Searched refs:bones_num (Results 1 – 12 of 12) sorted by relevance
865 while (iIterations++ < pcHeader->bones_num) { in CalcAbsBoneMatrices_3DGS_MDL7()946 if (pcHeader->bones_num) { in LoadBones_3DGS_MDL7()957 for (uint32_t crank = 0; crank < pcHeader->bones_num;++crank) in LoadBones_3DGS_MDL7()1322 AI_SWAP4(pcHeader->bones_num); in InternReadFile_3DGS_MDL7()1345 szCurrent += pcHeader->bones_num * pcHeader->bone_stc_size; in InternReadFile_3DGS_MDL7()1621 if(pcBoneTransforms->bone_index >= pcHeader->bones_num) { in ParseBoneTrafoKeys_3DGS_MDL7()1650 for (uint32_t i = 0; i < pcHeader->bones_num;++i) { in AddBonesToNodeGraph_3DGS_MDL7()1659 for (uint32_t i = 0; i < pcHeader->bones_num;++i) { in AddBonesToNodeGraph_3DGS_MDL7()1681 for (uint32_t i = 0; i < pcHeader->bones_num;++i) { in BuildOutputAnims_3DGS_MDL7()1696 for (uint32_t i = 0; i < pcHeader->bones_num;++i) { in BuildOutputAnims_3DGS_MDL7()[all …]
177 uint32_t bones_num; member
919 while (iIterations++ < pcHeader->bones_num) { in CalcAbsBoneMatrices_3DGS_MDL7()920 for (uint32_t iBone = 0; iBone < pcHeader->bones_num;++iBone) { in CalcAbsBoneMatrices_3DGS_MDL7()1000 if (pcHeader->bones_num) { in LoadBones_3DGS_MDL7()1011 for (uint32_t crank = 0; crank < pcHeader->bones_num;++crank) in LoadBones_3DGS_MDL7()1378 AI_SWAP4(pcHeader->bones_num); in InternReadFile_3DGS_MDL7()1401 szCurrent += pcHeader->bones_num * pcHeader->bone_stc_size; in InternReadFile_3DGS_MDL7()1710 for (uint32_t i = 0; i < pcHeader->bones_num;++i) { in AddBonesToNodeGraph_3DGS_MDL7()1719 for (uint32_t i = 0; i < pcHeader->bones_num;++i) { in AddBonesToNodeGraph_3DGS_MDL7()1741 for (uint32_t i = 0; i < pcHeader->bones_num;++i) { in BuildOutputAnims_3DGS_MDL7()1756 for (uint32_t i = 0; i < pcHeader->bones_num;++i) { in BuildOutputAnims_3DGS_MDL7()[all …]
183 uint32_t bones_num; member
895 while (iIterations++ < pcHeader->bones_num) { in CalcAbsBoneMatrices_3DGS_MDL7()896 for (uint32_t iBone = 0; iBone < pcHeader->bones_num;++iBone) { in CalcAbsBoneMatrices_3DGS_MDL7()976 if (pcHeader->bones_num) { in LoadBones_3DGS_MDL7()987 for (uint32_t crank = 0; crank < pcHeader->bones_num;++crank) in LoadBones_3DGS_MDL7()1352 AI_SWAP4(pcHeader->bones_num); in InternReadFile_3DGS_MDL7()1375 szCurrent += pcHeader->bones_num * pcHeader->bone_stc_size; in InternReadFile_3DGS_MDL7()1680 for (uint32_t i = 0; i < pcHeader->bones_num;++i) { in AddBonesToNodeGraph_3DGS_MDL7()1689 for (uint32_t i = 0; i < pcHeader->bones_num;++i) { in AddBonesToNodeGraph_3DGS_MDL7()1711 for (uint32_t i = 0; i < pcHeader->bones_num;++i) { in BuildOutputAnims_3DGS_MDL7()1726 for (uint32_t i = 0; i < pcHeader->bones_num;++i) { in BuildOutputAnims_3DGS_MDL7()[all …]
