Searched refs:boardRadius (Results 1 – 3 of 3) sorted by relevance
66 float boardRadius() const;
244 drawer_->boardRadius() * drawer_->boardUpVector(); in initSpotLight()253 setSceneRadius(drawer_->boardRadius()); in initViewer()
536 float Drawer::boardRadius() const { in boardRadius() function in Drawer540 return boardCenter() + boardRadius() * Vec(0.0, -1.7f, 1.0); in defaultEyePosition()