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Searched refs:bodyAPtr (Results 1 – 19 of 19) sorted by relevance

/dports/devel/bullet/bullet3-3.21/src/Bullet3OpenCL/RigidBody/
H A Db3GpuPgsConstraintSolver.cpp374 b3GpuSolverBody* bodyAPtr = &m_tmpSolverBodyPool[solverBodyIdA]; in solveGroupCacheFriendlySetup() local
437 bodyAPtr->internalGetDeltaLinearVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
438 bodyAPtr->internalGetDeltaAngularVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
439 bodyAPtr->internalGetPushVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
440 bodyAPtr->internalGetTurnVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3OpenCL/RigidBody/
H A Db3GpuPgsConstraintSolver.cpp374 b3GpuSolverBody* bodyAPtr = &m_tmpSolverBodyPool[solverBodyIdA]; in solveGroupCacheFriendlySetup() local
437 bodyAPtr->internalGetDeltaLinearVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
438 bodyAPtr->internalGetDeltaAngularVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
439 bodyAPtr->internalGetPushVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
440 bodyAPtr->internalGetTurnVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/RigidBody/
H A Db3GpuPgsConstraintSolver.cpp374 b3GpuSolverBody* bodyAPtr = &m_tmpSolverBodyPool[solverBodyIdA]; in solveGroupCacheFriendlySetup() local
437 bodyAPtr->internalGetDeltaLinearVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
438 bodyAPtr->internalGetDeltaAngularVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
439 bodyAPtr->internalGetPushVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
440 bodyAPtr->internalGetTurnVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/RigidBody/
H A Db3GpuPgsConstraintSolver.cpp374 b3GpuSolverBody* bodyAPtr = &m_tmpSolverBodyPool[solverBodyIdA]; in solveGroupCacheFriendlySetup() local
437 bodyAPtr->internalGetDeltaLinearVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
438 bodyAPtr->internalGetDeltaAngularVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
439 bodyAPtr->internalGetPushVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
440 bodyAPtr->internalGetTurnVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
/dports/devel/bullet/bullet3-3.21/src/Bullet3OpenCL/RigidBody/kernels/
H A DjointSolver.cl683 __global b3GpuSolverBody* bodyAPtr = &solverBodies[solverBodyIdA];
748 bodyAPtr->m_deltaLinearVelocity = (float4)(0,0,0,0);
749 bodyAPtr->m_deltaAngularVelocity = (float4)(0,0,0,0);
750 bodyAPtr->m_pushVelocity = (float4)(0,0,0,0);
751 bodyAPtr->m_turnVelocity = (float4)(0,0,0,0);
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/RigidBody/kernels/
H A DjointSolver.cl683 __global b3GpuSolverBody* bodyAPtr = &solverBodies[solverBodyIdA];
748 bodyAPtr->m_deltaLinearVelocity = (float4)(0,0,0,0);
749 bodyAPtr->m_deltaAngularVelocity = (float4)(0,0,0,0);
750 bodyAPtr->m_pushVelocity = (float4)(0,0,0,0);
751 bodyAPtr->m_turnVelocity = (float4)(0,0,0,0);
/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3OpenCL/RigidBody/kernels/
H A DjointSolver.cl683 __global b3GpuSolverBody* bodyAPtr = &solverBodies[solverBodyIdA];
748 bodyAPtr->m_deltaLinearVelocity = (float4)(0,0,0,0);
749 bodyAPtr->m_deltaAngularVelocity = (float4)(0,0,0,0);
750 bodyAPtr->m_pushVelocity = (float4)(0,0,0,0);
751 bodyAPtr->m_turnVelocity = (float4)(0,0,0,0);
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/RigidBody/kernels/
H A DjointSolver.cl683 __global b3GpuSolverBody* bodyAPtr = &solverBodies[solverBodyIdA];
748 bodyAPtr->m_deltaLinearVelocity = (float4)(0,0,0,0);
749 bodyAPtr->m_deltaAngularVelocity = (float4)(0,0,0,0);
750 bodyAPtr->m_pushVelocity = (float4)(0,0,0,0);
751 bodyAPtr->m_turnVelocity = (float4)(0,0,0,0);
/dports/devel/bullet/bullet3-3.21/src/BulletDynamics/ConstraintSolver/
