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Searched refs:bakedresolution (Results 1 – 4 of 4) sorted by relevance

/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/Terrain/src/
H A DOgreTerrainLodManager.cpp180 uint16 bakedresolution = size; in buildLodInfoTable() local
181 uint16 targetSplits = (bakedresolution - 1) / (Terrain::TERRAIN_MAX_BATCH_SIZE - 1); in buildLodInfoTable()
199 mLodInfoTable[level].resolution = bakedresolution; in buildLodInfoTable()
200 mLodInfoTable[level].size = ((bakedresolution-1) / splits) + 1; in buildLodInfoTable()
206 bakedresolution = ((currresolution - 1) >> 1) + 1; in buildLodInfoTable()
207 targetSplits = (bakedresolution - 1) / (Terrain::TERRAIN_MAX_BATCH_SIZE - 1); in buildLodInfoTable()
220 mLodInfoTable[level].resolution = bakedresolution; in buildLodInfoTable()
221 mLodInfoTable[level].size = bakedresolution; in buildLodInfoTable()
H A DOgreTerrain.cpp1067 uint16 bakedresolution = mSize; in distributeVertexData() local
1068 uint16 targetSplits = (bakedresolution - 1) / (TERRAIN_MAX_BATCH_SIZE - 1); in distributeVertexData()
1075 << bakedresolution << " startDepth=" << depth << " endDepth=" << prevdepth in distributeVertexData()
1080 uint sz = ((bakedresolution-1) / splits) + 1; in distributeVertexData()
1081 mQuadTree->assignVertexData(depth, prevdepth, bakedresolution, sz); in distributeVertexData()
1084 bakedresolution = ((currresolution - 1) >> 1) + 1; in distributeVertexData()
1085 targetSplits = (bakedresolution - 1) / (TERRAIN_MAX_BATCH_SIZE - 1); in distributeVertexData()
1098 mQuadTree->assignVertexData(0, 1, bakedresolution, bakedresolution); in distributeVertexData()
1100 << bakedresolution << " startDepth=0 endDepth=1 splits=1"; in distributeVertexData()
/dports/graphics/ogre3d/ogre-1.11.6/Components/Terrain/src/
H A DOgreTerrainLodManager.cpp194 uint16 bakedresolution = size; in buildLodInfoTable() local
195 uint16 targetSplits = (bakedresolution - 1) / (Terrain::TERRAIN_MAX_BATCH_SIZE - 1); in buildLodInfoTable()
213 mLodInfoTable[level].resolution = bakedresolution; in buildLodInfoTable()
214 mLodInfoTable[level].size = ((bakedresolution-1) / splits) + 1; in buildLodInfoTable()
220 bakedresolution = ((currresolution - 1) >> 1) + 1; in buildLodInfoTable()
221 targetSplits = (bakedresolution - 1) / (Terrain::TERRAIN_MAX_BATCH_SIZE - 1); in buildLodInfoTable()
234 mLodInfoTable[level].resolution = bakedresolution; in buildLodInfoTable()
235 mLodInfoTable[level].size = bakedresolution; in buildLodInfoTable()
H A DOgreTerrain.cpp1083 uint16 bakedresolution = mSize; in distributeVertexData() local
1084 uint16 targetSplits = (bakedresolution - 1) / (TERRAIN_MAX_BATCH_SIZE - 1); in distributeVertexData()
1091 << bakedresolution << " startDepth=" << depth << " endDepth=" << prevdepth in distributeVertexData()
1096 uint sz = ((bakedresolution-1) / splits) + 1; in distributeVertexData()
1097 mQuadTree->assignVertexData(depth, prevdepth, bakedresolution, sz); in distributeVertexData()
1100 bakedresolution = ((currresolution - 1) >> 1) + 1; in distributeVertexData()
1101 targetSplits = (bakedresolution - 1) / (TERRAIN_MAX_BATCH_SIZE - 1); in distributeVertexData()
1114 mQuadTree->assignVertexData(0, 1, bakedresolution, bakedresolution); in distributeVertexData()
1116 << bakedresolution << " startDepth=0 endDepth=1 splits=1"; in distributeVertexData()