Home
last modified time | relevance | path

Searched refs:battle_Tag (Results 1 – 7 of 7) sorted by relevance

/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_battl.c135 if ( ( gamestate.teamplay ) && ( BattleMode == battle_Tag ) ) in BATTLE_Init()
320 case battle_Tag : in BATTLE_Init()
685 case battle_Tag : in BATTLE_CheckGameStatus()
831 if ( BattleMode == battle_Tag ) in BATTLE_SortPlayerRanks()
1019 else if ( BattleMode == battle_Tag ) in BATTLE_PlayerKilledPlayer()
H A Drt_cfg.c735 if ( ( index != battle_Collector ) && ( index != battle_Tag ) && in ParseBattleFile()
775 if ( ( index != battle_Collector ) && ( index != battle_Tag ) && in ParseBattleFile()
795 ( index == battle_Hunter ) || ( index == battle_Tag ) ) in ParseBattleFile()
902 BATTLE_Options[ battle_Tag ].SpawnWeapons = 0; in SetBattleDefaultValues()
1398 case battle_Tag : in WriteBattleConfig()
1423 if ( ( index != battle_Collector ) && ( index != battle_Tag ) && in WriteBattleConfig()
1453 if ( ( index != battle_Collector ) && ( index != battle_Tag ) && in WriteBattleConfig()
1470 ( index == battle_Hunter ) || ( index == battle_Tag ) ) in WriteBattleConfig()
H A Drt_battl.h84 battle_Tag, enumerator
H A Drt_menu.c5702 if ( ( gamestate.battlemode == battle_Tag ) || in CP_BattleMenu()
6531 TURN_OFF_BATTLE_MODE( battle_Tag ); in DrawBattleModes()
6542 TURN_OFF_BATTLE_MODE( battle_Tag ); in DrawBattleModes()
6628 case battle_Tag : in DrawBattleModeDescription()
6641 case battle_Tag : in DrawBattleModeDescription()
6739 case battle_Tag : in DrawBattleOptions()
7508 case battle_Tag : in DrawSpawnControlMenu()
H A Drt_playr.c392 if (gamestate.battlemode == battle_Tag) in ResetPlayerstate()
520 if (gamestate.battlemode == battle_Tag) in RevivePlayerobj()
1596 if ((ob->flags & FL_DESIGNATED) && (BATTLEMODE) && (gamestate.battlemode == battle_Tag)) in Cmd_Use()
4768 if (gamestate.battlemode != battle_Tag) in CheckTagGame()
4995 if (gamestate.battlemode == battle_Tag) in CheckWeaponStates()
H A Drt_game.c644 if ( ( ( gamestate.battlemode == battle_Tag ) || in DrawKills()
718 if ( ( gamestate.battlemode == battle_Tag ) || in DrawKills()
3846 case battle_Tag : in ShowEndScore()
H A Drt_ted.c2631 if (gamestate.battlemode == battle_Tag) in SetupPlayers()