Searched refs:boardMoviePlaying (Results 1 – 2 of 2) sorted by relevance
411 int32 boardMoviePlaying; in resonanceRingsLaunchBall() local418 boardMoviePlaying = _vm->_state->getVar(34); in resonanceRingsLaunchBall()480 } while ((ballMoviePlaying || boardMoviePlaying) && !_vm->shouldQuit()); in resonanceRingsLaunchBall()