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Searched refs:bitsGoneHigh (Results 1 – 21 of 21) sorted by relevance

/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/sndhrdw/
H A Dz80bw.c106 int bitsGoneHigh; in WRITE_HANDLER() local
111 bitsGoneHigh = bitsChanged & data; in WRITE_HANDLER()
117 if ( bitsGoneHigh & OUT_PORT_4_UFO ) PLAY( SND_UFO, 1 ); in WRITE_HANDLER()
120 if ( bitsGoneHigh & OUT_PORT_4_SHOT ) PLAY( SND_SHOT, 0 ); in WRITE_HANDLER()
123 if ( bitsGoneHigh & OUT_PORT_4_BASEHIT ) in WRITE_HANDLER()
149 int bitsGoneHigh; in WRITE_HANDLER() local
154 bitsGoneHigh = bitsChanged & data; in WRITE_HANDLER()
160 if ( bitsGoneHigh & OUT_PORT_5_FLEET1 ) PLAY( SND_FLEET1, 0 ); in WRITE_HANDLER()
162 if ( bitsGoneHigh & OUT_PORT_5_FLEET2 ) PLAY( SND_FLEET2, 0 ); in WRITE_HANDLER()
164 if ( bitsGoneHigh & OUT_PORT_5_FLEET3 ) PLAY( SND_FLEET3, 0 ); in WRITE_HANDLER()
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H A Dcarnival.c117 int bitsGoneHigh; in WRITE_HANDLER() local
133 bitsGoneHigh = bitsChanged & data; in WRITE_HANDLER()
147 if ( bitsGoneHigh & OUT_PORT_1_CLANG ) in WRITE_HANDLER()
156 if ( bitsGoneHigh & OUT_PORT_1_DUCK_1 ) in WRITE_HANDLER()
165 if ( bitsGoneHigh & OUT_PORT_1_DUCK_2 ) in WRITE_HANDLER()
174 if ( bitsGoneHigh & OUT_PORT_1_DUCK_3 ) in WRITE_HANDLER()
199 int bitsGoneHigh; in WRITE_HANDLER() local
214 bitsGoneHigh = bitsChanged & data; in WRITE_HANDLER()
229 if ( bitsGoneHigh & OUT_PORT_2_MUSIC_RESET ) in WRITE_HANDLER()
H A Ddepthch.c46 int bitsGoneHigh; in WRITE_HANDLER() local
51 bitsGoneHigh = bitsChanged & data; in WRITE_HANDLER()
56 if ( bitsGoneHigh & OUT_PORT_1_LONGEXPL ) in WRITE_HANDLER()
61 if ( bitsGoneHigh & OUT_PORT_1_SHRTEXPL ) in WRITE_HANDLER()
66 if ( bitsGoneHigh & OUT_PORT_1_SPRAY ) in WRITE_HANDLER()
71 if ( bitsGoneHigh & OUT_PORT_1_SONAR ) in WRITE_HANDLER()
H A Dpulsar.c75 int bitsGoneHigh; in WRITE_HANDLER() local
80 bitsGoneHigh = bitsChanged & data; in WRITE_HANDLER()
126 int bitsGoneHigh; in WRITE_HANDLER() local
131 bitsGoneHigh = bitsChanged & data; in WRITE_HANDLER()
145 if ( bitsGoneHigh & OUT_PORT_2_GATE ) in WRITE_HANDLER()
159 if ( bitsGoneHigh & OUT_PORT_2_HBEAT ) in WRITE_HANDLER()
168 if ( bitsGoneHigh & OUT_PORT_2_MOVMAZE ) in WRITE_HANDLER()
H A Dinvinco.c54 int bitsGoneHigh; in WRITE_HANDLER() local
59 bitsGoneHigh = bitsChanged & data; in WRITE_HANDLER()
/dports/emulators/mess/mame-mame0226/src/mame/audio/
H A Dvicdual-97271p.cpp121 uint8_t bitsGoneHigh = bitsChanged & data; in port_w() local
129 } else if (bitsGoneHigh & S97271P_WARNING) in port_w()
138 } else if (bitsGoneHigh & S97271P_SONAR) in port_w()
147 } else if (bitsGoneHigh & S97271P_LAUNCH) in port_w()
157 } else if (bitsGoneHigh & S97271P_EXPL_L) in port_w()
167 } else if (bitsGoneHigh & S97271P_EXPL_S) in port_w()
