
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/Terrain/src/ |
H A D | OgreTerrainLodManager.cpp | 180 uint16 bakedresolution = size; in buildLodInfoTable() local 181 uint16 targetSplits = (bakedresolution - 1) / (Terrain::TERRAIN_MAX_BATCH_SIZE - 1); in buildLodInfoTable() 199 mLodInfoTable[level].resolution = bakedresolution; in buildLodInfoTable() 200 mLodInfoTable[level].size = ((bakedresolution-1) / splits) + 1; in buildLodInfoTable() 206 bakedresolution = ((currresolution - 1) >> 1) + 1; in buildLodInfoTable() 207 targetSplits = (bakedresolution - 1) / (Terrain::TERRAIN_MAX_BATCH_SIZE - 1); in buildLodInfoTable() 220 mLodInfoTable[level].resolution = bakedresolution; in buildLodInfoTable() 221 mLodInfoTable[level].size = bakedresolution; in buildLodInfoTable()
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H A D | OgreTerrain.cpp | 1067 uint16 bakedresolution = mSize; in distributeVertexData() local 1068 uint16 targetSplits = (bakedresolution - 1) / (TERRAIN_MAX_BATCH_SIZE - 1); in distributeVertexData() 1075 << bakedresolution << " startDepth=" << depth << " endDepth=" << prevdepth in distributeVertexData() 1080 uint sz = ((bakedresolution-1) / splits) + 1; in distributeVertexData() 1081 mQuadTree->assignVertexData(depth, prevdepth, bakedresolution, sz); in distributeVertexData() 1084 bakedresolution = ((currresolution - 1) >> 1) + 1; in distributeVertexData() 1085 targetSplits = (bakedresolution - 1) / (TERRAIN_MAX_BATCH_SIZE - 1); in distributeVertexData() 1098 mQuadTree->assignVertexData(0, 1, bakedresolution, bakedresolution); in distributeVertexData() 1100 << bakedresolution << " startDepth=0 endDepth=1 splits=1"; in distributeVertexData()
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/dports/graphics/ogre3d/ogre-1.11.6/Components/Terrain/src/ |
H A D | OgreTerrainLodManager.cpp | 194 uint16 bakedresolution = size; in buildLodInfoTable() local 195 uint16 targetSplits = (bakedresolution - 1) / (Terrain::TERRAIN_MAX_BATCH_SIZE - 1); in buildLodInfoTable() 213 mLodInfoTable[level].resolution = bakedresolution; in buildLodInfoTable() 214 mLodInfoTable[level].size = ((bakedresolution-1) / splits) + 1; in buildLodInfoTable() 220 bakedresolution = ((currresolution - 1) >> 1) + 1; in buildLodInfoTable() 221 targetSplits = (bakedresolution - 1) / (Terrain::TERRAIN_MAX_BATCH_SIZE - 1); in buildLodInfoTable() 234 mLodInfoTable[level].resolution = bakedresolution; in buildLodInfoTable() 235 mLodInfoTable[level].size = bakedresolution; in buildLodInfoTable()
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H A D | OgreTerrain.cpp | 1083 uint16 bakedresolution = mSize; in distributeVertexData() local 1084 uint16 targetSplits = (bakedresolution - 1) / (TERRAIN_MAX_BATCH_SIZE - 1); in distributeVertexData() 1091 << bakedresolution << " startDepth=" << depth << " endDepth=" << prevdepth in distributeVertexData() 1096 uint sz = ((bakedresolution-1) / splits) + 1; in distributeVertexData() 1097 mQuadTree->assignVertexData(depth, prevdepth, bakedresolution, sz); in distributeVertexData() 1100 bakedresolution = ((currresolution - 1) >> 1) + 1; in distributeVertexData() 1101 targetSplits = (bakedresolution - 1) / (TERRAIN_MAX_BATCH_SIZE - 1); in distributeVertexData() 1114 mQuadTree->assignVertexData(0, 1, bakedresolution, bakedresolution); in distributeVertexData() 1116 << bakedresolution << " startDepth=0 endDepth=1 splits=1"; in distributeVertexData()
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