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Searched refs:bm_handle (Results 1 – 20 of 20) sorted by relevance

/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/scpui/
H A DRocketRenderingInterface.cpp93 bitmap = geom->texture->bm_handle; in RenderCompiledGeometry()
166 tex->bm_handle = id; in LoadTexture()
189 tex->bm_handle = id; in GenerateTexture()
206 bm_release(tex->bm_handle); in ReleaseTexture()
225 bitmap = get_texture(texture)->bm_handle; in RenderGeometry()
273 bitmap = get_texture(handle)->bm_handle; in getBitmapNum()
H A DRocketRenderingInterface.h26 int bm_handle = -1; member
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/scripting/api/objs/
H A Dcockpit_display.cpp251 int bm_handle = ship_start_render_cockpit_display(cdh->GetId()); variable
253 if (bm_is_valid(bm_handle) && setClip)
259 return ade_set_args(L, "o", l_Texture.Set(texture_h(bm_handle)));
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/model/
H A Dmodel.h598 texture_info(int bm_handle);
634 int FindTexture(int bm_handle);
H A Dmodelinterp.cpp4838 texture_info::texture_info(int bm_handle) in texture_info() argument
4840 if(!bm_is_valid(bm_handle)) in texture_info()
4846 this->original_texture = bm_handle; in texture_info()
4936 int texture_map::FindTexture(int bm_handle) in FindTexture() argument
4938 if(!bm_is_valid(bm_handle)) in FindTexture()
4943 if (this->textures[i].GetTexture() == bm_handle) in FindTexture()
/dports/games/d2x/d2x-0.2.5/include/
H A Dgr.h115 unsigned short bm_handle; //for application. initialized to 0 member
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/model/
H A Dmodelinterp.cpp2691 texture_info::texture_info(int bm_handle) in texture_info() argument
2693 if(!bm_is_valid(bm_handle)) in texture_info()
2699 this->original_texture = bm_handle; in texture_info()
2789 int texture_map::FindTexture(int bm_handle) in FindTexture() argument
2791 if(!bm_is_valid(bm_handle)) in FindTexture()
2796 if (this->textures[i].GetTexture() == bm_handle) in FindTexture()
H A Dmodel.h616 texture_info(int bm_handle);
654 int FindTexture(int bm_handle);
/dports/games/d2x/d2x-0.2.5/main/
H A Dpolyobj.c627 texture_list[i]->bm_handle = texture_list_index[i].index; in draw_polygon_model()
638 texture_list[i]->bm_handle = texture_list_index[i].index; in draw_polygon_model()
H A Dbm.c604 new->bm_handle=0; in read_extra_bitmap_iff()
H A Drender.c530 reticle_canvas->cv_bitmap.bm_handle = 0; in draw_3d_reticle()
H A Dpiggy.c1230 new->bm_handle=0; in piggy_new_pigfile()
H A Dobject.c305 bitmap->bm_handle = bitmapi.index; in draw_object_tmap_rod()
H A Dgame.c2540 Movie_bm.bm_handle = 0;
H A Dbmread.c235 new->bm_handle=0; in bm_load_sub()
H A Dmulti.c5111 bm->bm_handle = 0; in init_bitmap()
/dports/games/d2x/d2x-0.2.5/main/old/
H A D3dfx.c402 _3dfx_DownloadAndUseTexture( bm->bm_handle ); in _3dfx_decompose_tmap_and_draw()
/dports/games/d2x/d2x-0.2.5/2d/
H A Dbitmap.c192 new->bm_handle = 0; in gr_create_bitmap2()
/dports/games/d2x/d2x-0.2.5/iff/
H A Diff.c727 bm->bm_flags = bm->bm_handle = 0; in copy_iff_to_grs()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/parse/
H A Dlua.cpp5340 int bm_handle = ship_start_render_cockpit_display(cdh->GetId()); variable
5342 if (bm_is_valid(bm_handle) && setClip)
5348 return ade_set_args(L, "o", l_Texture.Set(bm_handle));