177 } else if (bitsGoneHigh & S97271P_BONUS) in port_w()
186 } else if (bitsGoneHigh & S97271P_CODE) in port_w()
194 } else if (bitsGoneHigh & S97271P_BOAT) in port_w()
H A Ddepthch.cpp48 int bitsGoneHigh; in depthch_audio_w() local
52 bitsGoneHigh = bitsChanged & data; in depthch_audio_w()
57 if ( bitsGoneHigh & OUT_PORT_1_LONGEXPL ) in depthch_audio_w()
62 if ( bitsGoneHigh & OUT_PORT_1_SHRTEXPL ) in depthch_audio_w()
67 if ( bitsGoneHigh & OUT_PORT_1_SPRAY ) in depthch_audio_w()
72 if ( bitsGoneHigh & OUT_PORT_1_SONAR ) in depthch_audio_w()
H A Dpulsar.cpp126 int bitsGoneHigh; in pulsar_audio_2_w() local
130 bitsGoneHigh = bitsChanged & data; in pulsar_audio_2_w()
144 if ( bitsGoneHigh & OUT_PORT_2_GATE ) in pulsar_audio_2_w()
158 if ( bitsGoneHigh & OUT_PORT_2_HBEAT ) in pulsar_audio_2_w()
167 if ( bitsGoneHigh & OUT_PORT_2_MOVMAZE ) in pulsar_audio_2_w()
H A Dcarnival.cpp67 int bitsGoneHigh; in carnival_audio_1_w() local
71 bitsGoneHigh = bitsChanged & data; in carnival_audio_1_w()
90 if ( bitsGoneHigh & OUT_PORT_1_DUCK1 ) in carnival_audio_1_w()
99 if ( bitsGoneHigh & OUT_PORT_1_DUCK2 ) in carnival_audio_1_w()
108 if ( bitsGoneHigh & OUT_PORT_1_DUCK3 ) in carnival_audio_1_w()
/dports/emulators/mame/mame-mame0226/src/mame/audio/
H A Dvicdual-97271p.cpp121 uint8_t bitsGoneHigh = bitsChanged & data; in port_w() local
129 } else if (bitsGoneHigh & S97271P_WARNING) in port_w()
138 } else if (bitsGoneHigh & S97271P_SONAR) in port_w()
147 } else if (bitsGoneHigh & S97271P_LAUNCH) in port_w()
157 } else if (bitsGoneHigh & S97271P_EXPL_L) in port_w()
167 } else if (bitsGoneHigh & S97271P_EXPL_S) in port_w()
177 } else if (bitsGoneHigh & S97271P_BONUS) in port_w()
186 } else if (bitsGoneHigh & S97271P_CODE) in port_w()
194 } else if (bitsGoneHigh & S97271P_BOAT) in port_w()
H A Ddepthch.cpp48 int bitsGoneHigh; in depthch_audio_w() local
52 bitsGoneHigh = bitsChanged & data; in depthch_audio_w()
57 if ( bitsGoneHigh & OUT_PORT_1_LONGEXPL ) in depthch_audio_w()
62 if ( bitsGoneHigh & OUT_PORT_1_SHRTEXPL ) in depthch_audio_w()
67 if ( bitsGoneHigh & OUT_PORT_1_SPRAY ) in depthch_audio_w()
72 if ( bitsGoneHigh & OUT_PORT_1_SONAR ) in depthch_audio_w()
H A Dpulsar.cpp126 int bitsGoneHigh; in pulsar_audio_2_w() local
130 bitsGoneHigh = bitsChanged & data; in pulsar_audio_2_w()
144 if ( bitsGoneHigh & OUT_PORT_2_GATE ) in pulsar_audio_2_w()
158 if ( bitsGoneHigh & OUT_PORT_2_HBEAT ) in pulsar_audio_2_w()
167 if ( bitsGoneHigh & OUT_PORT_2_MOVMAZE ) in pulsar_audio_2_w()
H A Dcarnival.cpp67 int bitsGoneHigh; in carnival_audio_1_w() local
71 bitsGoneHigh = bitsChanged & data; in carnival_audio_1_w()
90 if ( bitsGoneHigh & OUT_PORT_1_DUCK1 ) in carnival_audio_1_w()
99 if ( bitsGoneHigh & OUT_PORT_1_DUCK2 ) in carnival_audio_1_w()
108 if ( bitsGoneHigh & OUT_PORT_1_DUCK3 ) in carnival_audio_1_w()
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/sndhrdw/
