/dports/devel/bullet/bullet3-3.21/src/Bullet3OpenCL/RigidBody/ |
H A D | b3GpuPgsConstraintSolver.cpp | 374 b3GpuSolverBody* bodyAPtr = &m_tmpSolverBodyPool[solverBodyIdA]; in solveGroupCacheFriendlySetup() local 437 bodyAPtr->internalGetDeltaLinearVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup() 438 bodyAPtr->internalGetDeltaAngularVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup() 439 bodyAPtr->internalGetPushVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup() 440 bodyAPtr->internalGetTurnVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
|
/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3OpenCL/RigidBody/ |
H A D | b3GpuPgsConstraintSolver.cpp | 374 b3GpuSolverBody* bodyAPtr = &m_tmpSolverBodyPool[solverBodyIdA]; in solveGroupCacheFriendlySetup() local 437 bodyAPtr->internalGetDeltaLinearVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup() 438 bodyAPtr->internalGetDeltaAngularVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup() 439 bodyAPtr->internalGetPushVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup() 440 bodyAPtr->internalGetTurnVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
|
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/RigidBody/ |
H A D | b3GpuPgsConstraintSolver.cpp | 374 b3GpuSolverBody* bodyAPtr = &m_tmpSolverBodyPool[solverBodyIdA]; in solveGroupCacheFriendlySetup() local 437 bodyAPtr->internalGetDeltaLinearVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup() 438 bodyAPtr->internalGetDeltaAngularVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup() 439 bodyAPtr->internalGetPushVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup() 440 bodyAPtr->internalGetTurnVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
|
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/RigidBody/ |
H A D | b3GpuPgsConstraintSolver.cpp | 374 b3GpuSolverBody* bodyAPtr = &m_tmpSolverBodyPool[solverBodyIdA]; in solveGroupCacheFriendlySetup() local 437 bodyAPtr->internalGetDeltaLinearVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup() 438 bodyAPtr->internalGetDeltaAngularVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup() 439 bodyAPtr->internalGetPushVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup() 440 bodyAPtr->internalGetTurnVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
|
/dports/devel/bullet/bullet3-3.21/src/Bullet3OpenCL/RigidBody/kernels/ |
H A D | jointSolver.cl | 683 __global b3GpuSolverBody* bodyAPtr = &solverBodies[solverBodyIdA]; 748 bodyAPtr->m_deltaLinearVelocity = (float4)(0,0,0,0); 749 bodyAPtr->m_deltaAngularVelocity = (float4)(0,0,0,0); 750 bodyAPtr->m_pushVelocity = (float4)(0,0,0,0); 751 bodyAPtr->m_turnVelocity = (float4)(0,0,0,0);
|
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/RigidBody/kernels/ |
H A D | jointSolver.cl | 683 __global b3GpuSolverBody* bodyAPtr = &solverBodies[solverBodyIdA]; 748 bodyAPtr->m_deltaLinearVelocity = (float4)(0,0,0,0); 749 bodyAPtr->m_deltaAngularVelocity = (float4)(0,0,0,0); 750 bodyAPtr->m_pushVelocity = (float4)(0,0,0,0); 751 bodyAPtr->m_turnVelocity = (float4)(0,0,0,0);
|
/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3OpenCL/RigidBody/kernels/ |
H A D | jointSolver.cl | 683 __global b3GpuSolverBody* bodyAPtr = &solverBodies[solverBodyIdA]; 748 bodyAPtr->m_deltaLinearVelocity = (float4)(0,0,0,0); 749 bodyAPtr->m_deltaAngularVelocity = (float4)(0,0,0,0); 750 bodyAPtr->m_pushVelocity = (float4)(0,0,0,0); 751 bodyAPtr->m_turnVelocity = (float4)(0,0,0,0);
|
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/RigidBody/kernels/ |
H A D | jointSolver.cl | 683 __global b3GpuSolverBody* bodyAPtr = &solverBodies[solverBodyIdA]; 748 bodyAPtr->m_deltaLinearVelocity = (float4)(0,0,0,0); 749 bodyAPtr->m_deltaAngularVelocity = (float4)(0,0,0,0); 750 bodyAPtr->m_pushVelocity = (float4)(0,0,0,0); 751 bodyAPtr->m_turnVelocity = (float4)(0,0,0,0);
|
/dports/devel/bullet/bullet3-3.21/src/BulletDynamics/ConstraintSolver/ |
