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Searched refs:bonus_add (Results 1 – 9 of 9) sorted by relevance

/dports/biology/avida/avida-2.12.4-src/avida-core/source/main/
H A DcReactionResult.h43 double bonus_add; variable
102 double GetAddBonus() { return bonus_add; } in GetAddBonus()
H A DcReactionResult.cc61 bonus_add = 0.0; in ActivateReaction()
144 bonus_add += value; in AddBonus()
/dports/games/powermanga/powermanga-0.93.1/src/
H A Dbonus.h45 void bonus_add (const enemy * const pve);
H A Delectrical_shock.c146 bonus_add (foe); in electrical_shock()
H A Dshockwave.c528 bonus_add (foe); in shockwave_collision()
H A Dbonus.c471 bonus_add (const enemy * const foe) in bonus_add() function
H A Dextra_gun.c702 bonus_add (foe); in guns_enemy_collisions()
H A Dsatellite_protections.c731 bonus_add (foe); in satellites_enemy_collisions()
H A Dshots.c1072 bonus_add (foe); in shot_enemies_collisions()