/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/ |
H A D | tekmsc.cpp | 895 strcpy(boardfilename,"NET2.MAP"); in nextnetlevel() 898 strcpy(boardfilename,"NET3.MAP"); in nextnetlevel() 901 strcpy(boardfilename,"NET4.MAP"); in nextnetlevel() 904 strcpy(boardfilename,"NET6.MAP"); in nextnetlevel() 916 prepareboard(boardfilename); in nextnetlevel() 1347 strcpy(boardfilename,mapname); in newgame() 1350 prepareboard(boardfilename); in newgame() 2204 … if( (strcmp(boardfilename,"matrix.map") == 0) || (strcmp(boardfilename,"MATRIX.MAP") == 0) ) { in tekargv() 2430 newgame(boardfilename); in choosemission() 2892 strcpy(boardfilename,"NET1.MAP"); in teknetmenu() [all …]
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H A D | tekldsv.cpp | 87 read(fil,boardfilename,80); in loadgame() 89 newgame(boardfilename); in loadgame() 308 rv=write(fil,boardfilename,80); in savegame()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/ |
H A D | game9.c | 398 if (boardfilename[0]) in dobonus2() 435 if (boardfilename[0]) in dobonus2() 489 if (boardfilename[0]) in dobonus2() 534 if(!boardfilename[0]) in dobonus2() 920 if (boardfilename[0]) in dobonus() 947 if (boardfilename[0]) in dobonus() 998 if (boardfilename[0]) in dobonus() 1036 if(!boardfilename[0]) in dobonus() 1518 if (boardfilename[0]) in dobonus() 1545 if (boardfilename[0]) in dobonus() [all …]
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H A D | CONFIG.C | 574 strcpy(boardfilename,_argv[dummy+1]); in CONFIG_ReadSetup() 575 if( strchr(boardfilename,'.') == 0) in CONFIG_ReadSetup() 576 strcat(boardfilename,".map"); in CONFIG_ReadSetup() 577 printf("Using level: '%s'.\n",boardfilename); in CONFIG_ReadSetup() 584 boardfilename[0] = 0; in CONFIG_ReadSetup()
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H A D | menus2.c | 1099 if(boardfilename[0]) in menus() 1105 if(x == 4 && boardfilename[0]) in menus() 1128 if(boardfilename[0]) in menus() 1130 menutext(160,80+20+20,SHX(-4),PHX(-4),boardfilename); in menus() 1970 copybufbyte(menuname[probey],boardfilename,x+1); in menus() 2034 if(boardfilename[0] == 0) break; in menus() 2159 if( boardfilename[0] != 0 ) in menus() 2160 gametext2(c,57+16+16+16+16+16+16-7-9,boardfilename,0); in menus()
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H A D | premap.c | 2083 if( boardfilename[0] != 0 && ud.level_number == 7 && ud.volume_number == 0 ) in dofrontscreens() 2087 menutext(160,140+20,0,0,boardfilename); in dofrontscreens() 2090 menutext(160,90+20,0,0,boardfilename); in dofrontscreens() 2190 sprintf(tempbuf,"Map %s not found!",boardfilename); in enterlevel() 2196 if( boardfilename[0] != 0 && ud.m_level_number == 7 && ud.m_volume_number == 0 ) in enterlevel() 2198 …if ( loadboard( boardfilename,&ps[0].posx, &ps[0].posy, &ps[0].posz, &ps[0].ang,&ps[0].cursectnum … in enterlevel() 2200 sprintf(tempbuf,"Map %s not found!",boardfilename); in enterlevel()
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H A D | menus1.c | 312 kdfread(&boardfilename[0],sizeof(boardfilename),1,fil); in loadplayer() 611 dfwrite(&boardfilename[0],sizeof(boardfilename),1,fil); in saveplayer()
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H A D | game1.c | 53 char confilename[128] = {"GAME.CON"},boardfilename[128] = {0}; variable 540 copybufbyte(packbuf+10,boardfilename,packbufleng-11); in getpackets() 541 boardfilename[packbufleng-11] = 0; in getpackets()
