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Searched refs:boardfilename (Results 1 – 25 of 41) sorted by relevance

12

/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/
H A Dtekmsc.cpp895 strcpy(boardfilename,"NET2.MAP"); in nextnetlevel()
898 strcpy(boardfilename,"NET3.MAP"); in nextnetlevel()
901 strcpy(boardfilename,"NET4.MAP"); in nextnetlevel()
904 strcpy(boardfilename,"NET6.MAP"); in nextnetlevel()
916 prepareboard(boardfilename); in nextnetlevel()
1347 strcpy(boardfilename,mapname); in newgame()
1350 prepareboard(boardfilename); in newgame()
2204 … if( (strcmp(boardfilename,"matrix.map") == 0) || (strcmp(boardfilename,"MATRIX.MAP") == 0) ) { in tekargv()
2430 newgame(boardfilename); in choosemission()
2892 strcpy(boardfilename,"NET1.MAP"); in teknetmenu()
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H A Dtekldsv.cpp87 read(fil,boardfilename,80); in loadgame()
89 newgame(boardfilename); in loadgame()
308 rv=write(fil,boardfilename,80); in savegame()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/
H A Dgame9.c398 if (boardfilename[0]) in dobonus2()
435 if (boardfilename[0]) in dobonus2()
489 if (boardfilename[0]) in dobonus2()
534 if(!boardfilename[0]) in dobonus2()
920 if (boardfilename[0]) in dobonus()
947 if (boardfilename[0]) in dobonus()
998 if (boardfilename[0]) in dobonus()
1036 if(!boardfilename[0]) in dobonus()
1518 if (boardfilename[0]) in dobonus()
1545 if (boardfilename[0]) in dobonus()
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H A DCONFIG.C574 strcpy(boardfilename,_argv[dummy+1]); in CONFIG_ReadSetup()
575 if( strchr(boardfilename,'.') == 0) in CONFIG_ReadSetup()
576 strcat(boardfilename,".map"); in CONFIG_ReadSetup()
577 printf("Using level: '%s'.\n",boardfilename); in CONFIG_ReadSetup()
584 boardfilename[0] = 0; in CONFIG_ReadSetup()
H A Dmenus2.c1099 if(boardfilename[0]) in menus()
1105 if(x == 4 && boardfilename[0]) in menus()
1128 if(boardfilename[0]) in menus()
1130 menutext(160,80+20+20,SHX(-4),PHX(-4),boardfilename); in menus()
1970 copybufbyte(menuname[probey],boardfilename,x+1); in menus()
2034 if(boardfilename[0] == 0) break; in menus()
2159 if( boardfilename[0] != 0 ) in menus()
2160 gametext2(c,57+16+16+16+16+16+16-7-9,boardfilename,0); in menus()
H A Dpremap.c2083 if( boardfilename[0] != 0 && ud.level_number == 7 && ud.volume_number == 0 ) in dofrontscreens()
2087 menutext(160,140+20,0,0,boardfilename); in dofrontscreens()
2090 menutext(160,90+20,0,0,boardfilename); in dofrontscreens()
2190 sprintf(tempbuf,"Map %s not found!",boardfilename); in enterlevel()
2196 if( boardfilename[0] != 0 && ud.m_level_number == 7 && ud.m_volume_number == 0 ) in enterlevel()
2198 …if ( loadboard( boardfilename,&ps[0].posx, &ps[0].posy, &ps[0].posz, &ps[0].ang,&ps[0].cursectnum … in enterlevel()
2200 sprintf(tempbuf,"Map %s not found!",boardfilename); in enterlevel()
H A Dmenus1.c312 kdfread(&boardfilename[0],sizeof(boardfilename),1,fil); in loadplayer()
611 dfwrite(&boardfilename[0],sizeof(boardfilename),1,fil); in saveplayer()
H A Dgame1.c53 char confilename[128] = {"GAME.CON"},boardfilename[128] = {0}; variable
540 copybufbyte(packbuf+10,boardfilename,packbufleng-11); in getpackets()
541 boardfilename[packbufleng-11] = 0; in getpackets()
