Searched refs:bedPosition (Results 1 – 5 of 5) sorted by relevance
124 void pickCorpse(ObjectLocation bedPosition, bool process) const;
1515 void Action::pickCorpse(ObjectLocation bedPosition, bool process) const {1528 if (bedPosition == 4) {1548 if (bedPosition != 4) { // bed is not fully opened
6360 Vector bedPosition(lua_tointeger(L, 1), lua_tointeger(L, 2)); in luaFunc() local6361 if (bedPosition.x == 0 && bedPosition.y == 0) in luaFunc()6363 bedPosition = dsq->game->avatar->position; in luaFunc()6365 dsq->game->positionToAvatar = bedPosition; in luaFunc()