Searched refs:baseSurf (Results 1 – 4 of 4) sorted by relevance
/dports/graphics/nurbs++/nurbs++-3.0.11/nurbs/ |
H A D | hnurbsS.cpp | 107 this->U = baseSurf.knotU() ; in HNurbsSurface() 108 this->V = baseSurf.knotV() ; in HNurbsSurface() 166 this->U = baseSurf.knotU() ; in HNurbsSurface() 428 baseSurf = *baseLevel_ ; in initBase() 438 if(baseSurf.degreeU()>3) in initBase() 439 averagingKnots(baseSurf.knotU(),baseSurf.degreeU(),maxU) ; in initBase() 443 if(!maxInfluence(i,baseSurf.knotU(),baseSurf.degreeU(),maxU[i])) in initBase() 447 if(baseSurf.degreeV()>3) in initBase() 448 averagingKnots(baseSurf.knotV(),baseSurf.degreeV(),maxV) ; in initBase() 452 if(!maxInfluence(i,baseSurf.knotV(),baseSurf.degreeV(),maxV[i])) in initBase() [all …]
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H A D | hnurbsS_sp.cpp | 122 this->P(i,j).x() = this->baseSurf.ctrlPnts()(i,j).x()+vecOffset.x() ; in modSurfCPby() 123 this->P(i,j).y() = this->baseSurf.ctrlPnts()(i,j).y()+vecOffset.y() ; in modSurfCPby() 124 this->P(i,j).z() = this->baseSurf.ctrlPnts()(i,j).z()+vecOffset.z() ; in modSurfCPby() 357 this->P = this->baseSurf.ctrlPnts() ; in updateSurface() 358 this->U = this->baseSurf.knotU() ; in updateSurface() 359 this->V = this->baseSurf.knotV() ; in updateSurface() 360 this->degU = this->baseSurf.degreeU() ; in updateSurface() 361 this->degV = this->baseSurf.degreeV() ; in updateSurface() 382 this->P(i,j).x() = this->baseSurf.ctrlPnts()(i,j).x()+vecOffset.x() ; in updateSurface() 383 this->P(i,j).y() = this->baseSurf.ctrlPnts()(i,j).y()+vecOffset.y() ; in updateSurface() [all …]
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H A D | hnurbsS.h | 129 NurbsSurface<T,N> baseSurf ;
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/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/ |
H A D | ModelOverlay.cpp | 236 const modelSurface_t *baseSurf; in AddOverlaySurfacesToModel() local 300 baseSurf = staticModel->Surface( surf->surfaceNum ); in AddOverlaySurfacesToModel() 302 baseSurf = NULL; in AddOverlaySurfacesToModel() 306 if ( !baseSurf || baseSurf->id != surf->surfaceId ) { in AddOverlaySurfacesToModel() 309 baseSurf = staticModel->Surface( surf->surfaceNum ); in AddOverlaySurfacesToModel() 332 if ( overlayVert->vertexNum >= baseSurf->geometry->numVerts ) { in AddOverlaySurfacesToModel() 340 newTri->verts[numVerts].xyz = baseSurf->geometry->verts[overlayVert->vertexNum].xyz; in AddOverlaySurfacesToModel()
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