189 uint32_t bones_num; member
910 while (iIterations++ < pcHeader->bones_num) { in CalcAbsBoneMatrices_3DGS_MDL7()911 for (uint32_t iBone = 0; iBone < pcHeader->bones_num; ++iBone) { in CalcAbsBoneMatrices_3DGS_MDL7()989 if (pcHeader->bones_num) { in LoadBones_3DGS_MDL7()999 for (uint32_t crank = 0; crank < pcHeader->bones_num; ++crank) in LoadBones_3DGS_MDL7()1362 AI_SWAP4(pcHeader->bones_num); in InternReadFile_3DGS_MDL7()1385 szCurrent += pcHeader->bones_num * pcHeader->bone_stc_size; in InternReadFile_3DGS_MDL7()1688 for (uint32_t i = 0; i < pcHeader->bones_num; ++i) { in AddBonesToNodeGraph_3DGS_MDL7()1697 for (uint32_t i = 0; i < pcHeader->bones_num; ++i) { in AddBonesToNodeGraph_3DGS_MDL7()1718 for (uint32_t i = 0; i < pcHeader->bones_num; ++i) { in BuildOutputAnims_3DGS_MDL7()1735 for (uint32_t i = 0; i < pcHeader->bones_num; ++i) { in BuildOutputAnims_3DGS_MDL7()[all …]
901 while (iIterations++ < pcHeader->bones_num) { in CalcAbsBoneMatrices_3DGS_MDL7()902 for (uint32_t iBone = 0; iBone < pcHeader->bones_num;++iBone) { in CalcAbsBoneMatrices_3DGS_MDL7()982 if (pcHeader->bones_num) { in LoadBones_3DGS_MDL7()993 for (uint32_t crank = 0; crank < pcHeader->bones_num;++crank) in LoadBones_3DGS_MDL7()1358 AI_SWAP4(pcHeader->bones_num); in InternReadFile_3DGS_MDL7()1381 szCurrent += pcHeader->bones_num * pcHeader->bone_stc_size; in InternReadFile_3DGS_MDL7()1690 for (uint32_t i = 0; i < pcHeader->bones_num;++i) { in AddBonesToNodeGraph_3DGS_MDL7()1699 for (uint32_t i = 0; i < pcHeader->bones_num;++i) { in AddBonesToNodeGraph_3DGS_MDL7()1721 for (uint32_t i = 0; i < pcHeader->bones_num;++i) { in BuildOutputAnims_3DGS_MDL7()1736 for (uint32_t i = 0; i < pcHeader->bones_num;++i) { in BuildOutputAnims_3DGS_MDL7()[all …]
184 uint32_t bones_num; member
902 while (iIterations++ < pcHeader->bones_num) { in CalcAbsBoneMatrices_3DGS_MDL7()903 for (uint32_t iBone = 0; iBone < pcHeader->bones_num;++iBone) { in CalcAbsBoneMatrices_3DGS_MDL7()983 if (pcHeader->bones_num) { in LoadBones_3DGS_MDL7()994 for (uint32_t crank = 0; crank < pcHeader->bones_num;++crank) in LoadBones_3DGS_MDL7()1361 AI_SWAP4(pcHeader->bones_num); in InternReadFile_3DGS_MDL7()1384 szCurrent += pcHeader->bones_num * pcHeader->bone_stc_size; in InternReadFile_3DGS_MDL7()1693 for (uint32_t i = 0; i < pcHeader->bones_num;++i) { in AddBonesToNodeGraph_3DGS_MDL7()1702 for (uint32_t i = 0; i < pcHeader->bones_num;++i) { in AddBonesToNodeGraph_3DGS_MDL7()1724 for (uint32_t i = 0; i < pcHeader->bones_num;++i) { in BuildOutputAnims_3DGS_MDL7()1739 for (uint32_t i = 0; i < pcHeader->bones_num;++i) { in BuildOutputAnims_3DGS_MDL7()[all …]
182 uint32_t bones_num; member