/dports/misc/vxl/vxl-3.3.2/contrib/mul/vimt3d/ |
H A D | vimt3d_reflect.h | 22 std::vector<double> bboxmin, bboxmax; in vimt3d_reflect_x() local 23 img.world_bounds(bboxmin, bboxmax); in vimt3d_reflect_x() 25 transl.set_translation(bboxmin[0]+bboxmax[0], 0, 0); in vimt3d_reflect_x() 38 std::vector<double> bboxmin, bboxmax; in vimt3d_reflect_y() local 39 img.world_bounds(bboxmin, bboxmax); in vimt3d_reflect_y() 41 transl.set_translation(0, bboxmin[1]+bboxmax[1], 0); in vimt3d_reflect_y() 54 std::vector<double> bboxmin, bboxmax; in vimt3d_reflect_z() local 55 img.world_bounds(bboxmin, bboxmax); in vimt3d_reflect_z() 57 transl.set_translation(0, 0, bboxmin[2]+bboxmax[2]); in vimt3d_reflect_z()
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/dports/misc/vxl/vxl-3.3.2/contrib/mul/vimt/ |
H A D | vimt_reflect.h | 22 std::vector<double> bboxmin, bboxmax; in vimt_reflect_x() local 23 img.world_bounds(bboxmin, bboxmax); in vimt_reflect_x() 25 transl.set_translation(bboxmin[0]+bboxmax[0], 0); in vimt_reflect_x() 38 std::vector<double> bboxmin, bboxmax; in vimt_reflect_y() local 39 img.world_bounds(bboxmin, bboxmax); in vimt_reflect_y() 41 transl.set_translation(0, bboxmin[1]+bboxmax[1]); in vimt_reflect_y()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Tools/LightwaveConverter/src/ |
H A D | lwLayer.cpp | 102 if ( bboxmin.x != 0.0f ) return; in lwGetBoundingBox() 103 if ( bboxmin.y != 0.0f ) return; in lwGetBoundingBox() 104 if ( bboxmin.z != 0.0f ) return; in lwGetBoundingBox() 109 bboxmin.x = bboxmin.y = bboxmin.z = 1e20f; in lwGetBoundingBox() 114 if ( bboxmin.x > points[ i ]->x ) in lwGetBoundingBox() 115 bboxmin.x = points[ i ]->x; in lwGetBoundingBox() 116 if ( bboxmin.y > points[ i ]->y ) in lwGetBoundingBox() 117 bboxmin.y = points[ i ]->y; in lwGetBoundingBox() 118 if ( bboxmin.z > points[ i ]->z ) in lwGetBoundingBox() 119 bboxmin.z = points[ i ]->z; in lwGetBoundingBox()
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/dports/graphics/ogre3d/ogre-1.11.6/Tools/LightwaveConverter/src/ |
H A D | lwLayer.cpp | 102 if ( bboxmin.x != 0.0f ) return; in lwGetBoundingBox() 103 if ( bboxmin.y != 0.0f ) return; in lwGetBoundingBox() 104 if ( bboxmin.z != 0.0f ) return; in lwGetBoundingBox() 109 bboxmin.x = bboxmin.y = bboxmin.z = 1e20f; in lwGetBoundingBox() 114 if ( bboxmin.x > points[ i ]->x ) in lwGetBoundingBox() 115 bboxmin.x = points[ i ]->x; in lwGetBoundingBox() 116 if ( bboxmin.y > points[ i ]->y ) in lwGetBoundingBox() 117 bboxmin.y = points[ i ]->y; in lwGetBoundingBox() 118 if ( bboxmin.z > points[ i ]->z ) in lwGetBoundingBox() 119 bboxmin.z = points[ i ]->z; in lwGetBoundingBox()
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/effects/ |
H A D | Fog.cpp | 255 fogs[i].bboxmin = BBOXMIN; in ARX_FOGS_RenderAll() 263 …EERIEDraw2DLine(fogs[i].bboxmin.x, fogs[i].bboxmin.y, fogs[i].bboxmax.x, fogs[i].bboxmin.y, 0.01f,… in ARX_FOGS_RenderAll() 264 …EERIEDraw2DLine(fogs[i].bboxmax.x, fogs[i].bboxmin.y, fogs[i].bboxmax.x, fogs[i].bboxmax.y, 0.01f,… in ARX_FOGS_RenderAll() 265 …EERIEDraw2DLine(fogs[i].bboxmax.x, fogs[i].bboxmax.y, fogs[i].bboxmin.x, fogs[i].bboxmax.y, 0.01f,… in ARX_FOGS_RenderAll() 266 …EERIEDraw2DLine(fogs[i].bboxmin.x, fogs[i].bboxmax.y, fogs[i].bboxmin.x, fogs[i].bboxmin.y, 0.01f,… in ARX_FOGS_RenderAll()
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/dports/devel/bullet/bullet3-3.21/examples/TinyRenderer/ |
H A D | our_gl.cpp | 100 Vec2f bboxmin(std::numeric_limits<float>::max(), std::numeric_limits<float>::max()); in triangleClipped() 108 bboxmin[j] = b3Max(0.f, b3Min(bboxmin[j], pts2[i][j])); in triangleClipped() 124 for (P.x = bboxmin.x; P.x <= bboxmax.x; P.x++) in triangleClipped() 126 for (P.y = bboxmin.y; P.y <= bboxmax.y; P.y++) in triangleClipped() 175 Vec2f bboxmin(std::numeric_limits<float>::max(), std::numeric_limits<float>::max()); in triangle() 183 bboxmin[j] = b3Max(0.f, b3Min(bboxmin[j], pts2[i][j])); in triangle() 190 for (P.x = bboxmin.x; P.x <= bboxmax.x; P.x++) in triangle() 192 for (P.y = bboxmin.y; P.y <= bboxmax.y; P.y++) in triangle()
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/dports/devel/py-bullet3/bullet3-3.21/examples/TinyRenderer/ |
H A D | our_gl.cpp | 100 Vec2f bboxmin(std::numeric_limits<float>::max(), std::numeric_limits<float>::max()); in triangleClipped() 108 bboxmin[j] = b3Max(0.f, b3Min(bboxmin[j], pts2[i][j])); in triangleClipped() 124 for (P.x = bboxmin.x; P.x <= bboxmax.x; P.x++) in triangleClipped() 126 for (P.y = bboxmin.y; P.y <= bboxmax.y; P.y++) in triangleClipped() 175 Vec2f bboxmin(std::numeric_limits<float>::max(), std::numeric_limits<float>::max()); in triangle() 183 bboxmin[j] = b3Max(0.f, b3Min(bboxmin[j], pts2[i][j])); in triangle() 190 for (P.x = bboxmin.x; P.x <= bboxmax.x; P.x++) in triangle() 192 for (P.y = bboxmin.y; P.y <= bboxmax.y; P.y++) in triangle()
