Home
last modified time | relevance | path

Searched refs:bonus_alpha (Results 1 – 25 of 95) sorted by relevance

1234

/dports/games/NBlood/NBlood-a1689a4/source/rr/src/n64/
H A Dreality_screens.cpp714 float bonus_alpha = 0.f; in RT_Bonus() local
732 bonus_oalpha = bonus_alpha; in RT_Bonus()
736 if (bonus_state != 69 || bonus_alpha > 0) in RT_Bonus()
745 … RT_RotateSpriteSetColor(bonus_alpha * 255.f, bonus_alpha * 255.f, bonus_alpha * 255.f, 256); in RT_Bonus()
767 … RT_RotateSpriteSetColor(bonus_alpha * 150.f, bonus_alpha * 200.f, bonus_alpha * 255.f, 256); in RT_Bonus()
802 … RT_RotateSpriteSetColor(bonus_alpha * 150, bonus_alpha * 255, bonus_alpha * 150, 256); in RT_Bonus()
809 … RT_RotateSpriteSetColor(bonus_alpha * 255, bonus_alpha * 150, bonus_alpha * 150, 256); in RT_Bonus()
816 … RT_RotateSpriteSetColor(bonus_alpha * 150, bonus_alpha * 255, bonus_alpha * 150, 256); in RT_Bonus()
823 … RT_RotateSpriteSetColor(bonus_alpha * 255, bonus_alpha * 150, bonus_alpha * 150, 256); in RT_Bonus()
830 … RT_RotateSpriteSetColor(bonus_alpha * 150, bonus_alpha * 255, bonus_alpha * 150, 256); in RT_Bonus()
[all …]
/dports/games/quake2lnx/quake2-r0.16.2/src/game/
H A Dp_view.c481 if (ent->client->bonus_alpha > 0) in SV_CalcBlend()
482 SV_AddBlend (0.85, 0.7, 0.3, ent->client->bonus_alpha, ent->client->ps.blend); in SV_CalcBlend()
490 ent->client->bonus_alpha -= 0.1; in SV_CalcBlend()
491 if (ent->client->bonus_alpha < 0) in SV_CalcBlend()
492 ent->client->bonus_alpha = 0; in SV_CalcBlend()
/dports/games/quake2max/Quake2maX_0.45-src_unix/game/
H A Dp_view.c481 if (ent->client->bonus_alpha > 0) in SV_CalcBlend()
482 SV_AddBlend (0.85, 0.7, 0.3, ent->client->bonus_alpha, ent->client->ps.blend); in SV_CalcBlend()
490 ent->client->bonus_alpha -= 0.1; in SV_CalcBlend()
491 if (ent->client->bonus_alpha < 0) in SV_CalcBlend()
492 ent->client->bonus_alpha = 0; in SV_CalcBlend()
/dports/games/q2pro/q2pro/game/
H A Dp_view.c481 if (ent->client->bonus_alpha > 0) in SV_CalcBlend()
482 SV_AddBlend (0.85, 0.7, 0.3, ent->client->bonus_alpha, ent->client->ps.blend); in SV_CalcBlend()
490 ent->client->bonus_alpha -= 0.1; in SV_CalcBlend()
491 if (ent->client->bonus_alpha < 0) in SV_CalcBlend()
492 ent->client->bonus_alpha = 0; in SV_CalcBlend()
/dports/games/quake2-source/quake2-r0.16.2/src/game/
H A Dp_view.c481 if (ent->client->bonus_alpha > 0) in SV_CalcBlend()
482 SV_AddBlend (0.85, 0.7, 0.3, ent->client->bonus_alpha, ent->client->ps.blend); in SV_CalcBlend()
490 ent->client->bonus_alpha -= 0.1; in SV_CalcBlend()
491 if (ent->client->bonus_alpha < 0) in SV_CalcBlend()
492 ent->client->bonus_alpha = 0; in SV_CalcBlend()
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dp_view.c462 if (ent->client->bonus_alpha > 0) in SV_CalcBlend()
463 SV_AddBlend (0.85, 0.7, 0.3, ent->client->bonus_alpha, ent->client->ps.blend); in SV_CalcBlend()
471 ent->client->bonus_alpha -= 0.1; in SV_CalcBlend()
472 if (ent->client->bonus_alpha < 0) in SV_CalcBlend()
473 ent->client->bonus_alpha = 0; in SV_CalcBlend()
/dports/games/quetoo/quetoo-0.6.1/src/qmass/
H A Dp_view.c420 if(ent->client->bonus_alpha > 0) in SV_CalcBlend()
421 SV_AddBlend(0.85, 0.7, 0.3, ent->client->bonus_alpha, ent->client->ps.blend); in SV_CalcBlend()
429 ent->client->bonus_alpha -= 0.1; in SV_CalcBlend()
430 if(ent->client->bonus_alpha < 0) in SV_CalcBlend()
431 ent->client->bonus_alpha = 0; in SV_CalcBlend()
/dports/games/quetoo/quetoo-0.6.1/src/baseq2/
