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Searched refs:baseTexUnit (Results 1 – 6 of 6) sorted by relevance

/dports/games/glest/glest_source_3.2.2/source/glest_game/graphics/
H A Drenderer.cpp121 const GLenum Renderer::baseTexUnit= GL_TEXTURE0; member in Glest::Game::Renderer
1034 glActiveTexture(baseTexUnit); in renderSurface()
1066 glMultiTexCoord2f(baseTexUnit, surfCoord.x, surfCoord.y+coordStep); in renderSurface()
1071 glMultiTexCoord2f(baseTexUnit, surfCoord.x, surfCoord.y); in renderSurface()
1119 glActiveTexture(baseTexUnit); in renderObjects()
1206 glActiveTexture(baseTexUnit); in renderWater()
1316 glActiveTexture(baseTexUnit); in renderUnits()
1572 glActiveTexture(baseTexUnit); in renderMinimap()
1595 glActiveTexture(baseTexUnit); in renderMinimap()
2473 glActiveTexture(baseTexUnit); in init3dList()
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H A Drenderer.h91 static const GLenum baseTexUnit; variable
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/examples/osgshadow/
H A Dosgshadow.cpp998 unsigned int baseTexUnit = 0; in main() local
1005 while ( arguments.read("--baseTextureUnit", baseTexUnit) ); in main()
1013 msm->setBaseTextureCoordIndex( baseTexUnit ); in main()
1014 msm->setBaseTextureUnit( baseTexUnit ); in main()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/examples/osgshadow/
H A Dosgshadow.cpp1007 unsigned int baseTexUnit = 0; in main() local
1014 while ( arguments.read("--baseTextureUnit", baseTexUnit) ); in main()
1022 msm->setBaseTextureCoordIndex( baseTexUnit ); in main()
1023 msm->setBaseTextureUnit( baseTexUnit ); in main()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/graphics/
H A Drenderer.cpp4405 glClientActiveTexture(baseTexUnit); in renderVisibleLayers()
4418 glClientActiveTexture(baseTexUnit); in renderVisibleLayers()
4439 glClientActiveTexture(baseTexUnit); in render()
4519 glActiveTexture(baseTexUnit); in renderSurface()
4939 glActiveTexture(baseTexUnit);
5044 glActiveTexture(baseTexUnit);
5357 glActiveTexture(baseTexUnit);
6100 glActiveTexture(baseTexUnit);
6127 glActiveTexture(baseTexUnit);
8163 glActiveTexture(baseTexUnit);
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H A Drenderer.h218 static const GLenum baseTexUnit; variable