Searched refs:basetile (Results 1 – 9 of 9) sorted by relevance
1114 static bool _is_torch(tileidx_t basetile) in _is_torch() argument1116 return basetile == TILE_WALL_BRICK_DARK_2_TORCH in _is_torch()1117 || basetile == TILE_WALL_BRICK_DARK_4_TORCH in _is_torch()1118 || basetile == TILE_WALL_BRICK_DARK_6_TORCH; in _is_torch()1149 tileidx_t basetile = tile_dngn_basetile(flv->wall); in tile_apply_animations() local1150 if (_is_torch(basetile)) in tile_apply_animations()1151 flv->wall = basetile + (flv->wall - basetile + 1) % tile_dngn_count(basetile); in tile_apply_animations()1160 tileidx_t basetile = tile_dngn_basetile(bg_idx); in _suppress_blood() local1161 return _is_torch(basetile); in _suppress_blood()
233 tileidx_t basetile; in add_blood_overlay() local236 basetile = cell.old_blood ? TILE_WALL_OLD_BLOOD : TILE_WALL_BLOOD_S; in add_blood_overlay()237 basetile += tile_dngn_count(basetile) * cell.blood_rotation; in add_blood_overlay()240 basetile = TILE_BLOOD; in add_blood_overlay()241 const int offset = cell.flv.special % tile_dngn_count(basetile); in add_blood_overlay()242 m_buf_feat.add(basetile + offset, x, y); in add_blood_overlay()
67 Uint16 basetile, image; in animate_tile() local103 basetile = image & base_and; in animate_tile()104 image = frame_add + basetile; in animate_tile()
534 …const CNANOVDB_GLOBAL cnanovdb_rootdata_tile##SUFFIX *basetile = (const CNANOVDB_GLOBAL cnanovdb_r…535 return basetile + n; \
63 SplineSet *basetile; /* Moved so that ymin==0, and x is adjusted */ member518 new = SplinePointListCopy((&td->basetile)[which]); in TileLine()727 for ( i=0; i<4; ++i ) if ( (thistile = (&td->basetile)[i])!=NULL ) { in TileIt()948 td->basetile = tpd->sc_medial.layers[ly_fore].splines; in TilePathD_OK()1302 last_tiles[1] = td->basetile; in TDFree()
124 NuvieIOFileRead basetile; in load_basetile() local129 if (basetile.open(filename) == false) in load_basetile()133 obj_to_tile[i] = basetile.read2(); in load_basetile()
3862 int16_t basetile = t = sprite[startspr].picnum; in TextEntryMode() local3870 basetile = t; in TextEntryMode()4075 … sprite[linebegspr].z -= ((sprite[linebegspr].yrepeat*(vgap+tilesiz[basetile].y))<<2); in TextEntryMode()4081 sprite[linebegspr].z += ((sprite[linebegspr].yrepeat*(vgap+tilesiz[basetile].y))<<2); in TextEntryMode()
3923 int16_t basetile = t = sprite[startspr].picnum; in TextEntryMode() local3931 basetile = t; in TextEntryMode()4136 … sprite[linebegspr].z -= ((sprite[linebegspr].yrepeat*(vgap+tilesiz[basetile].y))<<2); in TextEntryMode()4142 sprite[linebegspr].z += ((sprite[linebegspr].yrepeat*(vgap+tilesiz[basetile].y))<<2); in TextEntryMode()
5946 int16_t basetile = t = sprite[startspr].picnum; in TextEntryMode() local5954 basetile = t; in TextEntryMode()6161 … sprite[linebegspr].z -= ((sprite[linebegspr].yrepeat*(vgap+tilesiz[basetile].y))<<2); in TextEntryMode()6167 sprite[linebegspr].z += ((sprite[linebegspr].yrepeat*(vgap+tilesiz[basetile].y))<<2); in TextEntryMode()