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Searched refs:bb_far (Results 1 – 3 of 3) sorted by relevance

/dports/graphics/blender/blender-2.91.0/source/blender/draw/intern/
H A Ddraw_manager_exec.c461 float frustum_plane_local[4], bb_near[3], bb_far[3]; in DRW_culling_min_max_test() local
463 aabb_get_near_far_from_plane(frustum_plane_local, min, max, bb_near, bb_far); in DRW_culling_min_max_test()
465 if (plane_point_side_v3(frustum_plane_local, bb_far) < 0.0f) { in DRW_culling_min_max_test()
/dports/graphics/blender/blender-2.91.0/source/blender/blenlib/intern/
H A DBLI_kdopbvh.c1410 float bb_near[3], bb_far[3]; in tree_intersect_plane_test() local
1411 aabb_get_near_far_from_plane(plane, bb_min, bb_max, bb_near, bb_far); in tree_intersect_plane_test()
1413 (plane_point_side_v3(plane, bb_far) > 0.0f)) { in tree_intersect_plane_test()
H A Dmath_geom.c2699 float bb_near[3], bb_far[3]; in isect_aabb_planes_v3() local
2701 aabb_get_near_far_from_plane(planes[i], bbmin, bbmax, bb_near, bb_far); in isect_aabb_planes_v3()
2703 if (plane_point_side_v3(planes[i], bb_far) < 0.0f) { in isect_aabb_planes_v3()