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Searched refs:blocked_ctr (Results 1 – 5 of 5) sorted by relevance

/dports/games/openttd/openttd-12.1/src/
H A Droadveh.h111 uint16 blocked_ctr; member
H A Droadveh_cmd.cpp669 front->blocked_ctr = 0; in RoadVehFindCloseTo()
673 if (update_blocked_ctr && ++front->blocked_ctr > 1480) return nullptr; in RoadVehFindCloseTo()
1710 if (this->blocked_ctr == 0) CheckVehicleBreakdown(this); in OnNewDay()
H A Dnewgrf_engine.cpp918 case 0x64: return rv->blocked_ctr; in VehicleGetVariable()
919 case 0x65: return GB(rv->blocked_ctr, 8, 8); in VehicleGetVariable()
/dports/games/openttd/openttd-12.1/src/saveload/
H A Dvehicle_sl.cpp773 SLE_VAR(RoadVehicle, blocked_ctr, SLE_UINT16),
H A Doldloader_sl.cpp1041 OCL_SVAR( OC_UINT16, RoadVehicle, blocked_ctr ),