H A Dcarnival.c117 int bitsGoneHigh; in WRITE_HANDLER() local
133 bitsGoneHigh = bitsChanged & data; in WRITE_HANDLER()
152 if ( bitsGoneHigh & OUT_PORT_1_DUCK_1 ) in WRITE_HANDLER()
161 if ( bitsGoneHigh & OUT_PORT_1_DUCK_2 ) in WRITE_HANDLER()
170 if ( bitsGoneHigh & OUT_PORT_1_DUCK_3 ) in WRITE_HANDLER()
195 int bitsGoneHigh; in WRITE_HANDLER() local
210 bitsGoneHigh = bitsChanged & data; in WRITE_HANDLER()
225 if ( bitsGoneHigh & OUT_PORT_2_MUSIC_RESET ) in WRITE_HANDLER()
H A Ddepthch.c46 int bitsGoneHigh; in WRITE_HANDLER() local
51 bitsGoneHigh = bitsChanged & data; in WRITE_HANDLER()
56 if ( bitsGoneHigh & OUT_PORT_1_LONGEXPL ) in WRITE_HANDLER()
61 if ( bitsGoneHigh & OUT_PORT_1_SHRTEXPL ) in WRITE_HANDLER()
66 if ( bitsGoneHigh & OUT_PORT_1_SPRAY ) in WRITE_HANDLER()
71 if ( bitsGoneHigh & OUT_PORT_1_SONAR ) in WRITE_HANDLER()
H A Dpulsar.c75 int bitsGoneHigh; in WRITE_HANDLER() local
80 bitsGoneHigh = bitsChanged & data; in WRITE_HANDLER()
126 int bitsGoneHigh; in WRITE_HANDLER() local
131 bitsGoneHigh = bitsChanged & data; in WRITE_HANDLER()
145 if ( bitsGoneHigh & OUT_PORT_2_GATE ) in WRITE_HANDLER()
159 if ( bitsGoneHigh & OUT_PORT_2_HBEAT ) in WRITE_HANDLER()
168 if ( bitsGoneHigh & OUT_PORT_2_MOVMAZE ) in WRITE_HANDLER()
H A Dinvinco.c54 int bitsGoneHigh; in WRITE_HANDLER() local
59 bitsGoneHigh = bitsChanged & data; in WRITE_HANDLER()
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/sndhrdw/
H A Dcarnival.c117 int bitsGoneHigh; in WRITE_HANDLER() local
133 bitsGoneHigh = bitsChanged & data; in WRITE_HANDLER()
152 if ( bitsGoneHigh & OUT_PORT_1_DUCK_1 ) in WRITE_HANDLER()
161 if ( bitsGoneHigh & OUT_PORT_1_DUCK_2 ) in WRITE_HANDLER()
170 if ( bitsGoneHigh & OUT_PORT_1_DUCK_3 ) in WRITE_HANDLER()
195 int bitsGoneHigh; in WRITE_HANDLER() local
210 bitsGoneHigh = bitsChanged & data; in WRITE_HANDLER()
225 if ( bitsGoneHigh & OUT_PORT_2_MUSIC_RESET ) in WRITE_HANDLER()
H A Ddepthch.c46 int bitsGoneHigh; in WRITE_HANDLER() local
51 bitsGoneHigh = bitsChanged & data; in WRITE_HANDLER()
56 if ( bitsGoneHigh & OUT_PORT_1_LONGEXPL ) in WRITE_HANDLER()
61 if ( bitsGoneHigh & OUT_PORT_1_SHRTEXPL ) in WRITE_HANDLER()
66 if ( bitsGoneHigh & OUT_PORT_1_SPRAY ) in WRITE_HANDLER()
71 if ( bitsGoneHigh & OUT_PORT_1_SONAR ) in WRITE_HANDLER()
H A Dpulsar.c75 int bitsGoneHigh; in WRITE_HANDLER() local
80 bitsGoneHigh = bitsChanged & data; in WRITE_HANDLER()
126 int bitsGoneHigh; in WRITE_HANDLER() local
131 bitsGoneHigh = bitsChanged & data; in WRITE_HANDLER()
145 if ( bitsGoneHigh & OUT_PORT_2_GATE ) in WRITE_HANDLER()
159 if ( bitsGoneHigh & OUT_PORT_2_HBEAT ) in WRITE_HANDLER()
168 if ( bitsGoneHigh & OUT_PORT_2_MOVMAZE ) in WRITE_HANDLER()
H A Dinvinco.c54 int bitsGoneHigh; in WRITE_HANDLER() local
59 bitsGoneHigh = bitsChanged & data; in WRITE_HANDLER()