Searched refs:blockingline (Results 1 – 10 of 10) sorted by relevance
201 if(blockingline && blockingline->special) in P_XYMovement()202 P_ShootSpecialLine(mo, blockingline); in P_XYMovement()
227 extern line_t *blockingline; // [STRIFE] New global
86 line_t *blockingline; variable459 blockingline = NULL; in P_CheckPosition()
511 blockingline = ld; in P_BlockLinesIterator()
64 line_t *blockingline; variable1841 blockingline = ld; in PIT_CheckCameraLine()1927 blockingline = ld; in PIT_CheckLine()1930 UINT8 shouldCollide = LUAh_MobjLineCollide(tmthing, blockingline); // checks hook for thing's type in PIT_CheckLine()2044 ceilingline = blockingline = NULL; in P_CheckPosition()2322 ceilingline = blockingline = NULL; in P_CheckCameraPosition()2629 line_t *oldblockline = blockingline; in PIT_PushableMoved()2645 blockingline = oldblockline; in PIT_PushableMoved()
401 extern line_t *blockingline;