H A Dp_view.c442 if(ent->client->bonus_alpha > 0) in SV_CalcBlend()
443 SV_AddBlend(0.85, 0.7, 0.3, ent->client->bonus_alpha, ent->client->ps.blend); in SV_CalcBlend()
451 ent->client->bonus_alpha -= 0.1; in SV_CalcBlend()
452 if(ent->client->bonus_alpha < 0) in SV_CalcBlend()
453 ent->client->bonus_alpha = 0; in SV_CalcBlend()
/dports/games/q2p/Q2P-0.2-2006-12-31/game/
H A Dp_view.c481 if (ent->client->bonus_alpha > 0) in SV_CalcBlend()
482 SV_AddBlend (0.85, 0.7, 0.3, ent->client->bonus_alpha, ent->client->ps.blend); in SV_CalcBlend()
490 ent->client->bonus_alpha -= 0.1; in SV_CalcBlend()
491 if (ent->client->bonus_alpha < 0) in SV_CalcBlend()
492 ent->client->bonus_alpha = 0; in SV_CalcBlend()
/dports/games/r1q2/r1q2-8012_5/game/
H A Dp_view.c481 if (ent->client->bonus_alpha > 0) in SV_CalcBlend()
482 SV_AddBlend (0.85, 0.7, 0.3, ent->client->bonus_alpha, ent->client->ps.blend); in SV_CalcBlend()
490 ent->client->bonus_alpha -= 0.1f; in SV_CalcBlend()
491 if (ent->client->bonus_alpha < 0) in SV_CalcBlend()
492 ent->client->bonus_alpha = 0; in SV_CalcBlend()
/dports/games/egl/egl-0.3.1_9/game/
H A Dp_view.c481 if (ent->client->bonus_alpha > 0) in SV_CalcBlend()
482 SV_AddBlend (0.85f, 0.7f, 0.3f, ent->client->bonus_alpha, ent->client->ps.viewBlend); in SV_CalcBlend()
490 ent->client->bonus_alpha -= 0.1f; in SV_CalcBlend()
491 if (ent->client->bonus_alpha < 0) in SV_CalcBlend()
492 ent->client->bonus_alpha = 0; in SV_CalcBlend()
/dports/games/quake2-xatrix/quake2-xatrix-3.20/
H A Dp_view.c471 if (ent->client->bonus_alpha > 0) in SV_CalcBlend()
472 SV_AddBlend (0.85, 0.7, 0.3, ent->client->bonus_alpha, ent->client->ps.blend); in SV_CalcBlend()
480 ent->client->bonus_alpha -= 0.1; in SV_CalcBlend()
481 if (ent->client->bonus_alpha < 0) in SV_CalcBlend()
482 ent->client->bonus_alpha = 0; in SV_CalcBlend()
/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/
H A Dp_view.c481 if (ent->client->bonus_alpha > 0) in SV_CalcBlend()
482 SV_AddBlend (0.85, 0.7, 0.3, ent->client->bonus_alpha, ent->client->ps.blend); in SV_CalcBlend()
490 ent->client->bonus_alpha -= 0.1; in SV_CalcBlend()
491 if (ent->client->bonus_alpha < 0) in SV_CalcBlend()
492 ent->client->bonus_alpha = 0; in SV_CalcBlend()
/dports/games/quake2-source/quake2-r0.16.2/src/ctf/
H A Dp_view.c481 if (ent->client->bonus_alpha > 0) in SV_CalcBlend()
482 SV_AddBlend (0.85, 0.7, 0.3, ent->client->bonus_alpha, ent->client->ps.blend); in SV_CalcBlend()
490 ent->client->bonus_alpha -= 0.1; in SV_CalcBlend()
491 if (ent->client->bonus_alpha < 0) in SV_CalcBlend()
492 ent->client->bonus_alpha = 0; in SV_CalcBlend()
/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dp_view.c486 if (ent->client->bonus_alpha > 0) in SV_CalcBlend()
487 SV_AddBlend (0.85, 0.7, 0.3, ent->client->bonus_alpha, ent->client->ps.blend); in SV_CalcBlend()
495 ent->client->bonus_alpha -= 0.1; in SV_CalcBlend()
496 if (ent->client->bonus_alpha < 0) in SV_CalcBlend()
497 ent->client->bonus_alpha = 0; in SV_CalcBlend()
/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/
H A Dp_view.c481 if (ent->client->bonus_alpha > 0) in SV_CalcBlend()
482 SV_AddBlend (0.85, 0.7, 0.3, ent->client->bonus_alpha, ent->client->ps.blend); in SV_CalcBlend()
490 ent->client->bonus_alpha -= 0.1; in SV_CalcBlend()
491 if (ent->client->bonus_alpha < 0) in SV_CalcBlend()
492 ent->client->bonus_alpha = 0; in SV_CalcBlend()
/dports/games/quetoo/quetoo-0.6.1/src/ctf/