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | premap.cpp | 385 gametext_center_shade_pal(90+10, boardfilename, 14, 2); in G_DoLoadScreen() 1879 Bcorrectfilename(boardfilename, 0); in G_EnterLevel() 1881 int levelNum = G_FindLevelByFile(boardfilename); in G_EnterLevel() 1893 boardfilename[0] = 0; in G_EnterLevel() 1897 boardfilename[0] = '\0'; in G_EnterLevel() 1922 G_UpdateAppTitle(Menu_HaveUserMap() ? boardfilename : m.name); in G_EnterLevel() 1939 G_LoadMapHack(levelName, boardfilename); in G_EnterLevel() 1940 G_SetupFilenameBasedMusic(levelName, boardfilename); in G_EnterLevel() 2032 Bmemcpy(currentboardfilename, boardfilename, BMAX_PATH); in G_EnterLevel() 2033 Bmemcpy(previousboardfilename, boardfilename, BMAX_PATH); in G_EnterLevel() [all …]
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H A D | savegame.cpp | 456 boardfilename[0] = '\0'; in G_LoadPlayer() 460 if (boardfilename[0]) in G_LoadPlayer() 461 Bstrcpy(currentboardfilename, boardfilename); in G_LoadPlayer() 654 EDUKE32_STATIC_ASSERT(sizeof(h.boardfn) < sizeof(boardfilename)); in G_LoadPlayer() 655 different_user_map = Bstrncmp(boardfilename, h.boardfn, sizeof(h.boardfn)); in G_LoadPlayer() 657 Bstrncpyz(boardfilename, h.boardfn, sizeof(h.boardfn) /*!*/); in G_LoadPlayer() 661 if (boardfilename[0]) in G_LoadPlayer() 662 Bstrcpy(currentboardfilename, boardfilename); in G_LoadPlayer() 678 Bmemcpy(currentboardfilename, boardfilename, BMAX_PATH); in G_LoadPlayer() 2346 …if (boardfilename[0] != 0 && ud.level_number == 7 && ud.volume_number == 0 && ud.music_level == US… in postloadplayer() [all …]
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H A D | game.h | 281 extern char boardfilename[BMAX_PATH], currentboardfilename[BMAX_PATH]; 289 return (boardfilename[0] != 0 && ud.level_number == 7 && ud.volume_number == 0); in G_HaveUserMap() 294 return (boardfilename[0] != 0 && ud.m_level_number == 7 && ud.m_volume_number == 0); in Menu_HaveUserMap()
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H A D | screens.cpp | 1135 levelname = boardfilename; in G_DisplayRest() 2231 if (!(ud.volume_number == 0 && ud.last_level-1 == 7 && boardfilename[0])) in G_PrintTime_ClockPad() 2291 if (ud.volume_number == 0 && ud.last_level == 8 && boardfilename[0]) in G_BonusScreen() 2293 lastmapname = Bstrrchr(boardfilename, '\\'); in G_BonusScreen() 2294 if (!lastmapname) lastmapname = Bstrrchr(boardfilename, '/'); in G_BonusScreen() 2295 if (!lastmapname) lastmapname = boardfilename; in G_BonusScreen() 2465 if (!(ud.volume_number == 0 && ud.last_level-1 == 7 && boardfilename[0])) in G_BonusScreen() 2509 if (!(ud.volume_number == 0 && ud.last_level-1 == 7 && boardfilename[0])) in G_BonusScreen()
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H A D | network.cpp | 1935 Bstrcpy(boardfilename, (char *)pbuf + 1); in Net_ReceiveUserMapName() 1936 boardfilename[packbufleng - 1] = 0; in Net_ReceiveUserMapName() 1937 Bcorrectfilename(boardfilename, 0); in Net_ReceiveUserMapName() 1938 if (boardfilename[0] != 0) in Net_ReceiveUserMapName() 1941 if ((i = kopen4loadfrommod(boardfilename, 0)) == buildvfs_kfd_invalid) in Net_ReceiveUserMapName() 1943 Bmemset(boardfilename, 0, sizeof(boardfilename)); in Net_ReceiveUserMapName() 1952 if (ud.m_level_number == 7 && ud.m_volume_number == 0 && boardfilename[0] == 0) in Net_ReceiveUserMapName() 4794 Bcorrectfilename(boardfilename, 0); in Net_SendUserMapName() 4798 int32_t j = Bstrlen(boardfilename) + 1; in Net_SendUserMapName() 4799 Bmemcpy(&packbuf[1], boardfilename, j); in Net_SendUserMapName()
