Searched refs:boss_obj (Results 1 – 2 of 2) sorted by relevance
1110 const auto &&boss_obj = *guarded_boss_obj; in multi_do_boss_teleport()1111 if ((boss_obj->type != OBJ_ROBOT) || !(Robot_info[get_robot_id(boss_obj)].boss_flag)) in multi_do_boss_teleport()1129 digi_kill_sound_linked_to_object( boss_obj); in multi_do_boss_teleport()1130 boss_link_see_sound(boss_obj); in multi_do_boss_teleport()1136 multi_delete_controlled_robot(boss_obj); in multi_do_boss_teleport()1154 const auto &&boss_obj = *guarded_boss_obj; in multi_do_boss_cloak()1155 if (boss_obj->type != OBJ_ROBOT || !Robot_info[get_robot_id(boss_obj)].boss_flag) in multi_do_boss_cloak()1165 boss_obj->ctype.ai_info.CLOAKED = 1; in multi_do_boss_cloak()1180 if (boss_obj.type != OBJ_ROBOT || !Robot_info[get_robot_id(boss_obj)].boss_flag) in multi_do_boss_start_gate()1199 if (boss_obj.type != OBJ_ROBOT || !Robot_info[get_robot_id(boss_obj)].boss_flag) in multi_do_boss_stop_gate()[all …]
1047 object *boss_obj; in multi_do_boss_actions() local1067 boss_obj = &Objects[boss_objnum]; in multi_do_boss_actions()1069 if ((boss_obj->type != OBJ_ROBOT) || !(Robot_info[boss_obj->id].boss_flag)) in multi_do_boss_actions()1096 compute_segment_center(&boss_obj->pos, &Segments[teleport_segnum]); in multi_do_boss_actions()1097 obj_relink(boss_obj-Objects, teleport_segnum); in multi_do_boss_actions()1101 vm_vector_2_matrix(&boss_obj->orient, &boss_dir, NULL, NULL); in multi_do_boss_actions()1104 digi_kill_sound_linked_to_object( boss_obj-Objects); in multi_do_boss_actions()1106 Ai_local_info[boss_obj-Objects].next_fire = 0; in multi_do_boss_actions()1108 if (boss_obj->ctype.ai_info.REMOTE_OWNER == Player_num) in multi_do_boss_actions()1116 boss_obj->ctype.ai_info.REMOTE_SLOT_NUM = 0; // Available immediately! in multi_do_boss_actions()[all …]