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Searched refs:basetile (Results 1 – 9 of 9) sorted by relevance

/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dtileview.cc1114 static bool _is_torch(tileidx_t basetile) in _is_torch() argument
1116 return basetile == TILE_WALL_BRICK_DARK_2_TORCH in _is_torch()
1117 || basetile == TILE_WALL_BRICK_DARK_4_TORCH in _is_torch()
1118 || basetile == TILE_WALL_BRICK_DARK_6_TORCH; in _is_torch()
1149 tileidx_t basetile = tile_dngn_basetile(flv->wall); in tile_apply_animations() local
1150 if (_is_torch(basetile)) in tile_apply_animations()
1151 flv->wall = basetile + (flv->wall - basetile + 1) % tile_dngn_count(basetile); in tile_apply_animations()
1160 tileidx_t basetile = tile_dngn_basetile(bg_idx); in _suppress_blood() local
1161 return _is_torch(basetile); in _suppress_blood()
H A Dtiledgnbuf.cc233 tileidx_t basetile; in add_blood_overlay() local
236 basetile = cell.old_blood ? TILE_WALL_OLD_BLOOD : TILE_WALL_BLOOD_S; in add_blood_overlay()
237 basetile += tile_dngn_count(basetile) * cell.blood_rotation; in add_blood_overlay()
240 basetile = TILE_BLOOD; in add_blood_overlay()
241 const int offset = cell.flv.special % tile_dngn_count(basetile); in add_blood_overlay()
242 m_buf_feat.add(basetile + offset, x, y); in add_blood_overlay()
/dports/games/egoboo/egoboo-2.8.1/src/game/
H A Dgraphic_fan.c67 Uint16 basetile, image; in animate_tile() local
103 basetile = image & base_and; in animate_tile()
104 image = frame_add + basetile; in animate_tile()
/dports/misc/openvdb/openvdb-9.0.0/nanovdb/nanovdb/
H A DCNanoVDB.h534 …const CNANOVDB_GLOBAL cnanovdb_rootdata_tile##SUFFIX *basetile = (const CNANOVDB_GLOBAL cnanovdb_r…
535 return basetile + n; \
/dports/print/fontforge/fontforge-20201107/fontforgeexe/
H A Dtilepath.c63 SplineSet *basetile; /* Moved so that ymin==0, and x is adjusted */ member
518 new = SplinePointListCopy((&td->basetile)[which]); in TileLine()
727 for ( i=0; i<4; ++i ) if ( (thistile = (&td->basetile)[i])!=NULL ) { in TileIt()
948 td->basetile = tpd->sc_medial.layers[ly_fore].splines; in TilePathD_OK()
1302 last_tiles[1] = td->basetile; in TDFree()
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/core/
H A Dobj_manager.cpp124 NuvieIOFileRead basetile; in load_basetile() local
129 if (basetile.open(filename) == false) in load_basetile()
133 obj_to_tile[i] = basetile.read2(); in load_basetile()
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dastub.cpp3862 int16_t basetile = t = sprite[startspr].picnum; in TextEntryMode() local
3870 basetile = t; in TextEntryMode()
4075 … sprite[linebegspr].z -= ((sprite[linebegspr].yrepeat*(vgap+tilesiz[basetile].y))<<2); in TextEntryMode()
4081 sprite[linebegspr].z += ((sprite[linebegspr].yrepeat*(vgap+tilesiz[basetile].y))<<2); in TextEntryMode()
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dastub.cpp3923 int16_t basetile = t = sprite[startspr].picnum; in TextEntryMode() local
3931 basetile = t; in TextEntryMode()
4136 … sprite[linebegspr].z -= ((sprite[linebegspr].yrepeat*(vgap+tilesiz[basetile].y))<<2); in TextEntryMode()
4142 sprite[linebegspr].z += ((sprite[linebegspr].yrepeat*(vgap+tilesiz[basetile].y))<<2); in TextEntryMode()
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dmapedit.cpp5946 int16_t basetile = t = sprite[startspr].picnum; in TextEntryMode() local
5954 basetile = t; in TextEntryMode()
6161 … sprite[linebegspr].z -= ((sprite[linebegspr].yrepeat*(vgap+tilesiz[basetile].y))<<2); in TextEntryMode()
6167 sprite[linebegspr].z += ((sprite[linebegspr].yrepeat*(vgap+tilesiz[basetile].y))<<2); in TextEntryMode()