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Searched refs:blur_roughness (Results 1 – 1 of 1) sorted by relevance

/dports/graphics/blender/blender-2.91.0/intern/cycles/kernel/
H A Dkernel_path.h306 float blur_roughness = sqrtf(1.0f - blur_pdf) * 0.5f; in kernel_path_shader_apply() local
307 shader_bsdf_blur(kg, sd, blur_roughness); in kernel_path_shader_apply()