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Searched refs:borderAlpha_l (Results 1 – 3 of 3) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/graphics/
H A DVectorRendererSpec.cpp3413 const uint8 borderAlpha_l = 63; local
3430 …areAlg(x1, y1, r, w, h, color, fill_m, borderAlpha_t, borderAlpha_r, borderAlpha_b, borderAlpha_l);
3444 const uint8 borderAlpha_l = 63; local
3462 …lgClip(x1, y1, r, w, h, color, fill_m, borderAlpha_t, borderAlpha_r, borderAlpha_b, borderAlpha_l);
4220 const uint8 borderAlpha_l = 63; local
4229 …areAlg(x1, y1, r, w, h, color, fill_m, borderAlpha_t, borderAlpha_r, borderAlpha_b, borderAlpha_l);
/dports/games/libretro-scummvm/scummvm-7b1e929/graphics/
H A DVectorRendererSpec.cpp3340 const uint8 borderAlpha_l = 63; local
3357 …areAlg(x1, y1, r, w, h, color, fill_m, borderAlpha_t, borderAlpha_r, borderAlpha_b, borderAlpha_l);
3371 const uint8 borderAlpha_l = 63; local
3389 …lgClip(x1, y1, r, w, h, color, fill_m, borderAlpha_t, borderAlpha_r, borderAlpha_b, borderAlpha_l);
4141 const uint8 borderAlpha_l = 63; local
4150 …areAlg(x1, y1, r, w, h, color, fill_m, borderAlpha_t, borderAlpha_r, borderAlpha_b, borderAlpha_l);
/dports/games/residualvm/residualvm-0.3.1/graphics/
H A DVectorRendererSpec.cpp3342 const uint8 borderAlpha_l = 63; local
3359 …areAlg(x1, y1, r, w, h, color, fill_m, borderAlpha_t, borderAlpha_r, borderAlpha_b, borderAlpha_l);
3373 const uint8 borderAlpha_l = 63; local
3391 …lgClip(x1, y1, r, w, h, color, fill_m, borderAlpha_t, borderAlpha_r, borderAlpha_b, borderAlpha_l);
4117 const uint8 borderAlpha_l = 63; local
4126 …areAlg(x1, y1, r, w, h, color, fill_m, borderAlpha_t, borderAlpha_r, borderAlpha_b, borderAlpha_l);