Searched refs:batblast (Results 1 – 3 of 3) sorted by relevance
374 pstate->batblast = 0; in ResetPlayerstate()1516 pstate->batblast = 0; in Cmd_Fire()4492 pstate->batblast = 0; in T_Attack()4522 pstate->batblast = 0; in T_Attack()4555 pstate->batblast = 0; in T_Attack()4662 pstate->batblast = 0; in T_BatBlast()4951 pstate->batblast = 0; in SetWhoHaveWeapons()4978 pstate->batblast = 0; in SetWhoHaveWeapons()5111 pstate->batblast = 0; in CheckSpecialSounds()6076 pstate->batblast ++; in T_Player()[all …]
155 word batblast; member
2839 PLAYERSTATE[0].batblast = 0; in MissileHit()