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Searched refs:blendStateHash_ (Results 1 – 2 of 2) sorted by relevance

/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/Direct3D11/
H A DD3D11GraphicsImpl.h123 unsigned blendStateHash_; variable
H A DD3D11Graphics.cpp2395 impl_->blendStateHash_ = M_MAX_UNSIGNED; in ResetCachedState()
2487 if (newBlendStateHash != impl_->blendStateHash_) in PrepareDraw()
2519 impl_->blendStateHash_ = newBlendStateHash; in PrepareDraw()