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/dports/lang/halide/Halide-release_2019_08_27-2654-g664dc4993/apps/bilateral_grid/
H A Dbilateral_grid_generator.cpp33 Func blurx("blurx"), blury("blury"), blurz("blurz"); in generate() local
44 blury(x, y, z, c) = (blurx(x, y - 2, z, c) + in generate()
61 lerp(lerp(lerp(blury(xi, yi, zi, c), blury(xi + 1, yi, zi, c), xf), in generate()
62 lerp(blury(xi, yi + 1, zi, c), blury(xi + 1, yi + 1, zi, c), xf), yf), in generate()
63 lerp(lerp(blury(xi, yi, zi + 1, c), blury(xi + 1, yi, zi + 1, c), xf), in generate()
64 lerp(blury(xi, yi + 1, zi + 1, c), blury(xi + 1, yi + 1, zi + 1, c), xf), yf), in generate()
81 blury.set_estimate(z, 0, 12); in generate()
113 blury in generate()
146 blury.compute_root() in generate()
186 blury.add_trace_tag(cfg.to_trace_tag()); in generate()
/dports/lang/halide/Halide-release_2019_08_27-2654-g664dc4993/python_bindings/apps/
H A Dbilateral_grid.py33 blurx, blury, blurz = hl.Func('blurx'), hl.Func('blury'), hl.Func('blurz')
36blury[x, y, z, c] = blurx[x, y-2, z, c] + blurx[x, y-1, z, c]*4 + blurx[x, y, z, c]*6 + blurx[x, y…
48 … interpolated[x, y, c] = hl.lerp(hl.lerp(hl.lerp(blury[xi, yi, zi, c], blury[xi+1, yi, zi, c], xf),
49 … hl.lerp(blury[xi, yi+1, zi, c], blury[xi+1, yi+1, zi, c], xf), yf),
50 … hl.lerp(hl.lerp(blury[xi, yi, zi+1, c], blury[xi+1, yi, zi+1, c], xf),
51 … hl.lerp(blury[xi, yi+1, zi+1, c], blury[xi+1, yi+1, zi+1, c], xf), yf), zf)
73 blury.compute_root().gpu_tile(x, y, z, xb, yb, zb, 16, 16, 1)
83 blury.compute_root().reorder(c, x, y, z).parallel(z).vectorize(x, 4).unroll(c)
/dports/games/sauerbraten/sauerbraten/src/engine/
H A Dglare.cpp39 int w = 1<<glaresize, h = 1<<glaresize, blury = blurglare; in drawglaretex() local
43 blury = ((1 + 4*blurglare)*(screenw*h)/w + screenh*2)/(screenh*4); in drawglaretex()
44 blury = clamp(blury, 1, MAXBLURRADIUS); in drawglaretex()
47 glaretex.render(w, h, blurglare, blurglaresigma/100.0f, blury); in drawglaretex()
/dports/graphics/swftools/swftools-0.9.2/lib/modules/
H A Dswffilter.c13 swf_SetFixed(tag, f->blury); in swf_SetFilter()
22 swf_SetFixed(tag, f->blury); in swf_SetFilter()
38 swf_SetFixed(tag, f->blury); in swf_SetFilter()
49 swf_SetFixed(tag, f->blury); in swf_SetFilter()
68 f->blury = swf_GetFixed(tag); in swf_GetFilter()
77 f->blury = swf_GetFixed(tag); in swf_GetFilter()
99 f->blury = swf_GetFixed(tag); in swf_GetFilter()
115 f->blury = swf_GetFixed(tag); in swf_GetFilter()
131 f->blury = swf_GetFixed(tag); in swf_GetFilter()
/dports/lang/halide/Halide-release_2019_08_27-2654-g664dc4993/test/correctness/
H A Dcompute_outermost.cpp7 Func blurx, blury; in blur() local
10 blury(x, y) = (blurx(x, y - 1) + blurx(x, y) + blurx(x, y + 1)) / 9; in blur()
15 blurx.compute_at(blury, Var::outermost()); in blur()
17 return blury; in blur()
/dports/lang/halide/Halide-release_2019_08_27-2654-g664dc4993/apps/bgu/
H A Dbgu_generator.cpp223 Func blurx("blurx"), blury("blury"), blurz("blurz"); in generate() local
232 blury(x, y, z, c) = (blurz(x, y - 3, z, c) * t0 + in generate()
239 blurx(x, y, z, c) = (blury(x - 3, y, z, c) * t0 + in generate()
240 blury(x - 2, y, z, c) * t1 + in generate()
241 blury(x - 1, y, z, c) * t2 + in generate()
242 blury(x, y, z, c) * t3 + in generate()
243 blury(x + 1, y, z, c) * t2 + in generate()
244 blury(x + 2, y, z, c) * t1 + in generate()
245 blury(x + 3, y, z, c) * t0); in generate()
443 blury in generate()
[all …]
/dports/graphics/swftools/swftools-0.9.2/src/
H A Dswfc-history.c503 if(f1->blurx == f2->blurx && f1->blury == f2->blury) in interpolateBlur()
507 f->blury= interpolateScalar(f1->blury, (f2->blury), ratio, inter); in interpolateBlur()
528 f1->blurx == f2->blurx && f1->blury == f2->blury && in interpolateDropshadow()
535 f->blury= interpolateScalar(f1->blury, (f2->blury), ratio, inter); in interpolateDropshadow()
574 …f1->blurx == f2->blurx && f1->blury == f2->blury && f1->angle == f2->angle && f1->strength == f2->… in interpolateBevel()
581 f->blury= interpolateScalar(f1->blury, (f2->blury), ratio, inter); in interpolateBevel()
