/dports/games/libretro-snes9x/snes9x-73aa348/ |
H A D | snes9x.h | 135 bool8 InDMA; 201 bool8 SA1; 202 bool8 C4; 203 bool8 SDD1; 206 bool8 OBC1; 208 bool8 SRTC; 209 bool8 BS; 212 bool8 MSU1; 229 bool8 PAL; 240 bool8 Mute; [all …]
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H A D | netplay.h | 67 volatile bool8 Connected; 68 volatile bool8 SaidHello; 69 volatile bool8 Paused; 70 volatile bool8 Ready; 108 bool8 ClientPaused; 111 bool8 SyncByReset; 121 volatile bool8 Abort; 125 volatile bool8 Paused; 129 volatile bool8 Answer; 179 bool8 S9xNPInitialise (); [all …]
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H A D | memmap.h | 88 bool8 HiROM; 89 bool8 LoROM; 98 bool8 Init (void); 108 bool8 LoadROM (const char *); 109 bool8 LoadROMInt (int32); 112 bool8 LoadMultiCartInt (); 113 bool8 LoadSufamiTurbo (); 114 bool8 LoadBSCart (); 115 bool8 LoadGNEXT (); 119 bool8 LoadSRTC (void); [all …]
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H A D | cheats.h | 18 bool8 conditional; 19 bool8 cond_true; 21 bool8 enabled; 27 bool8 enabled; 34 bool8 enabled; 83 bool8 S9xLoadCheatFile (const char *filename); 84 bool8 S9xSaveCheatFile (const char *filename); 94 void S9xSearchForChange (SCheatData *, S9xCheatComparisonType, S9xCheatDataSize, bool8, bool8); 95 …d S9xSearchForValue (SCheatData *, S9xCheatComparisonType, S9xCheatDataSize, uint32, bool8, bool8); 96 void S9xSearchForAddress (SCheatData *, S9xCheatComparisonType, S9xCheatDataSize, uint32, bool8); [all …]
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/dports/emulators/snes9x-gtk/snes9x-1.54.1/ |
H A D | snes9x.h | 304 bool8 InDMA; 305 bool8 InHDMA; 360 bool8 SA1; 361 bool8 C4; 362 bool8 SDD1; 365 bool8 OBC1; 367 bool8 SRTC; 368 bool8 BS; 386 bool8 PAL; 397 bool8 Mute; [all …]
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H A D | netplay.h | 238 volatile bool8 Connected; 239 volatile bool8 SaidHello; 240 volatile bool8 Paused; 241 volatile bool8 Ready; 279 bool8 ClientPaused; 282 bool8 SyncByReset; 292 volatile bool8 Abort; 296 volatile bool8 Paused; 300 volatile bool8 Answer; 350 bool8 S9xNPInitialise (); [all …]
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H A D | memmap.h | 262 bool8 HiROM; 263 bool8 LoROM; 272 bool8 Init (void); 281 bool8 LoadROM (const char *); 282 bool8 LoadROMInt (int32); 285 bool8 LoadMultiCartInt (); 286 bool8 LoadSufamiTurbo (); 287 bool8 LoadSameGame (); 288 bool8 LoadGNEXT (); 292 bool8 LoadSRTC (void); [all …]
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H A D | cheats.h | 192 bool8 enabled; 193 bool8 saved; 250 void S9xAddCheat (bool8, bool8, uint32, uint8); 253 bool8 S9xLoadCheatFile (const char *); 254 bool8 S9xSaveCheatFile (const char *); 257 void S9xSearchForChange (SCheatData *, S9xCheatComparisonType, S9xCheatDataSize, bool8, bool8); 258 …d S9xSearchForValue (SCheatData *, S9xCheatComparisonType, S9xCheatDataSize, uint32, bool8, bool8); 259 void S9xSearchForAddress (SCheatData *, S9xCheatComparisonType, S9xCheatDataSize, uint32, bool8); 264 const char * S9xGoldFingerToRaw (const char *, uint32 &, bool8 &, uint8 &, uint8 bytes[3]);
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/dports/games/libretro-snes9x2010/snes9x2010-714b1c8/src/ |
H A D | snes9x.h | 304 bool8 InDMA; 305 bool8 InHDMA; 353 bool8 SA1; 354 bool8 C4; 355 bool8 SDD1; 358 bool8 OBC1; 360 bool8 SRTC; 361 bool8 BS; 377 bool8 PAL; 385 bool8 Mute; [all …]
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H A D | ppu.h | 295 bool8 OBJChanged; 297 bool8 Interlace; 299 bool8 PseudoHires; 326 bool8 High; 406 bool8 CGFLIP; 407 bool8 RenderSub; 410 bool8 OBJAddition; 413 bool8 Mode7HFlip; 414 bool8 Mode7VFlip; 415 bool8 BGMosaic[4]; [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/icb/ |