H A D | btSequentialImpulseConstraintSolver.cpp | 1172 const btSolverBody* bodyAPtr = &m_tmpSolverBodyPool[solverBodyIdA]; in convertJoint() local 1192 btAssert(bodyAPtr->getDeltaLinearVelocity().isZero()); in convertJoint() 1193 btAssert(bodyAPtr->getDeltaAngularVelocity().isZero()); in convertJoint() 1194 btAssert(bodyAPtr->getPushVelocity().isZero()); in convertJoint() 1195 btAssert(bodyAPtr->getTurnVelocity().isZero()); in convertJoint() 1272 …btVector3 externalForceImpulseA = bodyAPtr->m_originalBody ? bodyAPtr->m_externalForceImpulse : bt… in convertJoint() 1273 …btVector3 externalTorqueImpulseA = bodyAPtr->m_originalBody ? bodyAPtr->m_externalTorqueImpulse : … in convertJoint()
|
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletDynamics/ConstraintSolver/ |
H A D | btSequentialImpulseConstraintSolver.cpp | 1172 const btSolverBody* bodyAPtr = &m_tmpSolverBodyPool[solverBodyIdA]; in convertJoint() local 1192 btAssert(bodyAPtr->getDeltaLinearVelocity().isZero()); in convertJoint() 1193 btAssert(bodyAPtr->getDeltaAngularVelocity().isZero()); in convertJoint() 1194 btAssert(bodyAPtr->getPushVelocity().isZero()); in convertJoint() 1195 btAssert(bodyAPtr->getTurnVelocity().isZero()); in convertJoint() 1272 …btVector3 externalForceImpulseA = bodyAPtr->m_originalBody ? bodyAPtr->m_externalForceImpulse : bt… in convertJoint() 1273 …btVector3 externalTorqueImpulseA = bodyAPtr->m_originalBody ? bodyAPtr->m_externalTorqueImpulse : … in convertJoint()
|
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/ConstraintSolver/ |
H A D | btSequentialImpulseConstraintSolver.cpp | 1168 const btSolverBody* bodyAPtr = &m_tmpSolverBodyPool[solverBodyIdA]; in convertJoint() local 1188 btAssert(bodyAPtr->getDeltaLinearVelocity().isZero()); in convertJoint() 1189 btAssert(bodyAPtr->getDeltaAngularVelocity().isZero()); in convertJoint() 1190 btAssert(bodyAPtr->getPushVelocity().isZero()); in convertJoint() 1191 btAssert(bodyAPtr->getTurnVelocity().isZero()); in convertJoint() 1268 …btVector3 externalForceImpulseA = bodyAPtr->m_originalBody ? bodyAPtr->m_externalForceImpulse : bt… in convertJoint() 1269 …btVector3 externalTorqueImpulseA = bodyAPtr->m_originalBody ? bodyAPtr->m_externalTorqueImpulse : … in convertJoint()
|
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/ConstraintSolver/ |
H A D | btSequentialImpulseConstraintSolver.cpp | 1168 const btSolverBody* bodyAPtr = &m_tmpSolverBodyPool[solverBodyIdA]; in convertJoint() local 1188 btAssert(bodyAPtr->getDeltaLinearVelocity().isZero()); in convertJoint() 1189 btAssert(bodyAPtr->getDeltaAngularVelocity().isZero()); in convertJoint() 1190 btAssert(bodyAPtr->getPushVelocity().isZero()); in convertJoint() 1191 btAssert(bodyAPtr->getTurnVelocity().isZero()); in convertJoint() 1268 …btVector3 externalForceImpulseA = bodyAPtr->m_originalBody ? bodyAPtr->m_externalForceImpulse : bt… in convertJoint() 1269 …btVector3 externalTorqueImpulseA = bodyAPtr->m_originalBody ? bodyAPtr->m_externalTorqueImpulse : … in convertJoint()
|
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletDynamics/ConstraintSolver/ |
H A D | btSequentialImpulseConstraintSolver.cpp | 1442 btSolverBody* bodyAPtr = &m_tmpSolverBodyPool[solverBodyIdA]; in solveGroupCacheFriendlySetup() local 1466 bodyAPtr->internalGetDeltaLinearVelocity().setValue(0.f,0.f,0.f); in solveGroupCacheFriendlySetup() 1467 bodyAPtr->internalGetDeltaAngularVelocity().setValue(0.f,0.f,0.f); in solveGroupCacheFriendlySetup() 1468 bodyAPtr->internalGetPushVelocity().setValue(0.f,0.f,0.f); in solveGroupCacheFriendlySetup() 1469 bodyAPtr->internalGetTurnVelocity().setValue(0.f,0.f,0.f); in solveGroupCacheFriendlySetup() 1540 …btVector3 externalForceImpulseA = bodyAPtr->m_originalBody ? bodyAPtr->m_externalForceImpulse : bt… in solveGroupCacheFriendlySetup() 1541 …btVector3 externalTorqueImpulseA = bodyAPtr->m_originalBody ? bodyAPtr->m_externalTorqueImpulse : … in solveGroupCacheFriendlySetup()
|
/dports/devel/py-bullet3/bullet3-3.21/src/BulletDynamics/ConstraintSolver/ |