621 …f1->blurx == f2->blurx && f1->blury == f2->blury && f1->angle == f2->angle && f1->strength == f2->… in interpolateGradientGlow()
626 f->blury= interpolateScalar(f1->blury, (f2->blury), ratio, inter); in interpolateGradientGlow()
H A Dswfc.c1880 filter->blury = blury; in s_gradientglow()
1903 filter->blury = blury; in s_dropshadow()
1926 filter->blury = blury; in s_bevel()
1947 filter->blury = blury; in s_blur()
3109 blury = parseFloat(blurstr); in c_blur()
3114 blury = parseFloat(blurystr); in c_blur()
3130 blury = parseFloat(blurstr); in c_gradientglow()
3135 blury = parseFloat(blurystr); in c_gradientglow()
3160 blury = parseFloat(blurstr); in c_dropshadow()
3165 blury = parseFloat(blurystr); in c_dropshadow()
[all …]
H A Dswfdump.c624 printf("blurx: %f blury: %f\n", f->blurx, f->blury); in dumpFilter()
629 printf("blurx: %f blury: %f strength: %f\n", f->blurx, f->blury, f->strength); in dumpFilter()
637 printf("blurx: %f blury: %f\n", f->blurx, f->blury); in dumpFilter()
647 printf("blurx: %f blury: %f\n", f->blurx, f->blury); in dumpFilter()
659 printf("blurx: %f blury: %f\n", f->blurx, f->blury); in dumpFilter()
/dports/graphics/filmulator/filmulator-gui-0.11.1/filmulator-gui/Halide/
H A DdownscaleDiffuse.cpp53 Func blurx,blury; in gaussBlur() local
59 blury(x, y) = (blurx(x, y-2) + in gaussBlur()
64 return blury; in gaussBlur()
/dports/games/redeclipse/base-2.0.0/config/glsl/
H A Dblur.cfg64 blurshader (format "blury%1" $i) $i y 2D
66 blurshader (format "blury%1rect" $i) $i y 2DRect
/dports/games/tesseract-data/tesseract/config/glsl/
H A Dblur.cfg64 blurshader (format "blury%1" $i) $i y 2D
66 blurshader (format "blury%1rect" $i) $i y 2DRect
/dports/graphics/gegl/gegl-0.4.34/operations/workshop/
H A Dbilateral-filter-fast.c147 gfloat *blury = g_new0 (gfloat, sw * sh * depth * channels * 2);
157 #define BLURY(x,y,z,c,i) blury[i+2*(c+channels*(x+sw*(y+z*sh)))]
167 blury[k] = 0.0f;
273 g_free (blury);
/dports/science/afni/afni-AFNI_21.3.16/src/
H A Dedt_checkargv.c529 edopt->blury = strtod( argv[nopt++] , NULL ) ; in EDIT_check_argv()
531 if( edopt->blurx <= 0.0f && edopt->blury <= 0.0f && edopt->blurz <= 0.0f ){ in EDIT_check_argv()
535 edopt->blury = FWHM_TO_SIGMA(edopt->blury) ; in EDIT_check_argv()
H A Deditvol.h300 float blurx,blury,blurz ; /*!< 18 Jun 2019, RWC: aniso blurring */ member
349 (edopt)->blury = 0.0 , \
H A Dedt_onedset.c42 float edit_blury = edopt->blury ; in EDIT_one_dataset()
/dports/math/deal.ii/dealii-803d21ff957e349b3799cd3ef2c840bc78734305/examples/step-9/doc/
H A Dresults.dox79 are sill unresolved and appear blury."
93 features but some are sill unresolved and appear blury. In particular,
/dports/graphics/swftools/swftools-0.9.2/lib/
H A Drfxswf.h1140 double blury; member
1155 double blury; member
1170 double blury; member
1184 double blury; member
1192 double blury; member
/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/crt/shaders/
H A Dcrt-pi.glsl22 By default the shader uses linear blending horizontally. If you find this too blury, enable SHARPER.
H A Dcrt-pi-vertical.glsl24 By default the shader uses linear blending horizontally. If you find this too blury, enable SHARPER.
/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/crt/shaders/
H A Dcrt-pi.slang95 blury, enable SHARPER.
/dports/graphics/digikam/digikam-7.4.0/project/
H A DNEWS.1.2.073 024 ==> 224999 - Thumbnails blury after upgrade to 1.0.0 from 0.10.
/dports/games/bloodfrontier/bloodfrontier/data/
H A Dstdshader.cfg1485 blurshader (format "blury%1" (+ $i 1)) (+ $i 1) y 2D
1488 altshader (format "blury%1" (+ $i 1)) (format "blury%1" $i)
1492 blurshader (format "blury%1rect" (+ $i 1)) (+ $i 1) y RECT
1495 altshader (format "blury%1rect" (+ $i 1)) (format "blury%1rect" $i)
/dports/games/redeclipse16/base-1.6.0/config/
H A Dglsl.cfg1363 blurshader (format "blury%1" (+ $i 1)) (+ $i 1) y
1366 altshader (format "blury%1" (+ $i 1)) (format "blury%1" $i)
/dports/games/sauerbraten/sauerbraten/data/
H A Dglsl.cfg1403 blurshader (format "blury%1" (+ $i 1)) (+ $i 1) y
1406 altshader (format "blury%1" (+ $i 1)) (format "blury%1" $i)

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