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Searched refs:battle_Normal (Results 1 – 6 of 6) sorted by relevance

/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_battl.c180 case battle_Normal : in BATTLE_Init()
280 case battle_Normal : in BATTLE_Init()
675 case battle_Normal : in BATTLE_CheckGameStatus()
1095 if ( BattleMode == battle_Normal ) in BATTLE_PlayerKilledPlayer()
H A Drt_battl.h79 battle_Normal, enumerator
H A Drt_cfg.c719 for( index = battle_Normal; index < battle_NumBattleModes; index++ ) in ParseBattleFile()
794 if ( ( index == battle_Normal ) || ( index == battle_ScoreMore ) || in ParseBattleFile()
1373 for( index = battle_Normal; index < battle_NumBattleModes; index++ ) in WriteBattleConfig()
1378 case battle_Normal : in WriteBattleConfig()
1469 if ( ( index == battle_Normal ) || ( index == battle_ScoreMore ) || in WriteBattleConfig()
H A Drt_menu.c5694 gamestate.battlemode = handlewhich + battle_Normal; in CP_BattleMenu()
6526 battle_Normal, OptionNums ); in DrawBattleModes()
6583 if ( ( which < battle_Normal ) || ( which > battle_CaptureTheTriad ) ) in DrawBattleModeName()
6588 string = BattleModeNames[ which - battle_Normal ]; in DrawBattleModeName()
7488 case battle_Normal : in DrawSpawnControlMenu()
8080 strcat( text, BattleModeNames[ gamestate.battlemode - battle_Normal ] ); in ShowBattleOptions()
8499 if ( gamestate.battlemode >= battle_Normal ) in CP_LevelSelectionRedraw()
8501 SetMenuHeader( BattleModeNames[ gamestate.battlemode - battle_Normal ] ); in CP_LevelSelectionRedraw()
H A Drt_main.c1813 if ( ( gamestate.battlemode == battle_Normal ) && in PlayLoop()
H A Drt_game.c3837 case battle_Normal : in ShowEndScore()