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Searched refs:bedPosition (Results 1 – 5 of 5) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lastexpress/game/
H A Daction.h124 void pickCorpse(ObjectLocation bedPosition, bool process) const;
H A Daction.cpp1515 void Action::pickCorpse(ObjectLocation bedPosition, bool process) const {
1528 if (bedPosition == 4) {
1548 if (bedPosition != 4) { // bed is not fully opened
/dports/games/scummvm/scummvm-2.5.1/engines/lastexpress/game/
H A Daction.h124 void pickCorpse(ObjectLocation bedPosition, bool process) const;
H A Daction.cpp1515 void Action::pickCorpse(ObjectLocation bedPosition, bool process) const {
1528 if (bedPosition == 4) {
1548 if (bedPosition != 4) { // bed is not fully opened
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DScriptInterface.cpp6360 Vector bedPosition(lua_tointeger(L, 1), lua_tointeger(L, 2)); in luaFunc() local
6361 if (bedPosition.x == 0 && bedPosition.y == 0) in luaFunc()
6363 bedPosition = dsq->game->avatar->position; in luaFunc()
6365 dsq->game->positionToAvatar = bedPosition; in luaFunc()