/dports/lang/halide/Halide-release_2019_08_27-2654-g664dc4993/test/correctness/ |
H A D | compute_outermost.cpp | 7 Func blurx, blury; in blur() local 9 blurx(x, y) = in(x - 1, y) + in(x, y) + in(x + 1, y); in blur() 10 blury(x, y) = (blurx(x, y - 1) + blurx(x, y) + blurx(x, y + 1)) / 9; in blur() 15 blurx.compute_at(blury, Var::outermost()); in blur()
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/dports/lang/halide/Halide-release_2019_08_27-2654-g664dc4993/apps/bgu/ |
H A D | bgu_generator.cpp | 254 A(0, 0) = blurx(x, y, z, 0); in generate() 255 A(0, 1) = blurx(x, y, z, 1); in generate() 256 A(0, 2) = blurx(x, y, z, 2); in generate() 257 A(0, 3) = blurx(x, y, z, 3); in generate() 259 A(1, 1) = blurx(x, y, z, 4); in generate() 260 A(1, 2) = blurx(x, y, z, 5); in generate() 261 A(1, 3) = blurx(x, y, z, 6); in generate() 264 A(2, 2) = blurx(x, y, z, 7); in generate() 265 A(2, 3) = blurx(x, y, z, 8); in generate() 448 blurx in generate() [all …]
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/dports/lang/halide/Halide-release_2019_08_27-2654-g664dc4993/apps/bilateral_grid/ |
H A D | bilateral_grid_generator.cpp | 33 Func blurx("blurx"), blury("blury"), blurz("blurz"); in generate() local 39 blurx(x, y, z, c) = (blurz(x - 2, y, z, c) + in generate() 44 blury(x, y, z, c) = (blurx(x, y - 2, z, c) + in generate() 45 blurx(x, y - 1, z, c) * 4 + in generate() 46 blurx(x, y, z, c) * 6 + in generate() 47 blurx(x, y + 1, z, c) * 4 + in generate() 48 blurx(x, y + 2, z, c)); in generate() 80 blurx.set_estimate(z, 0, 12); in generate() 106 blurx in generate() 141 blurx.compute_root() in generate() [all …]
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/dports/graphics/filmulator/filmulator-gui-0.11.1/filmulator-gui/Halide/ |
H A D | downscaleDiffuse.cpp | 53 Func blurx,blury; in gaussBlur() local 54 blurx(x, y) = (input(x-2, y) + in gaussBlur() 59 blury(x, y) = (blurx(x, y-2) + in gaussBlur() 60 blurx(x, y-1)*4 + in gaussBlur() 61 blurx(x, y )*6 + in gaussBlur() 62 blurx(x, y+1)*4 + in gaussBlur() 63 blurx(x, y+2)); in gaussBlur()
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/dports/lang/halide/Halide-release_2019_08_27-2654-g664dc4993/python_bindings/apps/ |
H A D | bilateral_grid.py | 33 blurx, blury, blurz = hl.Func('blurx'), hl.Func('blury'), hl.Func('blurz') 35 …blurx[x, y, z, c] = blurz[x-2, y, z, c] + blurz[x-1, y, z, c]*4 + blurz[x, y, z, c]*6 + blurz[x+1,… 36 …blury[x, y, z, c] = blurx[x, y-2, z, c] + blurx[x, y-1, z, c]*4 + blurx[x, y, z, c]*6 + blurx[x, y… 72 blurx.compute_root().gpu_tile(x, y, z, xb, yb, zb, 16, 16, 1) 82 blurx.compute_root().reorder(c, x, y, z).parallel(z).vectorize(x, 4).unroll(c)
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/dports/graphics/swftools/swftools-0.9.2/lib/modules/ |
H A D | swffilter.c | 12 swf_SetFixed(tag, f->blurx); in swf_SetFilter() 21 swf_SetFixed(tag, f->blurx); in swf_SetFilter() 37 swf_SetFixed(tag, f->blurx); in swf_SetFilter() 48 swf_SetFixed(tag, f->blurx); in swf_SetFilter() 67 f->blurx = swf_GetFixed(tag); in swf_GetFilter() 76 f->blurx = swf_GetFixed(tag); in swf_GetFilter() 98 f->blurx = swf_GetFixed(tag); in swf_GetFilter() 114 f->blurx = swf_GetFixed(tag); in swf_GetFilter() 130 f->blurx = swf_GetFixed(tag); in swf_GetFilter()
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/dports/graphics/swftools/swftools-0.9.2/src/ |
H A D | swfc-history.c | 503 if(f1->blurx == f2->blurx && f1->blury == f2->blury) in interpolateBlur() 506 f->blurx= interpolateScalar(f1->blurx, (f2->blurx), ratio, inter); in interpolateBlur() 528 f1->blurx == f2->blurx && f1->blury == f2->blury && in interpolateDropshadow() 534 f->blurx= interpolateScalar(f1->blurx, (f2->blurx), ratio, inter); in interpolateDropshadow() 574 …f1->blurx == f2->blurx && f1->blury == f2->blury && f1->angle == f2->angle && f1->strength == f2->… in interpolateBevel() 580 f->blurx= interpolateScalar(f1->blurx, (f2->blurx), ratio, inter); in interpolateBevel() 621 …f1->blurx == f2->blurx && f1->blury == f2->blury && f1->angle == f2->angle && f1->strength == f2->… in interpolateGradientGlow() 625 f->blurx= interpolateScalar(f1->blurx, (f2->blurx), ratio, inter); in interpolateGradientGlow()
