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Searched refs:bootleg_draw_sprites (Results 1 – 13 of 13) sorted by relevance

/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/vidhrdw/
H A Dcombatsc.c593 static void bootleg_draw_sprites( struct osd_bitmap *bitmap, const unsigned char *source, int circu… in bootleg_draw_sprites() function
660 bootleg_draw_sprites( bitmap, combasc_page[0], 0 ); in combascb_vh_screenrefresh()
662 bootleg_draw_sprites( bitmap, combasc_page[1], 1 ); in combascb_vh_screenrefresh()
667 bootleg_draw_sprites( bitmap, combasc_page[0], 0 ); in combascb_vh_screenrefresh()
669 bootleg_draw_sprites( bitmap, combasc_page[1], 1 ); in combascb_vh_screenrefresh()
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/
H A Dcombatsc_vidhrdw.c600 static void bootleg_draw_sprites( struct mame_bitmap *bitmap, const struct rectangle *cliprect, con… in bootleg_draw_sprites() function
661 bootleg_draw_sprites( bitmap,cliprect, combasc_page[0], 0 ); in VIDEO_UPDATE()
663 bootleg_draw_sprites( bitmap,cliprect, combasc_page[1], 1 ); in VIDEO_UPDATE()
668 bootleg_draw_sprites( bitmap,cliprect, combasc_page[0], 0 ); in VIDEO_UPDATE()
670 bootleg_draw_sprites( bitmap,cliprect, combasc_page[1], 1 ); in VIDEO_UPDATE()
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/
H A Dcombatsc_vidhrdw.c600 static void bootleg_draw_sprites( struct mame_bitmap *bitmap, const struct rectangle *cliprect, con… in bootleg_draw_sprites() function
661 bootleg_draw_sprites( bitmap,cliprect, combasc_page[0], 0 ); in VIDEO_UPDATE()
663 bootleg_draw_sprites( bitmap,cliprect, combasc_page[1], 1 ); in VIDEO_UPDATE()
668 bootleg_draw_sprites( bitmap,cliprect, combasc_page[0], 0 ); in VIDEO_UPDATE()
670 bootleg_draw_sprites( bitmap,cliprect, combasc_page[1], 1 ); in VIDEO_UPDATE()
/dports/emulators/mess/mame-mame0226/src/mame/video/
H A Dcombatsc.cpp492 void combatsc_state::bootleg_draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect, const u… in bootleg_draw_sprites() function in combatsc_state
553 bootleg_draw_sprites(bitmap,cliprect, m_page[0], 0); in screen_update_combatscb()
555 bootleg_draw_sprites(bitmap,cliprect, m_page[1], 1); in screen_update_combatscb()
560 bootleg_draw_sprites(bitmap,cliprect, m_page[0], 0); in screen_update_combatscb()
562 bootleg_draw_sprites(bitmap,cliprect, m_page[1], 1); in screen_update_combatscb()
H A Dkaneko_spr.h57 …void bootleg_draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, u16* spriteram16, int s…
H A Dkaneko_spr.cpp604 void kaneko16_sprite_device::bootleg_draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, … in bootleg_draw_sprites() function in kaneko16_sprite_device
/dports/emulators/mame/mame-mame0226/src/mame/video/
H A Dcombatsc.cpp492 void combatsc_state::bootleg_draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect, const u… in bootleg_draw_sprites() function in combatsc_state
553 bootleg_draw_sprites(bitmap,cliprect, m_page[0], 0); in screen_update_combatscb()
555 bootleg_draw_sprites(bitmap,cliprect, m_page[1], 1); in screen_update_combatscb()
560 bootleg_draw_sprites(bitmap,cliprect, m_page[0], 0); in screen_update_combatscb()
562 bootleg_draw_sprites(bitmap,cliprect, m_page[1], 1); in screen_update_combatscb()
H A Dkaneko_spr.h57 …void bootleg_draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, u16* spriteram16, int s…
H A Dkaneko_spr.cpp604 void kaneko16_sprite_device::bootleg_draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, … in bootleg_draw_sprites() function in kaneko16_sprite_device
/dports/emulators/mess/mame-mame0226/src/mame/includes/
H A Dcombatsc.h122 …void bootleg_draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect, const uint8_t *source,…
/dports/emulators/mame/mame-mame0226/src/mame/includes/
H A Dcombatsc.h122 …void bootleg_draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect, const uint8_t *source,…
/dports/emulators/mess/mame-mame0226/src/mame/drivers/
H A Dexpro02.cpp401 m_kaneko_spr->bootleg_draw_sprites(bitmap,cliprect, m_spriteram, m_spriteram.bytes()); in screen_update_zipzap()
/dports/emulators/mame/mame-mame0226/src/mame/drivers/
H A Dexpro02.cpp401 m_kaneko_spr->bootleg_draw_sprites(bitmap,cliprect, m_spriteram, m_spriteram.bytes()); in screen_update_zipzap()