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Searched refs:bevelAlpha_l (Results 1 – 3 of 3) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/graphics/
H A DVectorRendererSpec.cpp3418 const uint8 bevelAlpha_l = 127; local
3431 …eAlg(x1, y1, r, w, h, _bevelColor, fill_m, bevelAlpha_t, bevelAlpha_r, bevelAlpha_b, bevelAlpha_l);
3449 const uint8 bevelAlpha_l = 127; local
3463 …Clip(x1, y1, r, w, h, _bevelColor, fill_m, bevelAlpha_t, bevelAlpha_r, bevelAlpha_b, bevelAlpha_l);
4225 const uint8 bevelAlpha_l = 127; local
4230 …1, y1, r, w, h, Base::_bevelColor, fill_m, bevelAlpha_t, bevelAlpha_r, bevelAlpha_b, bevelAlpha_l);
/dports/games/libretro-scummvm/scummvm-7b1e929/graphics/
H A DVectorRendererSpec.cpp3345 const uint8 bevelAlpha_l = 127; local
3358 …eAlg(x1, y1, r, w, h, _bevelColor, fill_m, bevelAlpha_t, bevelAlpha_r, bevelAlpha_b, bevelAlpha_l);
3376 const uint8 bevelAlpha_l = 127; local
3390 …Clip(x1, y1, r, w, h, _bevelColor, fill_m, bevelAlpha_t, bevelAlpha_r, bevelAlpha_b, bevelAlpha_l);
4146 const uint8 bevelAlpha_l = 127; local
4151 …1, y1, r, w, h, Base::_bevelColor, fill_m, bevelAlpha_t, bevelAlpha_r, bevelAlpha_b, bevelAlpha_l);
/dports/games/residualvm/residualvm-0.3.1/graphics/
H A DVectorRendererSpec.cpp3347 const uint8 bevelAlpha_l = 127; local
3360 …eAlg(x1, y1, r, w, h, _bevelColor, fill_m, bevelAlpha_t, bevelAlpha_r, bevelAlpha_b, bevelAlpha_l);
3378 const uint8 bevelAlpha_l = 127; local
3392 …Clip(x1, y1, r, w, h, _bevelColor, fill_m, bevelAlpha_t, bevelAlpha_r, bevelAlpha_b, bevelAlpha_l);
4122 const uint8 bevelAlpha_l = 127; local
4127 …1, y1, r, w, h, Base::_bevelColor, fill_m, bevelAlpha_t, bevelAlpha_r, bevelAlpha_b, bevelAlpha_l);