H A DbtSequentialImpulseConstraintSolver.cpp1172 const btSolverBody* bodyAPtr = &m_tmpSolverBodyPool[solverBodyIdA]; in convertJoint() local
1192 btAssert(bodyAPtr->getDeltaLinearVelocity().isZero()); in convertJoint()
1193 btAssert(bodyAPtr->getDeltaAngularVelocity().isZero()); in convertJoint()
1194 btAssert(bodyAPtr->getPushVelocity().isZero()); in convertJoint()
1195 btAssert(bodyAPtr->getTurnVelocity().isZero()); in convertJoint()
1272 …btVector3 externalForceImpulseA = bodyAPtr->m_originalBody ? bodyAPtr->m_externalForceImpulse : bt… in convertJoint()
1273 …btVector3 externalTorqueImpulseA = bodyAPtr->m_originalBody ? bodyAPtr->m_externalTorqueImpulse : … in convertJoint()
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletDynamics/ConstraintSolver/
H A DbtSequentialImpulseConstraintSolver.cpp1172 const btSolverBody* bodyAPtr = &m_tmpSolverBodyPool[solverBodyIdA]; in convertJoint() local
1192 btAssert(bodyAPtr->getDeltaLinearVelocity().isZero()); in convertJoint()
1193 btAssert(bodyAPtr->getDeltaAngularVelocity().isZero()); in convertJoint()
1194 btAssert(bodyAPtr->getPushVelocity().isZero()); in convertJoint()
1195 btAssert(bodyAPtr->getTurnVelocity().isZero()); in convertJoint()
1272 …btVector3 externalForceImpulseA = bodyAPtr->m_originalBody ? bodyAPtr->m_externalForceImpulse : bt… in convertJoint()
1273 …btVector3 externalTorqueImpulseA = bodyAPtr->m_originalBody ? bodyAPtr->m_externalTorqueImpulse : … in convertJoint()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/ConstraintSolver/
H A DbtSequentialImpulseConstraintSolver.cpp1168 const btSolverBody* bodyAPtr = &m_tmpSolverBodyPool[solverBodyIdA]; in convertJoint() local
1188 btAssert(bodyAPtr->getDeltaLinearVelocity().isZero()); in convertJoint()
1189 btAssert(bodyAPtr->getDeltaAngularVelocity().isZero()); in convertJoint()
1190 btAssert(bodyAPtr->getPushVelocity().isZero()); in convertJoint()
1191 btAssert(bodyAPtr->getTurnVelocity().isZero()); in convertJoint()
1268 …btVector3 externalForceImpulseA = bodyAPtr->m_originalBody ? bodyAPtr->m_externalForceImpulse : bt… in convertJoint()
1269 …btVector3 externalTorqueImpulseA = bodyAPtr->m_originalBody ? bodyAPtr->m_externalTorqueImpulse : … in convertJoint()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/ConstraintSolver/
H A DbtSequentialImpulseConstraintSolver.cpp1168 const btSolverBody* bodyAPtr = &m_tmpSolverBodyPool[solverBodyIdA]; in convertJoint() local
1188 btAssert(bodyAPtr->getDeltaLinearVelocity().isZero()); in convertJoint()
1189 btAssert(bodyAPtr->getDeltaAngularVelocity().isZero()); in convertJoint()
1190 btAssert(bodyAPtr->getPushVelocity().isZero()); in convertJoint()
1191 btAssert(bodyAPtr->getTurnVelocity().isZero()); in convertJoint()
1268 …btVector3 externalForceImpulseA = bodyAPtr->m_originalBody ? bodyAPtr->m_externalForceImpulse : bt… in convertJoint()
1269 …btVector3 externalTorqueImpulseA = bodyAPtr->m_originalBody ? bodyAPtr->m_externalTorqueImpulse : … in convertJoint()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletDynamics/ConstraintSolver/
H A DbtSequentialImpulseConstraintSolver.cpp1442 btSolverBody* bodyAPtr = &m_tmpSolverBodyPool[solverBodyIdA]; in solveGroupCacheFriendlySetup() local
1466 bodyAPtr->internalGetDeltaLinearVelocity().setValue(0.f,0.f,0.f); in solveGroupCacheFriendlySetup()
1467 bodyAPtr->internalGetDeltaAngularVelocity().setValue(0.f,0.f,0.f); in solveGroupCacheFriendlySetup()
1468 bodyAPtr->internalGetPushVelocity().setValue(0.f,0.f,0.f); in solveGroupCacheFriendlySetup()
1469 bodyAPtr->internalGetTurnVelocity().setValue(0.f,0.f,0.f); in solveGroupCacheFriendlySetup()
1540 …btVector3 externalForceImpulseA = bodyAPtr->m_originalBody ? bodyAPtr->m_externalForceImpulse : bt… in solveGroupCacheFriendlySetup()
1541 …btVector3 externalTorqueImpulseA = bodyAPtr->m_originalBody ? bodyAPtr->m_externalTorqueImpulse : … in solveGroupCacheFriendlySetup()
