/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/scpui/ |
H A D | RocketRenderingInterface.cpp | 93 bitmap = geom->texture->bm_handle; in RenderCompiledGeometry() 166 tex->bm_handle = id; in LoadTexture() 189 tex->bm_handle = id; in GenerateTexture() 206 bm_release(tex->bm_handle); in ReleaseTexture() 225 bitmap = get_texture(texture)->bm_handle; in RenderGeometry() 273 bitmap = get_texture(handle)->bm_handle; in getBitmapNum()
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H A D | RocketRenderingInterface.h | 26 int bm_handle = -1; member
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/scripting/api/objs/ |
H A D | cockpit_display.cpp | 251 int bm_handle = ship_start_render_cockpit_display(cdh->GetId()); variable 253 if (bm_is_valid(bm_handle) && setClip) 259 return ade_set_args(L, "o", l_Texture.Set(texture_h(bm_handle)));
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/model/ |
H A D | model.h | 598 texture_info(int bm_handle); 634 int FindTexture(int bm_handle);
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H A D | modelinterp.cpp | 4838 texture_info::texture_info(int bm_handle) in texture_info() argument 4840 if(!bm_is_valid(bm_handle)) in texture_info() 4846 this->original_texture = bm_handle; in texture_info() 4936 int texture_map::FindTexture(int bm_handle) in FindTexture() argument 4938 if(!bm_is_valid(bm_handle)) in FindTexture() 4943 if (this->textures[i].GetTexture() == bm_handle) in FindTexture()
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/dports/games/d2x/d2x-0.2.5/include/ |
H A D | gr.h | 115 unsigned short bm_handle; //for application. initialized to 0 member
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/model/ |
H A D | modelinterp.cpp | 2691 texture_info::texture_info(int bm_handle) in texture_info() argument 2693 if(!bm_is_valid(bm_handle)) in texture_info() 2699 this->original_texture = bm_handle; in texture_info() 2789 int texture_map::FindTexture(int bm_handle) in FindTexture() argument 2791 if(!bm_is_valid(bm_handle)) in FindTexture() 2796 if (this->textures[i].GetTexture() == bm_handle) in FindTexture()
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H A D | model.h | 616 texture_info(int bm_handle); 654 int FindTexture(int bm_handle);
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/dports/games/d2x/d2x-0.2.5/main/ |
H A D | polyobj.c | 627 texture_list[i]->bm_handle = texture_list_index[i].index; in draw_polygon_model() 638 texture_list[i]->bm_handle = texture_list_index[i].index; in draw_polygon_model()
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H A D | bm.c | 604 new->bm_handle=0; in read_extra_bitmap_iff()
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H A D | render.c | 530 reticle_canvas->cv_bitmap.bm_handle = 0; in draw_3d_reticle()
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H A D | piggy.c | 1230 new->bm_handle=0; in piggy_new_pigfile()
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H A D | object.c | 305 bitmap->bm_handle = bitmapi.index; in draw_object_tmap_rod()
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H A D | game.c | 2540 Movie_bm.bm_handle = 0;
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H A D | bmread.c | 235 new->bm_handle=0; in bm_load_sub()
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H A D | multi.c | 5111 bm->bm_handle = 0; in init_bitmap()
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/dports/games/d2x/d2x-0.2.5/main/old/ |
H A D | 3dfx.c | 402 _3dfx_DownloadAndUseTexture( bm->bm_handle ); in _3dfx_decompose_tmap_and_draw()
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/dports/games/d2x/d2x-0.2.5/2d/ |
H A D | bitmap.c | 192 new->bm_handle = 0; in gr_create_bitmap2()
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/dports/games/d2x/d2x-0.2.5/iff/ |
H A D | iff.c | 727 bm->bm_flags = bm->bm_handle = 0; in copy_iff_to_grs()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/parse/ |
H A D | lua.cpp | 5340 int bm_handle = ship_start_render_cockpit_display(cdh->GetId()); variable 5342 if (bm_is_valid(bm_handle) && setClip) 5348 return ade_set_args(L, "o", l_Texture.Set(bm_handle));
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