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H A D | game.cpp | 6138 boardfilename[0] = 0; in G_Startup() 6144 boardfilename[0] = '/'; in G_Startup() 6145 boardfilename[1] = 0; in G_Startup() 6146 Bstrcat(boardfilename, CommandMap); in G_Startup() 6148 dot = Bstrrchr(boardfilename,'.'); in G_Startup() 6149 slash = Bstrrchr(boardfilename,'/'); in G_Startup() 6153 Bstrcat(boardfilename,".map"); in G_Startup() 6155 Bcorrectfilename(boardfilename,0); in G_Startup() 6166 boardfilename[0] = 0; in G_Startup() 6238 boardfilename[0] = 0; in G_BackToMenu() [all …]
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H A D | osdcmds.cpp | 208 boardfilename[0] = '/'; in osdcmd_map() 209 boardfilename[1] = 0; in osdcmd_map() 210 strcat(boardfilename, filename); in osdcmd_map()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | premap.cpp | 502 if (boardfilename[0] != 0 && ud.level_number == 7 && ud.volume_number == 0) in G_DoLoadScreen() 506 menutext_center(textY+20, boardfilename); in G_DoLoadScreen() 508 gametext_center_shade_pal(textY+10, boardfilename, 14, 2); in G_DoLoadScreen() 2449 Bcorrectfilename(boardfilename,0); in G_EnterLevel() 2451 int levelNum = G_FindLevelByFile(boardfilename); in G_EnterLevel() 2463 boardfilename[0] = 0; in G_EnterLevel() 2505 Bsnprintf(apptitle, sizeof(apptitle), "%s - " APPNAME, boardfilename); in G_EnterLevel() 2540 G_LoadMapHack(levelName, boardfilename); in G_EnterLevel() 2541 G_SetupFilenameBasedMusic(levelName, boardfilename, ud.m_level_number); in G_EnterLevel() 2686 Bmemcpy(currentboardfilename, boardfilename, BMAX_PATH); in G_EnterLevel() [all …]
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H A D | screens.cpp | 2450 if (ud.volume_number == 0 && ud.last_level == 8 && boardfilename[0]) in G_BonusScreen() 2452 lastmapname = Bstrrchr(boardfilename, '\\'); in G_BonusScreen() 2453 if (!lastmapname) lastmapname = Bstrrchr(boardfilename, '/'); in G_BonusScreen() 2454 if (!lastmapname) lastmapname = boardfilename; in G_BonusScreen() 2556 if (boardfilename[0]) in G_BonusScreen() 3032 if (ud.volume_number == 0 && ud.last_level == 8 && boardfilename[0]) in G_BonusScreenRRRA() 3034 lastmapname = Bstrrchr(boardfilename, '\\'); in G_BonusScreenRRRA() 3035 if (!lastmapname) lastmapname = Bstrrchr(boardfilename, '/'); in G_BonusScreenRRRA() 3036 if (!lastmapname) lastmapname = boardfilename; in G_BonusScreenRRRA() 3062 if (boardfilename[0] == 0 && numplayers < 2) in G_BonusScreenRRRA() [all …]
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H A D | net.cpp | 2631 boardfilename[packbufleng-1] = 0; in Net_ParsePacket() 2633 if (boardfilename[0] != 0) in Net_ParsePacket() 2637 Bmemset(boardfilename,0,sizeof(boardfilename)); in Net_ParsePacket() 3535 Bcorrectfilename(boardfilename,0); in Net_SendUserMapName() 3538 j = Bstrlen(boardfilename)+1; in Net_SendUserMapName() 3539 Bmemcpy(&packbuf[1], boardfilename, j); in Net_SendUserMapName() 3558 Bstrcpy(boardfilename,(char *)pbuf+1); in Net_ReceiveUserMapName() 3559 boardfilename[packbufleng-1] = 0; in Net_ReceiveUserMapName() 3560 Bcorrectfilename(boardfilename,0); in Net_ReceiveUserMapName() 3561 if (boardfilename[0] != 0) in Net_ReceiveUserMapName() [all …]
