/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/mission/ |
H A D | missiontraining.h | 39 int bottom_bg_offset; variable
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H A D | missiontraining.cpp | 157 bottom_bg_offset = offset; in initBottomBgOffset() 337 renderBitmap(directives_bottom.first_frame, bx, by + bottom_bg_offset); in render()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/mission/ |
H A D | missiontraining.h | 38 int bottom_bg_offset; variable
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H A D | missiontraining.cpp | 146 bottom_bg_offset = offset; in initBottomBgOffset() 331 renderBitmap(directives_bottom.first_frame, bx, by + bottom_bg_offset); in render()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/ |
H A D | hudescort.h | 50 int bottom_bg_offset; variable
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H A D | hudsquadmsg.h | 178 int bottom_bg_offset; variable
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H A D | hudparse.cpp | 1760 int bottom_bg_offset = 0; in load_gauge_escort_view() local 1826 stuff_int(&bottom_bg_offset); in load_gauge_escort_view() 1862 hud_gauge->initBottomBgOffset(bottom_bg_offset); in load_gauge_escort_view() 3263 int bottom_bg_offset = 0; in load_gauge_squad_message() local 3323 stuff_int(&bottom_bg_offset); in load_gauge_squad_message() 3339 hud_gauge->initBottomBgOffset(bottom_bg_offset); in load_gauge_squad_message() 3621 int bottom_bg_offset = 0; in load_gauge_directives() local 3665 stuff_int(&bottom_bg_offset); in load_gauge_directives() 3674 hud_gauge->initBottomBgOffset(bottom_bg_offset); in load_gauge_directives() 4040 int bottom_bg_offset = 0; in load_gauge_damage() local [all …]
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H A D | hudescort.cpp | 107 bottom_bg_offset = offset; in initBottomBgOffset() 284 renderBitmap(Escort_gauges[2].first_frame, x, y + bottom_bg_offset); in render()
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H A D | hud.h | 464 int bottom_bg_offset; variable
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H A D | hudsquadmsg.cpp | 2501 bottom_bg_offset = offset; in initBottomBgOffset() 2704 renderBitmap(Mbox_gauge[2].first_frame, bx, by + bottom_bg_offset); in render()
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H A D | hud.cpp | 1990 bottom_bg_offset = offset; in initBottomBgOffset() 2257 renderBitmap(damage_bottom.first_frame, last_bx, last_by + bottom_bg_offset); in render()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/ |
H A D | hudescort.h | 50 int bottom_bg_offset; variable
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H A D | hudsquadmsg.h | 178 int bottom_bg_offset; variable
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H A D | hudparse.cpp | 1664 int bottom_bg_offset = 0; in load_gauge_escort_view() local 1726 stuff_int(&bottom_bg_offset); in load_gauge_escort_view() 1754 hud_gauge->initBottomBgOffset(bottom_bg_offset); in load_gauge_escort_view() 3246 int bottom_bg_offset = 0; in load_gauge_squad_message() local 3303 stuff_int(&bottom_bg_offset); in load_gauge_squad_message() 3319 hud_gauge->initBottomBgOffset(bottom_bg_offset); in load_gauge_squad_message() 3627 int bottom_bg_offset = 0; in load_gauge_directives() local 3668 stuff_int(&bottom_bg_offset); in load_gauge_directives() 3677 hud_gauge->initBottomBgOffset(bottom_bg_offset); in load_gauge_directives() 4074 int bottom_bg_offset = 0; in load_gauge_damage() local [all …]
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H A D | hudescort.cpp | 181 bottom_bg_offset = offset; in initBottomBgOffset() 335 renderBitmap(Escort_gauges[2].first_frame, x, y + bottom_bg_offset); in render()
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H A D | hud.h | 432 int bottom_bg_offset; variable
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H A D | hudsquadmsg.cpp | 2516 bottom_bg_offset = offset; in initBottomBgOffset() 2719 renderBitmap(Mbox_gauge[2].first_frame, bx, by + bottom_bg_offset); in render()
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H A D | hud.cpp | 1991 bottom_bg_offset = offset; in initBottomBgOffset() 2207 renderBitmap(damage_bottom.first_frame, bx, by + bottom_bg_offset); in render()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/patches/ |
H A D | colonial_hud.patch | 673 + bottom_bg_offset = offset; 768 + int bottom_bg_offset; 824 + bottom_bg_offset = offset; 868 + int bottom_bg_offset; 1004 + int bottom_bg_offset = 0; 1213 + int bottom_bg_offset = 0; 1243 + int bottom_bg_offset = 0; 1410 + int bottom_bg_offset = 0; 2361 + bottom_bg_offset = offset; 2384 + int bottom_bg_offset; [all …]
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