Searched refs:baseminshade (Results 1 – 2 of 2) sorted by relevance
69 int baseminshade; variable559 baseminshade=0x10+((7-darkness)>>1); in SetLightLevels()564 baseminshade=darkness; in SetLightLevels()567 minshade=baseminshade; in SetLightLevels()583 return ((7-((baseminshade-0x10)<<1))+LIGHTLEVELBASE); in GetLightLevelTile()587 return (baseminshade+LIGHTLEVELBASE); in GetLightLevelTile()656 targetmin=baseminshade+(GENERALNUMLIGHTS-numlights); in UpdateLightLevel()658 if (targetmax<baseminshade) in UpdateLightLevel()659 targetmax=baseminshade; in UpdateLightLevel()674 targetlevel=baseminshade+(GENERALNUMLIGHTS-numlights); in UpdateLightLevel()[all …]
89 extern int baseminshade;