H A D | btSequentialImpulseConstraintSolver.cpp | 1172 const btSolverBody* bodyAPtr = &m_tmpSolverBodyPool[solverBodyIdA]; in convertJoint() local 1192 btAssert(bodyAPtr->getDeltaLinearVelocity().isZero()); in convertJoint() 1193 btAssert(bodyAPtr->getDeltaAngularVelocity().isZero()); in convertJoint() 1194 btAssert(bodyAPtr->getPushVelocity().isZero()); in convertJoint() 1195 btAssert(bodyAPtr->getTurnVelocity().isZero()); in convertJoint() 1272 …btVector3 externalForceImpulseA = bodyAPtr->m_originalBody ? bodyAPtr->m_externalForceImpulse : bt… in convertJoint() 1273 …btVector3 externalTorqueImpulseA = bodyAPtr->m_originalBody ? bodyAPtr->m_externalTorqueImpulse : … in convertJoint()
|
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletDynamics/ConstraintSolver/ |
H A D | btSequentialImpulseConstraintSolver.cpp | 1362 btSolverBody* bodyAPtr = &m_tmpSolverBodyPool[solverBodyIdA]; in solveGroupCacheFriendlySetup() local 1386 bodyAPtr->internalGetDeltaLinearVelocity().setValue(0.f,0.f,0.f); in solveGroupCacheFriendlySetup() 1387 bodyAPtr->internalGetDeltaAngularVelocity().setValue(0.f,0.f,0.f); in solveGroupCacheFriendlySetup() 1388 bodyAPtr->internalGetPushVelocity().setValue(0.f,0.f,0.f); in solveGroupCacheFriendlySetup() 1389 bodyAPtr->internalGetTurnVelocity().setValue(0.f,0.f,0.f); in solveGroupCacheFriendlySetup() 1460 …btVector3 externalForceImpulseA = bodyAPtr->m_originalBody ? bodyAPtr->m_externalForceImpulse : bt… in solveGroupCacheFriendlySetup() 1461 …btVector3 externalTorqueImpulseA = bodyAPtr->m_originalBody ? bodyAPtr->m_externalTorqueImpulse : … in solveGroupCacheFriendlySetup()
|
/dports/devel/bullet/bullet3-3.21/src/Bullet3Dynamics/ConstraintSolver/ |
H A D | b3PgsJacobiSolver.cpp | 1118 b3SolverBody* bodyAPtr = &m_tmpSolverBodyPool[solverBodyIdA]; in solveGroupCacheFriendlySetup() local 1138 bodyAPtr->internalGetDeltaLinearVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup() 1139 bodyAPtr->internalGetDeltaAngularVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup() 1140 bodyAPtr->internalGetPushVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup() 1141 bodyAPtr->internalGetTurnVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
|
/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3Dynamics/ConstraintSolver/ |
H A D | b3PgsJacobiSolver.cpp | 1118 b3SolverBody* bodyAPtr = &m_tmpSolverBodyPool[solverBodyIdA]; in solveGroupCacheFriendlySetup() local 1138 bodyAPtr->internalGetDeltaLinearVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup() 1139 bodyAPtr->internalGetDeltaAngularVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup() 1140 bodyAPtr->internalGetPushVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup() 1141 bodyAPtr->internalGetTurnVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
|
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3Dynamics/ConstraintSolver/ |
H A D | b3PgsJacobiSolver.cpp | 1118 b3SolverBody* bodyAPtr = &m_tmpSolverBodyPool[solverBodyIdA]; in solveGroupCacheFriendlySetup() local 1138 bodyAPtr->internalGetDeltaLinearVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup() 1139 bodyAPtr->internalGetDeltaAngularVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup() 1140 bodyAPtr->internalGetPushVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup() 1141 bodyAPtr->internalGetTurnVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
|
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3Dynamics/ConstraintSolver/ |
H A D | b3PgsJacobiSolver.cpp | 1118 b3SolverBody* bodyAPtr = &m_tmpSolverBodyPool[solverBodyIdA]; in solveGroupCacheFriendlySetup() local 1138 bodyAPtr->internalGetDeltaLinearVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup() 1139 bodyAPtr->internalGetDeltaAngularVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup() 1140 bodyAPtr->internalGetPushVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup() 1141 bodyAPtr->internalGetTurnVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
|