Searched refs:battlecharge (Results 1 – 2 of 2) sorted by relevance
2146 battlesphere->battlecharge = min(20, (int) battlesphere->battlecharge in cast_battlesphere()2185 battlesphere->battlecharge = 4 + random2(pow + 10) / 10; in cast_battlesphere()2212 if (mons->battlecharge == 0) in end_battlesphere()2348 if (mons->props.exists("firing") && mons->battlecharge > 0) in fire_battlesphere()2413 if (--mons->battlecharge == 0) in fire_battlesphere()
93 int battlecharge; ///< Charges of battlesphere member