/dports/devel/py-bullet3/bullet3-3.21/src/BulletDynamics/ConstraintSolver/
H A DbtSequentialImpulseConstraintSolver.cpp1172 const btSolverBody* bodyAPtr = &m_tmpSolverBodyPool[solverBodyIdA]; in convertJoint() local
1192 btAssert(bodyAPtr->getDeltaLinearVelocity().isZero()); in convertJoint()
1193 btAssert(bodyAPtr->getDeltaAngularVelocity().isZero()); in convertJoint()
1194 btAssert(bodyAPtr->getPushVelocity().isZero()); in convertJoint()
1195 btAssert(bodyAPtr->getTurnVelocity().isZero()); in convertJoint()
1272 …btVector3 externalForceImpulseA = bodyAPtr->m_originalBody ? bodyAPtr->m_externalForceImpulse : bt… in convertJoint()
1273 …btVector3 externalTorqueImpulseA = bodyAPtr->m_originalBody ? bodyAPtr->m_externalTorqueImpulse : … in convertJoint()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletDynamics/ConstraintSolver/
H A DbtSequentialImpulseConstraintSolver.cpp1362 btSolverBody* bodyAPtr = &m_tmpSolverBodyPool[solverBodyIdA]; in solveGroupCacheFriendlySetup() local
1386 bodyAPtr->internalGetDeltaLinearVelocity().setValue(0.f,0.f,0.f); in solveGroupCacheFriendlySetup()
1387 bodyAPtr->internalGetDeltaAngularVelocity().setValue(0.f,0.f,0.f); in solveGroupCacheFriendlySetup()
1388 bodyAPtr->internalGetPushVelocity().setValue(0.f,0.f,0.f); in solveGroupCacheFriendlySetup()
1389 bodyAPtr->internalGetTurnVelocity().setValue(0.f,0.f,0.f); in solveGroupCacheFriendlySetup()
1460 …btVector3 externalForceImpulseA = bodyAPtr->m_originalBody ? bodyAPtr->m_externalForceImpulse : bt… in solveGroupCacheFriendlySetup()
1461 …btVector3 externalTorqueImpulseA = bodyAPtr->m_originalBody ? bodyAPtr->m_externalTorqueImpulse : … in solveGroupCacheFriendlySetup()
/dports/devel/bullet/bullet3-3.21/src/Bullet3Dynamics/ConstraintSolver/
H A Db3PgsJacobiSolver.cpp1118 b3SolverBody* bodyAPtr = &m_tmpSolverBodyPool[solverBodyIdA]; in solveGroupCacheFriendlySetup() local
1138 bodyAPtr->internalGetDeltaLinearVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
1139 bodyAPtr->internalGetDeltaAngularVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
1140 bodyAPtr->internalGetPushVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
1141 bodyAPtr->internalGetTurnVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3Dynamics/ConstraintSolver/
H A Db3PgsJacobiSolver.cpp1118 b3SolverBody* bodyAPtr = &m_tmpSolverBodyPool[solverBodyIdA]; in solveGroupCacheFriendlySetup() local
1138 bodyAPtr->internalGetDeltaLinearVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
1139 bodyAPtr->internalGetDeltaAngularVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
1140 bodyAPtr->internalGetPushVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
1141 bodyAPtr->internalGetTurnVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3Dynamics/ConstraintSolver/
H A Db3PgsJacobiSolver.cpp1118 b3SolverBody* bodyAPtr = &m_tmpSolverBodyPool[solverBodyIdA]; in solveGroupCacheFriendlySetup() local
1138 bodyAPtr->internalGetDeltaLinearVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
1139 bodyAPtr->internalGetDeltaAngularVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
1140 bodyAPtr->internalGetPushVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
1141 bodyAPtr->internalGetTurnVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3Dynamics/ConstraintSolver/
H A Db3PgsJacobiSolver.cpp1118 b3SolverBody* bodyAPtr = &m_tmpSolverBodyPool[solverBodyIdA]; in solveGroupCacheFriendlySetup() local
1138 bodyAPtr->internalGetDeltaLinearVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
1139 bodyAPtr->internalGetDeltaAngularVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
1140 bodyAPtr->internalGetPushVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()
1141 bodyAPtr->internalGetTurnVelocity().setValue(0.f, 0.f, 0.f); in solveGroupCacheFriendlySetup()