Searched refs:blit_field_overlay (Results 1 – 5 of 5) sorted by relevance
/dports/games/widelands/widelands-build21/src/wui/ |
H A D | interactive_spectator.cc | 121 blit_field_overlay(dst, field, overlay->pic, overlay->hotspot, scale); in draw_map_view() 128 blit_field_overlay(dst, field, pic, Vector2i(pic->width() / 2, pic->height() / 2), scale); in draw_map_view()
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H A D | interactive_player.cc | 418 blit_field_overlay(dst, *f, grid_marker_pic_, in draw_map_view() 430 blit_field_overlay(dst, *f, overlay->pic, overlay->hotspot, scale); in draw_map_view() 437 blit_field_overlay(dst, *f, pic, Vector2i(pic->width() / 2, pic->height() / 2), scale); in draw_map_view() 444 blit_field_overlay(dst, *f, itb->second, in draw_map_view()
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H A D | interactive_base.h | 218 void blit_field_overlay(RenderTarget* dst,
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H A D | interactive_base.cc | 807 void InteractiveBase::blit_field_overlay(RenderTarget* dst, in blit_field_overlay() function in InteractiveBase
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/dports/games/widelands/widelands-build21/src/editor/ |
H A D | editorinteractive.cc | 605 blit_field_overlay( in draw() 615 blit_field_overlay(&dst, field, overlay->pic, overlay->hotspot, scale); in draw() 626 blit_field_overlay(&dst, field, player_image, in draw() 634 blit_field_overlay( in draw()
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