H A Dp_view.c442 if(ent->client->bonus_alpha > 0) in SV_CalcBlend()
443 SV_AddBlend(0.85, 0.7, 0.3, ent->client->bonus_alpha, ent->client->ps.blend); in SV_CalcBlend()
451 ent->client->bonus_alpha -= 0.1; in SV_CalcBlend()
452 if(ent->client->bonus_alpha < 0) in SV_CalcBlend()
453 ent->client->bonus_alpha = 0; in SV_CalcBlend()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/
H A Dp_view.c481 if (ent->client->bonus_alpha > 0) in SV_CalcBlend()
482 SV_AddBlend (0.85, 0.7, 0.3, ent->client->bonus_alpha, ent->client->ps.blend); in SV_CalcBlend()
490 ent->client->bonus_alpha -= 0.1; in SV_CalcBlend()
491 if (ent->client->bonus_alpha < 0) in SV_CalcBlend()
492 ent->client->bonus_alpha = 0; in SV_CalcBlend()
/dports/games/quetoo/quetoo-0.6.1/src/vanctf/
H A Dp_view.c443 if(ent->client->bonus_alpha > 0) in SV_CalcBlend()
444 SV_AddBlend(0.85, 0.7, 0.3, ent->client->bonus_alpha, ent->client->ps.blend); in SV_CalcBlend()
452 ent->client->bonus_alpha -= 0.1; in SV_CalcBlend()
453 if(ent->client->bonus_alpha < 0) in SV_CalcBlend()
454 ent->client->bonus_alpha = 0; in SV_CalcBlend()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/
H A Dp_view.c481 if (ent->client->bonus_alpha > 0) in SV_CalcBlend()
482 SV_AddBlend (0.85, 0.7, 0.3, ent->client->bonus_alpha, ent->client->ps.blend); in SV_CalcBlend()
490 ent->client->bonus_alpha -= 0.1; in SV_CalcBlend()
491 if (ent->client->bonus_alpha < 0) in SV_CalcBlend()
492 ent->client->bonus_alpha = 0; in SV_CalcBlend()
/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/
H A Dp_view.c481 if (ent->client->bonus_alpha > 0) in SV_CalcBlend()
482 SV_AddBlend (0.85, 0.7, 0.3, ent->client->bonus_alpha, ent->client->ps.blend); in SV_CalcBlend()
490 ent->client->bonus_alpha -= 0.1; in SV_CalcBlend()
491 if (ent->client->bonus_alpha < 0) in SV_CalcBlend()
492 ent->client->bonus_alpha = 0; in SV_CalcBlend()
/dports/games/quake2-rogue/quake2-rogue-3.20/
H A Dp_view.c521 if (ent->client->bonus_alpha > 0) in SV_CalcBlend()
522 SV_AddBlend (0.85, 0.7, 0.3, ent->client->bonus_alpha, ent->client->ps.blend); in SV_CalcBlend()
530 ent->client->bonus_alpha -= 0.1; in SV_CalcBlend()
531 if (ent->client->bonus_alpha < 0) in SV_CalcBlend()
532 ent->client->bonus_alpha = 0; in SV_CalcBlend()
/dports/games/quake2-lights/quake2-lights-1/lights/src/
H A Dp_view.c523 if (ent->client->bonus_alpha > 0) in SV_CalcBlend()
524 SV_AddBlend (0.85, 0.7, 0.3, ent->client->bonus_alpha, ent->client->ps.blend); in SV_CalcBlend()
532 ent->client->bonus_alpha -= 0.1; in SV_CalcBlend()
533 if (ent->client->bonus_alpha < 0) in SV_CalcBlend()
534 ent->client->bonus_alpha = 0; in SV_CalcBlend()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/
H A Dp_view.c507 if (ent->client->bonus_alpha > 0) in SV_CalcBlend()
508 SV_AddBlend (0.85, 0.7, 0.3, ent->client->bonus_alpha, ent->client->ps.blend); in SV_CalcBlend()
516 ent->client->bonus_alpha -= 0.1; in SV_CalcBlend()
517 if (ent->client->bonus_alpha < 0) in SV_CalcBlend()
518 ent->client->bonus_alpha = 0; in SV_CalcBlend()
/dports/games/qudos/QuDos-0.40.1-src/src/game/
H A Dp_view.c452 if (ent->client->bonus_alpha > 0) in SV_CalcBlend()
453 SV_AddBlend(0.85, 0.7, 0.3, ent->client->bonus_alpha, ent->client->ps.blend); in SV_CalcBlend()
461 ent->client->bonus_alpha -= 0.1; in SV_CalcBlend()
462 if (ent->client->bonus_alpha < 0) in SV_CalcBlend()
463 ent->client->bonus_alpha = 0; in SV_CalcBlend()

1234