/dports/games/iortcw/iortcw-1.51c/MP/code/ui/ |
H A D | ui_players.c | 67 pi->barrelModel = 0; in UI_PlayerInfo_SetWeapon() 79 pi->barrelModel = trap_R_RegisterModel( "models/weapons2/venom/venom_barrel.md3" ); in UI_PlayerInfo_SetWeapon() 906 if ( pi->currentWeapon != WP_NONE && pi->barrelModel ) { in UI_DrawPlayer() 908 barrel.hModel = pi->barrelModel; in UI_DrawPlayer()
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/dports/games/openjk/OpenJK-07675e2/codemp/ui/ |
H A D | ui_local.h | 93 qhandle_t barrelModel; member
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/dports/games/ioquake3/ioquake3-1.36/code/q3_ui/ |
H A D | ui_players.c | 61 pi->barrelModel = 0; in UI_PlayerInfo_SetWeapon() 94 pi->barrelModel = trap_R_RegisterModel( path ); in UI_PlayerInfo_SetWeapon() 838 barrel.hModel = pi->barrelModel; in UI_DrawPlayer()
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H A D | ui_local.h | 490 qhandle_t barrelModel; member
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/dports/games/ioquake3-server/ioquake3-1.36/code/q3_ui/ |
H A D | ui_players.c | 61 pi->barrelModel = 0; in UI_PlayerInfo_SetWeapon() 94 pi->barrelModel = trap_R_RegisterModel( path ); in UI_PlayerInfo_SetWeapon() 838 barrel.hModel = pi->barrelModel; in UI_DrawPlayer()
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H A D | ui_local.h | 490 qhandle_t barrelModel; member
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/q3_ui/ |
H A D | ui_players.c | 61 pi->barrelModel = 0; in UI_PlayerInfo_SetWeapon() 94 pi->barrelModel = trap_R_RegisterModel( path ); in UI_PlayerInfo_SetWeapon() 838 barrel.hModel = pi->barrelModel; in UI_DrawPlayer()
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H A D | ui_local.h | 490 qhandle_t barrelModel; member
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/dports/games/evq3/evq3/code/q3_ui/ |
H A D | ui_players.c | 61 pi->barrelModel = 0; in UI_PlayerInfo_SetWeapon() 94 pi->barrelModel = trap_R_RegisterModel( path ); in UI_PlayerInfo_SetWeapon() 838 barrel.hModel = pi->barrelModel; in UI_DrawPlayer()
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H A D | ui_local.h | 490 qhandle_t barrelModel; member
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_weaponinit.c | 107 weaponInfo->barrelModel = trap->R_RegisterModel( path ); in CG_RegisterWeapon() 117 weaponInfo->barrelModel = 0; in CG_RegisterWeapon()
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/dports/games/ioquake3/ioquake3-1.36/code/ui/ |
H A D | ui_players.c | 62 pi->barrelModel = 0; in UI_PlayerInfo_SetWeapon() 95 pi->barrelModel = trap_R_RegisterModel( path ); in UI_PlayerInfo_SetWeapon() 844 barrel.hModel = pi->barrelModel; in UI_DrawPlayer()
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/dports/games/ioquake3-server/ioquake3-1.36/code/ui/ |
H A D | ui_players.c | 62 pi->barrelModel = 0; in UI_PlayerInfo_SetWeapon() 95 pi->barrelModel = trap_R_RegisterModel( path ); in UI_PlayerInfo_SetWeapon() 844 barrel.hModel = pi->barrelModel; in UI_DrawPlayer()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/ui/ |
H A D | ui_players.c | 62 pi->barrelModel = 0; in UI_PlayerInfo_SetWeapon() 95 pi->barrelModel = trap_R_RegisterModel( path ); in UI_PlayerInfo_SetWeapon() 844 barrel.hModel = pi->barrelModel; in UI_DrawPlayer()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/ui/ |
H A D | ui_players.c | 62 pi->barrelModel = 0; in UI_PlayerInfo_SetWeapon() 95 pi->barrelModel = trap_R_RegisterModel( path ); in UI_PlayerInfo_SetWeapon() 844 barrel.hModel = pi->barrelModel; in UI_DrawPlayer()
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/dports/games/openarena/openarena-engine-source-0.8.8/code/ui/ |
H A D | ui_players.c | 62 pi->barrelModel = 0; in UI_PlayerInfo_SetWeapon() 95 pi->barrelModel = trap_R_RegisterModel( path ); in UI_PlayerInfo_SetWeapon() 844 barrel.hModel = pi->barrelModel; in UI_DrawPlayer()
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/dports/games/evq3/evq3/code/ui/ |
H A D | ui_players.c | 62 pi->barrelModel = 0; in UI_PlayerInfo_SetWeapon() 95 pi->barrelModel = trap_R_RegisterModel( path ); in UI_PlayerInfo_SetWeapon() 844 barrel.hModel = pi->barrelModel; in UI_DrawPlayer()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_weapons.c | 513 wi->barrelModel = trap_R_RegisterModel( path ); in CG_ParseWeaponFile() 868 if( weapon->barrelModel ) in CG_AddPlayerWeapon() 875 barrel.hModel = weapon->barrelModel; in CG_AddPlayerWeapon()
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/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_ents.c | 347 if ( item->giType == IT_WEAPON && wi->barrelModel ) { in CG_Item() 352 barrel.hModel = wi->barrelModel; in CG_Item()
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H A D | cg_weapons.c | 666 weaponInfo->barrelModel = trap_R_RegisterModel( path ); in CG_RegisterWeapon() 1283 if ( weapon->barrelModel ) { in CG_AddPlayerWeapon() 1289 barrel.hModel = weapon->barrelModel; in CG_AddPlayerWeapon()
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/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_ents.c | 347 if ( item->giType == IT_WEAPON && wi->barrelModel ) { in CG_Item() 352 barrel.hModel = wi->barrelModel; in CG_Item()
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H A D | cg_weapons.c | 666 weaponInfo->barrelModel = trap_R_RegisterModel( path ); in CG_RegisterWeapon() 1283 if ( weapon->barrelModel ) { in CG_AddPlayerWeapon() 1289 barrel.hModel = weapon->barrelModel; in CG_AddPlayerWeapon()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_ents.c | 347 if ( item->giType == IT_WEAPON && wi->barrelModel ) { in CG_Item() 352 barrel.hModel = wi->barrelModel; in CG_Item()
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H A D | cg_weapons.c | 666 weaponInfo->barrelModel = trap_R_RegisterModel( path ); in CG_RegisterWeapon() 1283 if ( weapon->barrelModel ) { in CG_AddPlayerWeapon() 1289 barrel.hModel = weapon->barrelModel; in CG_AddPlayerWeapon()
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/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_ents.c | 347 if ( item->giType == IT_WEAPON && wi->barrelModel ) { in CG_Item() 352 barrel.hModel = wi->barrelModel; in CG_Item()
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