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H A D | game.h | 271 extern char boardfilename[BMAX_PATH], currentboardfilename[BMAX_PATH]; 275 return (boardfilename[0] != 0 && ud.level_number == 7 && ud.volume_number == 0); in G_HaveUserMap() 280 return (boardfilename[0] != 0 && ud.m_level_number == 7 && ud.m_volume_number == 0); in Menu_HaveUserMap()
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H A D | savegame.cpp | 379 EDUKE32_STATIC_ASSERT(sizeof(boardfilename) == sizeof(h.boardfn)); in G_LoadPlayer() 380 different_user_map = Bstrcmp(boardfilename, h.boardfn); in G_LoadPlayer() 381 Bmemcpy(boardfilename, h.boardfn, sizeof(boardfilename)); in G_LoadPlayer() 385 if (boardfilename[0]) in G_LoadPlayer() 386 Bstrcpy(currentboardfilename, boardfilename); in G_LoadPlayer() 397 Bmemcpy(currentboardfilename, boardfilename, BMAX_PATH); in G_LoadPlayer() 2051 …if (boardfilename[0] != 0 && ud.level_number == 7 && ud.volume_number == 0 && ud.music_level == 7 … in postloadplayer() 2054 G_SetupFilenameBasedMusic(levname, boardfilename, ud.level_number); in postloadplayer()
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H A D | osdcmds.cpp | 220 boardfilename[0] = '/'; in osdcmd_map() 221 boardfilename[1] = 0; in osdcmd_map() 222 strcat(boardfilename, filename); in osdcmd_map()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | BUILD.C | 153 strcpy(&boardfilename,argv[1]); in main() 155 strcat(boardfilename,".map"); in main() 209 ExtLoadMap(boardfilename); in main() 270 ExtSaveMap(boardfilename); in main() 4982 boardfilename[i] = 0; in overheadeditor() 4998 boardfilename[i] = 0; in overheadeditor() 5037 boardfilename[i] = '.'; in overheadeditor() 5038 boardfilename[i+1] = 'm'; in overheadeditor() 5039 boardfilename[i+2] = 'a'; in overheadeditor() 5040 boardfilename[i+3] = 'p'; in overheadeditor() [all …]
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | BUILD.C | 153 strcpy(&boardfilename,argv[1]); in main() 155 strcat(boardfilename,".map"); in main() 209 ExtLoadMap(boardfilename); in main() 270 ExtSaveMap(boardfilename); in main() 4982 boardfilename[i] = 0; in overheadeditor() 4998 boardfilename[i] = 0; in overheadeditor() 5037 boardfilename[i] = '.'; in overheadeditor() 5038 boardfilename[i+1] = 'm'; in overheadeditor() 5039 boardfilename[i+2] = 'a'; in overheadeditor() 5040 boardfilename[i+3] = 'p'; in overheadeditor() [all …]
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | build.c | 256 boardfilename[0] = 0; in app_main() 285 if (!boardfilename[0]) { in app_main() 287 boardfilename[BMAX_PATH-4-1] = 0; in app_main() 290 if (boardfilename[0] == 0) { in app_main() 291 Bstrcpy(boardfilename,"newboard.map"); in app_main() 293 Bstrcat(boardfilename, ".map"); in app_main() 389 ExtLoadMap(boardfilename); in app_main() 470 filename = boardfilename; in app_main() 5266 ExtLoadMap(boardfilename); in overheadeditor() 5465 filename = boardfilename; in overheadeditor() [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | build.cpp | 165 Bstrncpyz(boardfilename, fn, BMAX_PATH); in B_SetBoardFileName() 695 if (boardfilename[0] == 0) in app_main() 697 else if (Bstrchr(boardfilename,'.') == 0) in app_main() 698 Bstrcat(boardfilename, ".map"); in app_main() 818 if (LoadBoard(boardfilename, 1)) in app_main() 995 Bstrcpy(levname, boardfilename); in loadmhk() 8280 boardfilename[i] = 0; in overheadeditor() 8565 fn = boardfilename; in GetSaveBoardFilename() 8643 if (filename != boardfilename) in LoadBoard() 8644 Bstrcpy(boardfilename, filename); in LoadBoard() [all …]
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