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dpremap.cpp385 gametext_center_shade_pal(90+10, boardfilename, 14, 2); in G_DoLoadScreen()
1879 Bcorrectfilename(boardfilename, 0); in G_EnterLevel()
1881 int levelNum = G_FindLevelByFile(boardfilename); in G_EnterLevel()
1893 boardfilename[0] = 0; in G_EnterLevel()
1897 boardfilename[0] = '\0'; in G_EnterLevel()
1922 G_UpdateAppTitle(Menu_HaveUserMap() ? boardfilename : m.name); in G_EnterLevel()
1939 G_LoadMapHack(levelName, boardfilename); in G_EnterLevel()
1940 G_SetupFilenameBasedMusic(levelName, boardfilename); in G_EnterLevel()
2032 Bmemcpy(currentboardfilename, boardfilename, BMAX_PATH); in G_EnterLevel()
2033 Bmemcpy(previousboardfilename, boardfilename, BMAX_PATH); in G_EnterLevel()
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H A Dsavegame.cpp456 boardfilename[0] = '\0'; in G_LoadPlayer()
460 if (boardfilename[0]) in G_LoadPlayer()
461 Bstrcpy(currentboardfilename, boardfilename); in G_LoadPlayer()
654 EDUKE32_STATIC_ASSERT(sizeof(h.boardfn) < sizeof(boardfilename)); in G_LoadPlayer()
655 different_user_map = Bstrncmp(boardfilename, h.boardfn, sizeof(h.boardfn)); in G_LoadPlayer()
657 Bstrncpyz(boardfilename, h.boardfn, sizeof(h.boardfn) /*!*/); in G_LoadPlayer()
661 if (boardfilename[0]) in G_LoadPlayer()
662 Bstrcpy(currentboardfilename, boardfilename); in G_LoadPlayer()
678 Bmemcpy(currentboardfilename, boardfilename, BMAX_PATH); in G_LoadPlayer()
2346 …if (boardfilename[0] != 0 && ud.level_number == 7 && ud.volume_number == 0 && ud.music_level == US… in postloadplayer()
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H A Dgame.h281 extern char boardfilename[BMAX_PATH], currentboardfilename[BMAX_PATH];
289 return (boardfilename[0] != 0 && ud.level_number == 7 && ud.volume_number == 0); in G_HaveUserMap()
294 return (boardfilename[0] != 0 && ud.m_level_number == 7 && ud.m_volume_number == 0); in Menu_HaveUserMap()
H A Dscreens.cpp1135 levelname = boardfilename; in G_DisplayRest()
2231 if (!(ud.volume_number == 0 && ud.last_level-1 == 7 && boardfilename[0])) in G_PrintTime_ClockPad()
2291 if (ud.volume_number == 0 && ud.last_level == 8 && boardfilename[0]) in G_BonusScreen()
2293 lastmapname = Bstrrchr(boardfilename, '\\'); in G_BonusScreen()
2294 if (!lastmapname) lastmapname = Bstrrchr(boardfilename, '/'); in G_BonusScreen()
2295 if (!lastmapname) lastmapname = boardfilename; in G_BonusScreen()
2465 if (!(ud.volume_number == 0 && ud.last_level-1 == 7 && boardfilename[0])) in G_BonusScreen()
2509 if (!(ud.volume_number == 0 && ud.last_level-1 == 7 && boardfilename[0])) in G_BonusScreen()
H A Dnetwork.cpp1935 Bstrcpy(boardfilename, (char *)pbuf + 1); in Net_ReceiveUserMapName()
1936 boardfilename[packbufleng - 1] = 0; in Net_ReceiveUserMapName()
1937 Bcorrectfilename(boardfilename, 0); in Net_ReceiveUserMapName()
1938 if (boardfilename[0] != 0) in Net_ReceiveUserMapName()
1941 if ((i = kopen4loadfrommod(boardfilename, 0)) == buildvfs_kfd_invalid) in Net_ReceiveUserMapName()
1943 Bmemset(boardfilename, 0, sizeof(boardfilename)); in Net_ReceiveUserMapName()
1952 if (ud.m_level_number == 7 && ud.m_volume_number == 0 && boardfilename[0] == 0) in Net_ReceiveUserMapName()
4794 Bcorrectfilename(boardfilename, 0); in Net_SendUserMapName()
4798 int32_t j = Bstrlen(boardfilename) + 1; in Net_SendUserMapName()
