Searched refs:boardBBox (Results 1 – 1 of 1) sorted by relevance
803 BBOX_3D boardBBox = m_boardAdapter.GetBBox(); in Reload() local805 if( boardBBox.IsInitialized() ) in Reload()807 boardBBox.Scale( 3.0f ); in Reload()818 const float minZ = glm::min( containerBBox.Min().z, boardBBox.Min().z ); in Reload()846 const float maxZ = glm::max( containerBBox.Max().z, boardBBox.Max().z ); in Reload()