Searched refs:blitKeyBitmap (Results 1 – 11 of 11) sorted by relevance
/dports/games/scummvm/scummvm-2.5.1/graphics/ |
H A D | VectorRenderer.h | 461 blitKeyBitmap(step.blitSrc, Common::Point(x, y), true); in drawCallback_BITMAP() 512 …virtual void blitKeyBitmap(const Graphics::ManagedSurface *source, const Common::Point &p, bool th…
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H A D | VectorRendererSpec.h | 92 …void blitKeyBitmap(const Graphics::ManagedSurface *source, const Common::Point &p, bool themeTrans…
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H A D | VectorRendererSpec.cpp | 810 blitKeyBitmap(const Graphics::ManagedSurface *source, const Common::Point &p, bool themeTrans) { in blitKeyBitmap() function in Graphics::VectorRendererSpec
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/dports/games/libretro-scummvm/scummvm-7b1e929/graphics/ |
H A D | VectorRenderer.h | 521 virtual void blitKeyBitmap(const Graphics::Surface *source, const Common::Rect &r) = 0;
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H A D | VectorRendererSpec.h | 96 void blitKeyBitmap(const Graphics::Surface *source, const Common::Rect &r);
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H A D | VectorRendererSpec.cpp | 855 blitKeyBitmap(const Graphics::Surface *source, const Common::Rect &r) { in blitKeyBitmap() function in Graphics::VectorRendererSpec 927 blitKeyBitmap(source, r); in blitKeyBitmapClip()
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/dports/games/residualvm/residualvm-0.3.1/graphics/ |
H A D | VectorRenderer.h | 495 virtual void blitKeyBitmap(const Graphics::Surface *source, const Common::Rect &r) = 0;
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H A D | VectorRendererSpec.h | 96 void blitKeyBitmap(const Graphics::Surface *source, const Common::Rect &r);
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H A D | VectorRendererSpec.cpp | 854 blitKeyBitmap(const Graphics::Surface *source, const Common::Rect &r) { in blitKeyBitmap() function in Graphics::VectorRendererSpec 926 blitKeyBitmap(source, r); in blitKeyBitmapClip()
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/dports/games/scummvm/scummvm-2.5.1/gui/ |
H A D | ThemeEngine.cpp | 1277 _vectorRenderer->blitKeyBitmap(&surface, p, themeTrans); in drawSurface()
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/dports/games/residualvm/residualvm-0.3.1/gui/ |
H A D | ThemeEngine.cpp | 338 _engine->renderer()->blitKeyBitmap(_bitmap, _area); in drawSelf()
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