H A D | global_switches.h | 62 bool8 debugging_and_console; 66 bool8 mega_hilite; 67 bool8 texturedActors; 68 bool8 litActors; 69 bool8 polyActors; 70 bool8 wireframeActors; 72 bool8 speechLineNumbers; 73 bool8 joystickVibration; 74 bool8 socket_watch; 77 bool8 mega_timer; [all …]
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H A D | object_structs.h | 260 bool8 bulletOn; 267 bool8 pushed; 271 bool8 custom; 282 bool8 on_players_floor; 306 bool8 on_stairs; 317 bool8 y_locked; 325 bool8 Fetch_custom(); 327 bool8 Is_crouched(); 426 bool8 auto_panning; 429 bool8 camera_held; [all …]
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H A D | options_manager_pc.h | 61 bool8 m_logoAttached; 65 bool8 m_movieBackdrop; 67 bool8 m_loopingMovie; 255 bool8 visible; 355 bool8 m_editing; 356 bool8 m_defaultWiper; 373 bool8 m_configLimiter; 389 bool8 m_lastLineDisplayed; 443 bool8 AnimateThoseBrackets(bool8 forwards); 444 bool8 AnimateBracketsToBox(bool8 forwards, uint32 surface_id = working_buffer_id); [all …]
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H A D | line_of_sight.h | 110 inline void SetCanSeeInDarkFlag(uint32 nID, bool8 bState); 113 inline void SetNeverInShadowFlag(uint32 nID, bool8 bState); 116 inline void ShadowsOnOff(bool8 bState) { m_bHandleShadows = bState; } in ShadowsOnOff() 119 …bool8 ObjectToObject(uint32 nObserverID, uint32 nTargetID, _barrier_ray_type eRayType, bool8 bCanS… 122 inline bool8 LineOfSight(uint32 nObserverID, uint32 nTargetID); 131 bool8 FailingOnHeight() const { return (m_bFailingOnHeight); } in FailingOnHeight() 152 bool8 m_bHandleShadows; // Turns shadow handling on/off. 164 inline void SetPackedBit(uint8 *pnArray, uint32 i, uint32 j, bool8 bValue); 165 inline bool8 GetPackedBit(uint8 *pnArray, uint32 i, uint32 j) const; 193 inline void _line_of_sight::SetCanSeeInDarkFlag(uint32 nID, bool8 bState) { in SetCanSeeInDarkFlag() [all …]
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H A D | player.h | 163 bool8 stepped_on_step; 321 bool8 crouch; 323 bool8 forward_lock; 325 bool8 remora_lock; 326 bool8 interact_lock; 327 bool8 fire_lock; 328 bool8 inv_lock; 330 bool8 has_weapon; 336 bool8 player_exists; 337 bool8 haveCamera; [all …]
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H A D | cluster_manager_pc.h | 57 bool8 m_multipleCDDrives; 68 bool8 m_minimumInstall; 82 bool8 m_installDone; 104 bool8 AreWeRunningAMinimumInstall() { return m_minimumInstall; } in AreWeRunningAMinimumInstall() 107 bool8 CheckDiscInsertedWithCancel(MISSION_ID mission); 111 bool8 StartMissionInstall(MISSION_ID mission); 112 bool8 InstallMission(); 125 bool8 IsMissionDataInstalled(MISSION_ID &m); 128 bool8 CheckForCD(int32 number); 130 bool8 MissingCDWithCancel(int32 number); [all …]
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H A D | icon_menu.h | 96 bool8 CycleIconMenu(const _input &sKeyboardState); 108 …void Activate(const _icon_list *pIconList, const _icon_menu_duplicates &sDuplicates, bool8 bAllowE… 114 bool8 IsActive() const { return ((m_eIconMenuGameState == ACTIVE) ? TRUE8 : FALSE8); } in IsActive() 117 bool8 IsHolding() const { return (m_bValidSelection); } in IsHolding() 125 bool8 IsAdding() const; 176 bool8 m_bValidSelection; // Gets set true when a selection is made and false when it is read. 177 bool8 m_nKeyLock; // Stops key-repeat. 178 bool8 m_bHighlightVisible; // Whether or not the highlight is visible on the selected icon. 179 bool8 m_bAllowEscape; // Allows backstep to escape from the menu if true. 181 bool8 m_bWiderThanScreen; // Set to true when the icons won't all fit on the screen. [all …]
