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Searched refs:boundW (Results 1 – 7 of 7) sorted by relevance

/dports/games/lwjgl/lwjgl-2df01dd/src/java/org/lwjgl/test/opengl/sprites/
H A DSpriteShootout.java446 final float boundW = SCREEN_WIDTH - ballRadius; in animate() local
457 } else if ( x > boundW ) { in animate()
458 x = boundW; in animate()
H A DSpriteShootoutMapped.java527 final float boundW = SCREEN_WIDTH - ballRadius; in animate() local
540 } else if ( x > boundW ) { in animate()
541 x = boundW; in animate()
/dports/x11-toolkits/tktable/Tktable2.10/generic/
H A DtkTable.c1723 numBytes, new, boundW, boundH, maxW, maxH, cellType, in TableDisplay() local
1746 boundW = Tk_Width(tkwin) - tablePtr->highlightWidth; in TableDisplay()
1752 invalidWidth = MIN(tablePtr->invalidWidth, MAX(1, boundW-invalidX)); in TableDisplay()
1875 if (width > boundW-x) { width = boundW-x; } in TableDisplay()
/dports/x11-toolkits/p5-Tk-TableMatrix/Tk-TableMatrix-1.26/pTk/mTk/Tktable800/
H A DtkTable.c1685 numBytes, new, boundW, boundH, maxW, maxH, cellType, in TableDisplay() local
1704 boundW = Tk_Width(tkwin) - tablePtr->highlightWidth; in TableDisplay()
1710 invalidWidth = MIN(tablePtr->invalidWidth, MAX(1, boundW-invalidX)); in TableDisplay()
1830 if (width > boundW-x) { width = boundW-x; } in TableDisplay()
/dports/x11-toolkits/p5-Tk-TableMatrix/Tk-TableMatrix-1.26/pTk/mTk/Tktable/
H A DtkTable.c1685 numBytes, new, boundW, boundH, maxW, maxH, cellType, in TableDisplay() local
1704 boundW = Tk_Width(tkwin) - tablePtr->highlightWidth; in TableDisplay()
1710 invalidWidth = MIN(tablePtr->invalidWidth, MAX(1, boundW-invalidX)); in TableDisplay()
1830 if (width > boundW-x) { width = boundW-x; } in TableDisplay()
/dports/x11-toolkits/p5-Tk-TableMatrix/Tk-TableMatrix-1.26/pTk/
H A DtkTable.c1685 numBytes, new, boundW, boundH, maxW, maxH, cellType, in TableDisplay() local
1704 boundW = Tk_Width(tkwin) - tablePtr->highlightWidth; in TableDisplay()
1710 invalidWidth = MIN(tablePtr->invalidWidth, MAX(1, boundW-invalidX)); in TableDisplay()
1830 if (width > boundW-x) { width = boundW-x; } in TableDisplay()
/dports/games/hex-a-hop/hex-a-hop-1.1.0/src/
H A Dhex_puzzzle.cpp2499 int boundW = mapBG->w; in Render() local
2501 boundW = MIN(boundW, (mapRightBound+4) * TILE_W2 - TILE_W1); in Render()
2504 if (src.x+src.w > boundW) in Render()
2506 int diff = src.x+src.w - boundW; in Render()