Searched refs:boneAngles3 (Results 1 – 7 of 7) sorted by relevance
251 vec3_t boneAngles3; //angles of boneIndex3 variable318 saved_game.write<float>(boneAngles3); in sg_export()375 saved_game.read<float>(boneAngles3); in sg_import()
971 { NETF(boneAngles3[0]), 0 },972 { NETF(boneAngles3[1]), 0 },973 { NETF(boneAngles3[2]), 0 },
1713 vec3_t boneAngles3; //angles of boneIndex3 member
79 boneVector = &ent->s.boneAngles3; in G2Tur_SetBoneAngles()
961 boneVector = &ent->s.boneAngles3; in NPC_SetBoneAngles()
1567 boneVector = &ent->s.boneAngles3; in EWeb_SetBoneAngles()
3996 VectorCopy(cent->currentState.boneAngles3, boneAngles); in CG_G2ServerBoneAngles()