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H A D | sound_logic_entry.h | 57 void Initialise(uint32 nID, bool8 bFull = TRUE8); 61 inline bool8 HeardSound(); 63 bool8 HeardThis(const char *pcSoundID); 64 void SetSuspendedFlag(bool8 bSuspend) { in SetSuspendedFlag() 73 bool8 AddSoundRegistration(const char *pcSoundID); 85 …bool8 m_bHeardSomething; // Gets set to true when there is a sound ev… 87 …bool8 m_bSuspended; // Set true when mega is suspended from this… 97 inline bool8 _sound_logic_entry::HeardSound() { return (m_bHeardSomething); } in HeardSound()
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/dports/games/libretro-snes9x/snes9x-73aa348/macosx/ |
H A D | mac-cart.h | 24 bool8 NavOpenROMImage (FSRef *); 25 bool8 NavBeginOpenROMImageSheet (WindowRef, CFStringRef); 26 bool8 NavEndOpenROMImageSheet (FSRef *); 27 bool8 NavBeginChooseFolderSheet (WindowRef); 28 bool8 NavEndChooseFolderSheet (FSRef *); 29 bool8 NavFreezeTo (char *); 30 bool8 NavDefrostFrom (char *); 31 bool8 NavRecordMovieTo (char *); 32 bool8 NavPlayMovieFrom (char *); 33 bool8 NavQTMovieRecordTo (char *);
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H A D | mac-snes9x.h | 61 bool8 SNES9X_OpenCart (FSRef *); 62 bool8 SNES9X_OpenMultiCart (void); 63 bool8 SNES9X_Freeze (void); 64 bool8 SNES9X_FreezeTo (void); 65 bool8 SNES9X_Defrost (void); 66 bool8 SNES9X_DefrostFrom (void); 67 bool8 SNES9X_RecordMovie (void); 68 bool8 SNES9X_PlayMovie (void); 69 bool8 SNES9X_QTMovieRecord (void);
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H A D | mac-os.h | 100 bool8 benchmark; 101 bool8 glForceNoTextureRectangle; 102 bool8 glUseClientStrageApple; 103 bool8 glUseTexturePriority; 111 extern volatile bool8 running, s9xthreadrunning; 112 extern volatile bool8 eventQueued, windowExtend; 129 extern bool8 finished, cartOpen, 131 extern bool8 fullscreen, autoRes, 138 extern bool8 macSoundLagEnable; 145 extern bool8 macQTRecord; [all …]
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/dports/emulators/snes9x-gtk/snes9x-1.54.1/macosx/ |
H A D | mac-cart.h | 198 bool8 NavOpenROMImage (FSRef *); 199 bool8 NavBeginOpenROMImageSheet (WindowRef, CFStringRef); 200 bool8 NavEndOpenROMImageSheet (FSRef *); 201 bool8 NavBeginChooseFolderSheet (WindowRef); 202 bool8 NavEndChooseFolderSheet (FSRef *); 203 bool8 NavFreezeTo (char *); 204 bool8 NavDefrostFrom (char *); 205 bool8 NavRecordMovieTo (char *); 206 bool8 NavPlayMovieFrom (char *); 207 bool8 NavQTMovieRecordTo (char *);
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H A D | mac-snes9x.h | 235 bool8 SNES9X_OpenCart (FSRef *); 236 bool8 SNES9X_OpenMultiCart (void); 237 bool8 SNES9X_Freeze (void); 238 bool8 SNES9X_FreezeTo (void); 239 bool8 SNES9X_Defrost (void); 240 bool8 SNES9X_DefrostFrom (void); 241 bool8 SNES9X_RecordMovie (void); 242 bool8 SNES9X_PlayMovie (void); 243 bool8 SNES9X_QTMovieRecord (void);
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H A D | mac-os.h | 274 bool8 benchmark; 275 bool8 glForceNoTextureRectangle; 276 bool8 glUseClientStrageApple; 277 bool8 glUseTexturePriority; 284 extern volatile bool8 running, s9xthreadrunning; 285 extern volatile bool8 eventQueued, windowExtend; 302 extern bool8 finished, cartOpen, 304 extern bool8 fullscreen, autoRes, 311 extern bool8 macSoundLagEnable; 318 extern bool8 macQTRecord; [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/icb/sound/ |
H A D | music_manager.h | 52 bool8 m_paused; 64 bool8 UpdateMusic(); 66 bool8 LoadMusic(const char *clusterName, uint32 byteOffsetToWav, int32 vol = 128); 67 bool8 StartMusic(const char *clusterName, uint32 byteOffsetToWav, int32 vol = 128); 68 bool8 PlayMusic(); 70 void SetMusicPausedStatus(bool8 p = TRUE8); 73 bool8 IsPlaying(); 74 bool8 IsPaused() { return m_paused; } in IsPaused() 78 bool8 OpenMusic(Common::SeekableReadStream *stream);
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