Searched refs:battle_Tag (Results 1 – 7 of 7) sorted by relevance
135 if ( ( gamestate.teamplay ) && ( BattleMode == battle_Tag ) ) in BATTLE_Init()320 case battle_Tag : in BATTLE_Init()685 case battle_Tag : in BATTLE_CheckGameStatus()831 if ( BattleMode == battle_Tag ) in BATTLE_SortPlayerRanks()1019 else if ( BattleMode == battle_Tag ) in BATTLE_PlayerKilledPlayer()
735 if ( ( index != battle_Collector ) && ( index != battle_Tag ) && in ParseBattleFile()775 if ( ( index != battle_Collector ) && ( index != battle_Tag ) && in ParseBattleFile()795 ( index == battle_Hunter ) || ( index == battle_Tag ) ) in ParseBattleFile()902 BATTLE_Options[ battle_Tag ].SpawnWeapons = 0; in SetBattleDefaultValues()1398 case battle_Tag : in WriteBattleConfig()1423 if ( ( index != battle_Collector ) && ( index != battle_Tag ) && in WriteBattleConfig()1453 if ( ( index != battle_Collector ) && ( index != battle_Tag ) && in WriteBattleConfig()1470 ( index == battle_Hunter ) || ( index == battle_Tag ) ) in WriteBattleConfig()
84 battle_Tag, enumerator
5702 if ( ( gamestate.battlemode == battle_Tag ) || in CP_BattleMenu()6531 TURN_OFF_BATTLE_MODE( battle_Tag ); in DrawBattleModes()6542 TURN_OFF_BATTLE_MODE( battle_Tag ); in DrawBattleModes()6628 case battle_Tag : in DrawBattleModeDescription()6641 case battle_Tag : in DrawBattleModeDescription()6739 case battle_Tag : in DrawBattleOptions()7508 case battle_Tag : in DrawSpawnControlMenu()
392 if (gamestate.battlemode == battle_Tag) in ResetPlayerstate()520 if (gamestate.battlemode == battle_Tag) in RevivePlayerobj()1596 if ((ob->flags & FL_DESIGNATED) && (BATTLEMODE) && (gamestate.battlemode == battle_Tag)) in Cmd_Use()4768 if (gamestate.battlemode != battle_Tag) in CheckTagGame()4995 if (gamestate.battlemode == battle_Tag) in CheckWeaponStates()
644 if ( ( ( gamestate.battlemode == battle_Tag ) || in DrawKills()718 if ( ( gamestate.battlemode == battle_Tag ) || in DrawKills()3846 case battle_Tag : in ShowEndScore()
2631 if (gamestate.battlemode == battle_Tag) in SetupPlayers()