4799 Bmemcpy(&packbuf[1], boardfilename, j); in Net_SendUserMapName()
H A Dgame.cpp6138 boardfilename[0] = 0; in G_Startup()
6144 boardfilename[0] = '/'; in G_Startup()
6145 boardfilename[1] = 0; in G_Startup()
6146 Bstrcat(boardfilename, CommandMap); in G_Startup()
6148 dot = Bstrrchr(boardfilename,'.'); in G_Startup()
6149 slash = Bstrrchr(boardfilename,'/'); in G_Startup()
6153 Bstrcat(boardfilename,".map"); in G_Startup()
6155 Bcorrectfilename(boardfilename,0); in G_Startup()
6166 boardfilename[0] = 0; in G_Startup()
6238 boardfilename[0] = 0; in G_BackToMenu()
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H A Dosdcmds.cpp208 boardfilename[0] = '/'; in osdcmd_map()
209 boardfilename[1] = 0; in osdcmd_map()
210 strcat(boardfilename, filename); in osdcmd_map()
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dpremap.cpp502 if (boardfilename[0] != 0 && ud.level_number == 7 && ud.volume_number == 0) in G_DoLoadScreen()
506 menutext_center(textY+20, boardfilename); in G_DoLoadScreen()
508 gametext_center_shade_pal(textY+10, boardfilename, 14, 2); in G_DoLoadScreen()
2449 Bcorrectfilename(boardfilename,0); in G_EnterLevel()
2451 int levelNum = G_FindLevelByFile(boardfilename); in G_EnterLevel()
2463 boardfilename[0] = 0; in G_EnterLevel()
2505 Bsnprintf(apptitle, sizeof(apptitle), "%s - " APPNAME, boardfilename); in G_EnterLevel()
2540 G_LoadMapHack(levelName, boardfilename); in G_EnterLevel()
2541 G_SetupFilenameBasedMusic(levelName, boardfilename, ud.m_level_number); in G_EnterLevel()
2686 Bmemcpy(currentboardfilename, boardfilename, BMAX_PATH); in G_EnterLevel()
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H A Dscreens.cpp2450 if (ud.volume_number == 0 && ud.last_level == 8 && boardfilename[0]) in G_BonusScreen()
2452 lastmapname = Bstrrchr(boardfilename, '\\'); in G_BonusScreen()
2453 if (!lastmapname) lastmapname = Bstrrchr(boardfilename, '/'); in G_BonusScreen()
2454 if (!lastmapname) lastmapname = boardfilename; in G_BonusScreen()
2556 if (boardfilename[0]) in G_BonusScreen()
3032 if (ud.volume_number == 0 && ud.last_level == 8 && boardfilename[0]) in G_BonusScreenRRRA()
3034 lastmapname = Bstrrchr(boardfilename, '\\'); in G_BonusScreenRRRA()
3035 if (!lastmapname) lastmapname = Bstrrchr(boardfilename, '/'); in G_BonusScreenRRRA()
3036 if (!lastmapname) lastmapname = boardfilename; in G_BonusScreenRRRA()
3062 if (boardfilename[0] == 0 && numplayers < 2) in G_BonusScreenRRRA()
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H A Dnet.cpp2631 boardfilename[packbufleng-1] = 0; in Net_ParsePacket()
2633 if (boardfilename[0] != 0) in Net_ParsePacket()
2637 Bmemset(boardfilename,0,sizeof(boardfilename)); in Net_ParsePacket()
3535 Bcorrectfilename(boardfilename,0); in Net_SendUserMapName()
3538 j = Bstrlen(boardfilename)+1; in Net_SendUserMapName()
3539 Bmemcpy(&packbuf[1], boardfilename, j); in Net_SendUserMapName()
3558 Bstrcpy(boardfilename,(char *)pbuf+1); in Net_ReceiveUserMapName()
3559 boardfilename[packbufleng-1] = 0; in Net_ReceiveUserMapName()
3560 Bcorrectfilename(boardfilename,0); in Net_ReceiveUserMapName()
3561 if (boardfilename[0] != 0) in Net_ReceiveUserMapName()
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H A Dgame.h271 extern char boardfilename[BMAX_PATH], currentboardfilename[BMAX_PATH];
