Searched refs:boundW (Results 1 – 7 of 7) sorted by relevance
/dports/games/lwjgl/lwjgl-2df01dd/src/java/org/lwjgl/test/opengl/sprites/ |
H A D | SpriteShootout.java | 446 final float boundW = SCREEN_WIDTH - ballRadius; in animate() local 457 } else if ( x > boundW ) { in animate() 458 x = boundW; in animate()
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H A D | SpriteShootoutMapped.java | 527 final float boundW = SCREEN_WIDTH - ballRadius; in animate() local 540 } else if ( x > boundW ) { in animate() 541 x = boundW; in animate()
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/dports/x11-toolkits/tktable/Tktable2.10/generic/ |
H A D | tkTable.c | 1723 numBytes, new, boundW, boundH, maxW, maxH, cellType, in TableDisplay() local 1746 boundW = Tk_Width(tkwin) - tablePtr->highlightWidth; in TableDisplay() 1752 invalidWidth = MIN(tablePtr->invalidWidth, MAX(1, boundW-invalidX)); in TableDisplay() 1875 if (width > boundW-x) { width = boundW-x; } in TableDisplay()
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/dports/x11-toolkits/p5-Tk-TableMatrix/Tk-TableMatrix-1.26/pTk/mTk/Tktable800/ |
H A D | tkTable.c | 1685 numBytes, new, boundW, boundH, maxW, maxH, cellType, in TableDisplay() local 1704 boundW = Tk_Width(tkwin) - tablePtr->highlightWidth; in TableDisplay() 1710 invalidWidth = MIN(tablePtr->invalidWidth, MAX(1, boundW-invalidX)); in TableDisplay() 1830 if (width > boundW-x) { width = boundW-x; } in TableDisplay()
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/dports/x11-toolkits/p5-Tk-TableMatrix/Tk-TableMatrix-1.26/pTk/mTk/Tktable/ |
H A D | tkTable.c | 1685 numBytes, new, boundW, boundH, maxW, maxH, cellType, in TableDisplay() local 1704 boundW = Tk_Width(tkwin) - tablePtr->highlightWidth; in TableDisplay() 1710 invalidWidth = MIN(tablePtr->invalidWidth, MAX(1, boundW-invalidX)); in TableDisplay() 1830 if (width > boundW-x) { width = boundW-x; } in TableDisplay()
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/dports/x11-toolkits/p5-Tk-TableMatrix/Tk-TableMatrix-1.26/pTk/ |
H A D | tkTable.c | 1685 numBytes, new, boundW, boundH, maxW, maxH, cellType, in TableDisplay() local 1704 boundW = Tk_Width(tkwin) - tablePtr->highlightWidth; in TableDisplay() 1710 invalidWidth = MIN(tablePtr->invalidWidth, MAX(1, boundW-invalidX)); in TableDisplay() 1830 if (width > boundW-x) { width = boundW-x; } in TableDisplay()
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/dports/games/hex-a-hop/hex-a-hop-1.1.0/src/ |
H A D | hex_puzzzle.cpp | 2499 int boundW = mapBG->w; in Render() local 2501 boundW = MIN(boundW, (mapRightBound+4) * TILE_W2 - TILE_W1); in Render() 2504 if (src.x+src.w > boundW) in Render() 2506 int diff = src.x+src.w - boundW; in Render()
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