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H A D | swfc.c | 1879 filter->blurx = blurx; in s_gradientglow() 1902 filter->blurx = blurx; in s_dropshadow() 1925 filter->blurx = blurx; in s_bevel() 1946 filter->blurx = blurx; in s_blur() 3108 blurx = parseFloat(blurstr); in c_blur() 3112 blurx = parseFloat(blurxstr); in c_blur() 3129 blurx = parseFloat(blurstr); in c_gradientglow() 3133 blurx = parseFloat(blurxstr); in c_gradientglow() 3159 blurx = parseFloat(blurstr); in c_dropshadow() 3163 blurx = parseFloat(blurxstr); in c_dropshadow() [all …]
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H A D | swfdump.c | 624 printf("blurx: %f blury: %f\n", f->blurx, f->blury); in dumpFilter() 629 printf("blurx: %f blury: %f strength: %f\n", f->blurx, f->blury, f->strength); in dumpFilter() 637 printf("blurx: %f blury: %f\n", f->blurx, f->blury); in dumpFilter() 647 printf("blurx: %f blury: %f\n", f->blurx, f->blury); in dumpFilter() 659 printf("blurx: %f blury: %f\n", f->blurx, f->blury); in dumpFilter()
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/dports/games/redeclipse/base-2.0.0/config/glsl/ |
H A D | blur.cfg | 63 blurshader (format "blurx%1" $i) $i x 2D 65 blurshader (format "blurx%1rect" $i) $i x 2DRect
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/dports/games/tesseract-data/tesseract/config/glsl/ |
H A D | blur.cfg | 63 blurshader (format "blurx%1" $i) $i x 2D 65 blurshader (format "blurx%1rect" $i) $i x 2DRect
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/dports/graphics/gegl/gegl-0.4.34/operations/workshop/ |
H A D | bilateral-filter-fast.c | 146 gfloat *blurx = g_new0 (gfloat, sw * sh * depth * channels * 2); 156 #define BLURX(x,y,z,c,i) blurx[i+2*(c+channels*(x+sw*(y+z*sh)))] 166 blurx[k] = 0.0f; 272 g_free (blurx);
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/dports/science/afni/afni-AFNI_21.3.16/src/ |
H A D | edt_checkargv.c | 528 edopt->blurx = strtod( argv[nopt++] , NULL ) ; in EDIT_check_argv() 531 if( edopt->blurx <= 0.0f && edopt->blury <= 0.0f && edopt->blurz <= 0.0f ){ in EDIT_check_argv() 534 edopt->blurx = FWHM_TO_SIGMA(edopt->blurx) ; in EDIT_check_argv()
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H A D | editvol.h | 300 float blurx,blury,blurz ; /*!< 18 Jun 2019, RWC: aniso blurring */ member 348 (edopt)->blurx = 0.0 , \
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H A D | edt_onedset.c | 41 float edit_blurx = edopt->blurx ; /* 17 Jun 2019 */ in EDIT_one_dataset()
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/dports/graphics/swftools/swftools-0.9.2/lib/ |
H A D | rfxswf.h | 1139 double blurx; member 1154 double blurx; member 1169 double blurx; member 1183 double blurx; member 1191 double blurx; member
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/dports/games/bloodfrontier/bloodfrontier/data/ |
H A D | stdshader.cfg | 1484 blurshader (format "blurx%1" (+ $i 1)) (+ $i 1) x 2D 1487 altshader (format "blurx%1" (+ $i 1)) (format "blurx%1" $i) 1491 blurshader (format "blurx%1rect" (+ $i 1)) (+ $i 1) x RECT 1494 altshader (format "blurx%1rect" (+ $i 1)) (format "blurx%1rect" $i)
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/dports/games/redeclipse16/base-1.6.0/config/ |
H A D | glsl.cfg | 1362 blurshader (format "blurx%1" (+ $i 1)) (+ $i 1) x 1365 altshader (format "blurx%1" (+ $i 1)) (format "blurx%1" $i)
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/dports/games/sauerbraten/sauerbraten/data/ |
H A D | glsl.cfg | 1402 blurshader (format "blurx%1" (+ $i 1)) (+ $i 1) x 1405 altshader (format "blurx%1" (+ $i 1)) (format "blurx%1" $i)
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/dports/games/gemrb/gemrb-0.9.0/gemrb/core/Scriptable/ |
H A D | Actor.cpp | 8576 int blurx = (OrientdX[face] * (int)Modified[IE_MOVEMENTRATE])/20; in UpdateDrawingRegion() local 8580 blurBox.x -= blurx * 3; in UpdateDrawingRegion()
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