Searched refs:bind_viewports (Results 1 – 4 of 4) sorted by relevance
1230 pub fn bind_viewports(&mut self, context: &ComPtr<d3d11::ID3D11DeviceContext>) { in bind_viewports() method1384 self.bind_viewports(context); in bind()1912 self.cache.bind_viewports(&self.context); in set_viewports()
1253 pub fn bind_viewports(&mut self, context: &ComPtr<d3d11::ID3D11DeviceContext>) { in bind_viewports() method1407 self.bind_viewports(context); in bind()1814 self.cache.bind_viewports(&self.context); in set_viewports()
1595 pub fn bind_viewports(&mut self, context: &ComPtr<d3d11::ID3D11DeviceContext>) { in bind_viewports() method1863 self.bind_viewports(context); in bind()2422 self.cache.bind_viewports(&self.context); in set_viewports()