Searched refs:borderAlpha_l (Results 1 – 3 of 3) sorted by relevance
/dports/games/scummvm/scummvm-2.5.1/graphics/ |
H A D | VectorRendererSpec.cpp | 3413 const uint8 borderAlpha_l = 63; local 3430 …areAlg(x1, y1, r, w, h, color, fill_m, borderAlpha_t, borderAlpha_r, borderAlpha_b, borderAlpha_l); 3444 const uint8 borderAlpha_l = 63; local 3462 …lgClip(x1, y1, r, w, h, color, fill_m, borderAlpha_t, borderAlpha_r, borderAlpha_b, borderAlpha_l); 4220 const uint8 borderAlpha_l = 63; local 4229 …areAlg(x1, y1, r, w, h, color, fill_m, borderAlpha_t, borderAlpha_r, borderAlpha_b, borderAlpha_l);
|
/dports/games/libretro-scummvm/scummvm-7b1e929/graphics/ |
H A D | VectorRendererSpec.cpp | 3340 const uint8 borderAlpha_l = 63; local 3357 …areAlg(x1, y1, r, w, h, color, fill_m, borderAlpha_t, borderAlpha_r, borderAlpha_b, borderAlpha_l); 3371 const uint8 borderAlpha_l = 63; local 3389 …lgClip(x1, y1, r, w, h, color, fill_m, borderAlpha_t, borderAlpha_r, borderAlpha_b, borderAlpha_l); 4141 const uint8 borderAlpha_l = 63; local 4150 …areAlg(x1, y1, r, w, h, color, fill_m, borderAlpha_t, borderAlpha_r, borderAlpha_b, borderAlpha_l);
|
/dports/games/residualvm/residualvm-0.3.1/graphics/ |
H A D | VectorRendererSpec.cpp | 3342 const uint8 borderAlpha_l = 63; local 3359 …areAlg(x1, y1, r, w, h, color, fill_m, borderAlpha_t, borderAlpha_r, borderAlpha_b, borderAlpha_l); 3373 const uint8 borderAlpha_l = 63; local 3391 …lgClip(x1, y1, r, w, h, color, fill_m, borderAlpha_t, borderAlpha_r, borderAlpha_b, borderAlpha_l); 4117 const uint8 borderAlpha_l = 63; local 4126 …areAlg(x1, y1, r, w, h, color, fill_m, borderAlpha_t, borderAlpha_r, borderAlpha_b, borderAlpha_l);
|