Home
last modified time | relevance | path

Searched refs:baseSurf (Results 1 – 4 of 4) sorted by relevance

/dports/graphics/nurbs++/nurbs++-3.0.11/nurbs/
H A DhnurbsS.cpp107 this->U = baseSurf.knotU() ; in HNurbsSurface()
108 this->V = baseSurf.knotV() ; in HNurbsSurface()
166 this->U = baseSurf.knotU() ; in HNurbsSurface()
428 baseSurf = *baseLevel_ ; in initBase()
438 if(baseSurf.degreeU()>3) in initBase()
439 averagingKnots(baseSurf.knotU(),baseSurf.degreeU(),maxU) ; in initBase()
443 if(!maxInfluence(i,baseSurf.knotU(),baseSurf.degreeU(),maxU[i])) in initBase()
447 if(baseSurf.degreeV()>3) in initBase()
448 averagingKnots(baseSurf.knotV(),baseSurf.degreeV(),maxV) ; in initBase()
452 if(!maxInfluence(i,baseSurf.knotV(),baseSurf.degreeV(),maxV[i])) in initBase()
[all …]
H A DhnurbsS_sp.cpp122 this->P(i,j).x() = this->baseSurf.ctrlPnts()(i,j).x()+vecOffset.x() ; in modSurfCPby()
123 this->P(i,j).y() = this->baseSurf.ctrlPnts()(i,j).y()+vecOffset.y() ; in modSurfCPby()
124 this->P(i,j).z() = this->baseSurf.ctrlPnts()(i,j).z()+vecOffset.z() ; in modSurfCPby()
357 this->P = this->baseSurf.ctrlPnts() ; in updateSurface()
358 this->U = this->baseSurf.knotU() ; in updateSurface()
359 this->V = this->baseSurf.knotV() ; in updateSurface()
360 this->degU = this->baseSurf.degreeU() ; in updateSurface()
361 this->degV = this->baseSurf.degreeV() ; in updateSurface()
382 this->P(i,j).x() = this->baseSurf.ctrlPnts()(i,j).x()+vecOffset.x() ; in updateSurface()
383 this->P(i,j).y() = this->baseSurf.ctrlPnts()(i,j).y()+vecOffset.y() ; in updateSurface()
[all …]
H A DhnurbsS.h129 NurbsSurface<T,N> baseSurf ;
/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/
H A DModelOverlay.cpp236 const modelSurface_t *baseSurf; in AddOverlaySurfacesToModel() local
300 baseSurf = staticModel->Surface( surf->surfaceNum ); in AddOverlaySurfacesToModel()
302 baseSurf = NULL; in AddOverlaySurfacesToModel()
306 if ( !baseSurf || baseSurf->id != surf->surfaceId ) { in AddOverlaySurfacesToModel()
309 baseSurf = staticModel->Surface( surf->surfaceNum ); in AddOverlaySurfacesToModel()
332 if ( overlayVert->vertexNum >= baseSurf->geometry->numVerts ) { in AddOverlaySurfacesToModel()
340 newTri->verts[numVerts].xyz = baseSurf->geometry->verts[overlayVert->vertexNum].xyz; in AddOverlaySurfacesToModel()