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/dports/games/stuntrally/stuntrally-2.6.1/source/vdrift/ |
H A D | model.cpp | 56 bboxmin.Set(minv[0], minv[1], minv[2]); in GenerateMeshMetrics() 60 center = (bboxmin + bboxmax)*0.5; in GenerateMeshMetrics() 61 radius = (bboxmin - center).Magnitude(); in GenerateMeshMetrics() 63 MATHVECTOR<float,3> minv_noy = bboxmin; in GenerateMeshMetrics()
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H A D | model.h | 28 MATHVECTOR<float,3> bboxmin; variable 89 MATHVECTOR<float,3> GetCenter() {return (bboxmax + bboxmin) * 0.5;} in GetCenter() 113 output.SetFromCorners(bboxmin, bboxmax); in GetAABB()
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/dports/games/gtkradiant/GPL/GtkRadiant/plugins/md3model/ |
H A D | mdlformat.h | 83 mdlXyzNormal_t bboxmin; // lightnormal isn't used member 92 mdlXyzNormal_t bboxmin; // lightnormal isn't used member
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/dports/games/netradiant/netradiant-20150621-src/plugins/md3model/ |
H A D | mdlformat.h | 83 mdlXyzNormal_t bboxmin; // lightnormal isn't used member 92 mdlXyzNormal_t bboxmin; // lightnormal isn't used member
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | modelgen.h | 101 trivertx_t bboxmin; // lightnormal isn't used member 108 trivertx_t bboxmin; // lightnormal isn't used member
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H A D | model.h | 235 trivertx_t bboxmin; member 250 trivertx_t bboxmin; member
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/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | modelgen.h | 106 trivertx_t bboxmin; // lightnormal isn't used member 113 trivertx_t bboxmin; // lightnormal isn't used member
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | modelgen.h | 92 trivertx_t bboxmin; // lightnormal isn't used member 101 trivertx_t bboxmin; // lightnormal isn't used member
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | modelgen.h | 92 trivertx_t bboxmin; // lightnormal isn't used member 101 trivertx_t bboxmin; // lightnormal isn't used member
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/dports/games/darkplaces/darkplaces/ |
H A D | modelgen.h | 92 trivertx_t bboxmin; // lightnormal isn't used member 101 trivertx_t bboxmin; // lightnormal isn't used member
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/dports/games/quakeforge/quakeforge-0.7.2/libs/models/alias/ |
H A D | model_alias.c | 147 VectorCopy (pdaliasframe->bboxmin.v, frame->bboxmin.v); in Mod_LoadAliasFrame() 149 VectorCompMin (frame->bboxmin.v, aliasbboxmins, aliasbboxmins); in Mod_LoadAliasFrame() 188 VectorCopy (pingroup->bboxmin.v, frame->bboxmin.v); in Mod_LoadAliasGroup() 190 VectorCompMin (frame->bboxmin.v, aliasbboxmins, aliasbboxmins); in Mod_LoadAliasGroup()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | modelgen.h | 92 trivertx_t bboxmin; // lightnormal isn't used member 104 trivertx_t bboxmin; // lightnormal isn't used member
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H A D | alias_model.c | 68 frame->bboxmin.v[i] = in->bboxmin.v[i]; in Mod_LoadAliasFrame() 102 frame->bboxmin.v[i] = in->bboxmin.v[i]; in Mod_LoadAliasGroup()
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/dports/games/quakeforge/quakeforge-0.7.2/include/QF/ |
H A D | modelgen.h | 105 trivertx_t bboxmin; // lightnormal isn't used member 112 trivertx_t bboxmin; // lightnormal isn't used member
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/dports/games/tenebrae/tenebrae_0/ |
H A D | modelgen.h | 112 trivertx_t bboxmin; // lightnormal isn't used member 119 trivertx_t bboxmin; // lightnormal isn't used member
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H A D | model.h | 235 trivertx_t bboxmin; member 250 trivertx_t bboxmin; member
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/dports/games/uhexen2/hexen2source-1.5.9/common/ |
H A D | genmodel.h | 132 trivertx_t bboxmin; // lightnormal isn't used member 140 trivertx_t bboxmin; // lightnormal isn't used member
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/dports/science/axom/axom-0.6.1/src/axom/primal/docs/sphinx/figs/ |
H A D | showBoundingBoxes.asy | 33 triple bboxmin = (0.6,1.2,1); 56 draw(box(bboxmin, bboxmax));
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