275 return (boardfilename[0] != 0 && ud.level_number == 7 && ud.volume_number == 0); in G_HaveUserMap()
280 return (boardfilename[0] != 0 && ud.m_level_number == 7 && ud.m_volume_number == 0); in Menu_HaveUserMap()
H A Dsavegame.cpp379 EDUKE32_STATIC_ASSERT(sizeof(boardfilename) == sizeof(h.boardfn)); in G_LoadPlayer()
380 different_user_map = Bstrcmp(boardfilename, h.boardfn); in G_LoadPlayer()
381 Bmemcpy(boardfilename, h.boardfn, sizeof(boardfilename)); in G_LoadPlayer()
385 if (boardfilename[0]) in G_LoadPlayer()
386 Bstrcpy(currentboardfilename, boardfilename); in G_LoadPlayer()
397 Bmemcpy(currentboardfilename, boardfilename, BMAX_PATH); in G_LoadPlayer()
2051 …if (boardfilename[0] != 0 && ud.level_number == 7 && ud.volume_number == 0 && ud.music_level == 7 … in postloadplayer()
2054 G_SetupFilenameBasedMusic(levname, boardfilename, ud.level_number); in postloadplayer()
H A Dosdcmds.cpp220 boardfilename[0] = '/'; in osdcmd_map()
221 boardfilename[1] = 0; in osdcmd_map()
222 strcat(boardfilename, filename); in osdcmd_map()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DBUILD.C153 strcpy(&boardfilename,argv[1]); in main()
155 strcat(boardfilename,".map"); in main()
209 ExtLoadMap(boardfilename); in main()
270 ExtSaveMap(boardfilename); in main()
4982 boardfilename[i] = 0; in overheadeditor()
4998 boardfilename[i] = 0; in overheadeditor()
5037 boardfilename[i] = '.'; in overheadeditor()
5038 boardfilename[i+1] = 'm'; in overheadeditor()
5039 boardfilename[i+2] = 'a'; in overheadeditor()
5040 boardfilename[i+3] = 'p'; in overheadeditor()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DBUILD.C153 strcpy(&boardfilename,argv[1]); in main()
155 strcat(boardfilename,".map"); in main()
209 ExtLoadMap(boardfilename); in main()
270 ExtSaveMap(boardfilename); in main()
4982 boardfilename[i] = 0; in overheadeditor()
4998 boardfilename[i] = 0; in overheadeditor()
5037 boardfilename[i] = '.'; in overheadeditor()
5038 boardfilename[i+1] = 'm'; in overheadeditor()
5039 boardfilename[i+2] = 'a'; in overheadeditor()
5040 boardfilename[i+3] = 'p'; in overheadeditor()
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Dbuild.c256 boardfilename[0] = 0; in app_main()
285 if (!boardfilename[0]) { in app_main()
287 boardfilename[BMAX_PATH-4-1] = 0; in app_main()
290 if (boardfilename[0] == 0) { in app_main()
291 Bstrcpy(boardfilename,"newboard.map"); in app_main()
293 Bstrcat(boardfilename, ".map"); in app_main()
389 ExtLoadMap(boardfilename); in app_main()
470 filename = boardfilename; in app_main()
5266 ExtLoadMap(boardfilename); in overheadeditor()
5465 filename = boardfilename; in overheadeditor()
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dbuild.cpp165 Bstrncpyz(boardfilename, fn, BMAX_PATH); in B_SetBoardFileName()
695 if (boardfilename[0] == 0) in app_main()
697 else if (Bstrchr(boardfilename,'.') == 0) in app_main()
698 Bstrcat(boardfilename, ".map"); in app_main()
818 if (LoadBoard(boardfilename, 1)) in app_main()
995 Bstrcpy(levname, boardfilename); in loadmhk()
8280 boardfilename[i] = 0; in overheadeditor()
8565 fn = boardfilename; in GetSaveBoardFilename()
8643 if (filename != boardfilename) in LoadBoard()
8644 Bstrcpy(boardfilename, filename); in LoadBoard()
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