Searched refs:blBarrierLevel (Results 1 – 2 of 2) sorted by relevance
605 game->blBarrierLevel = 1; in bricks_init_bonus_level()608 bricks_create_barrier(game,game->blBarrierLevel); in bricks_init_bonus_level()976 paddle->score += 500*cur_game->blBarrierLevel + ratio*cur_game->blMaxScore; in brick_hit()977 … cur_game->totalBonusLevelScore += 500*cur_game->blBarrierLevel + ratio*cur_game->blMaxScore; in brick_hit()985 cur_game->blBarrierLevel++; in brick_hit()986 bricks_create_barrier(cur_game,cur_game->blBarrierLevel); in brick_hit()
477 int blBarrierLevel; /* size of barrier */ member