Searched refs:bplres (Results 1 – 9 of 9) sorted by relevance
157 static int bplres, adjusted_bplres; variable276 res_shift = lores_shift - bplres; in pfield_init_linetoscr()278 ddf_left <<= bplres; in pfield_init_linetoscr()835 int diff = RES_HIRES - bplres; in draw_sprites_aga()846 if (bplres == 1) in draw_sprites_ecs()863 if (bplres == 1) in draw_sprites_ecs()1128 bplres = dp_for_drawing->bplres; in pfield_expand_dp_bplcon()1292 if (bplres == RES_LORES && ! curr_gfx->lores) in pfield_draw_line()
1159 thisline_decision.bplres = toscr_res; in finish_final_fetch()1513 int bplres = GET_RES (bplcon0); in do_sprite_collisions() local1514 hwres_t ddf_left = thisline_decision.plfleft * 2 << bplres; in do_sprite_collisions()1548 offs = ((j << bplres) >> sprite_buffer_res) - ddf_left; in do_sprite_collisions()1831 thisline_decision.bplres = RES_LORES; in finish_decisions()
186 uae_u8 bplres; member
230 uae_u8 bplres; member
246 static int bplres; variable795 if (bplres == RES_SUPERHIRES) in get_shdelay_add()883 set_res_shift(lores_shift - bplres); in pfield_init_linetoscr()984 pixels_offset = MAX_PIXELS_PER_LINE - (ddf_left << bplres); in pfield_init_linetoscr()985 ddf_left <<= bplres; in pfield_init_linetoscr()2572 bplres = dp_for_drawing->bplres; in pfield_expand_dp_bplcon()2581 …ecsshres = bplres == RES_SUPERHIRES && (currprefs.chipset_mask & CSMASK_ECS_DENISE) && !(currprefs… in pfield_expand_dp_bplcon()2648 dp_for_drawing->bplres = GET_RES_DENISE (v); in pfield_expand_dp_bplconx()2667 set_res_shift(lores_shift - bplres); in pfield_expand_dp_bplconx()2831 resolution_count[dp_for_drawing->bplres]++;
1192 thisline_decision.bplres = bplcon0_res;2675 thisline_decision.bplres = bplcon0_res;3083 int bplres = bplcon0_res; local3084 hwres_t ddf_left = thisline_decision.plfleft * 2 << bplres;3109 int offs = ((i << bplres) - ddf_left) >> 3;3152 int bplres = bplcon0_res; local3153 hwres_t ddf_left = thisline_decision.plfleft * 2 << bplres;3186 offs = ((j << bplres) >> sprite_buffer_res) - ddf_left;3621 thisline_decision.bplres = RES_LORES;3706 thisline_decision.bplres = bplcon0_res;
260 uae_u8 bplres; member
236 static int bplres; variable755 res_shift = lores_shift - bplres; in pfield_init_linetoscr()836 pixels_offset = MAX_PIXELS_PER_LINE - (ddf_left << bplres); in pfield_init_linetoscr()837 ddf_left <<= bplres; in pfield_init_linetoscr()2564 bplres = dp_for_drawing->bplres; in pfield_expand_dp_bplcon()2572 …ecsshres = bplres == RES_SUPERHIRES && (currprefs.chipset_mask & CSMASK_ECS_DENISE) && !(currprefs… in pfield_expand_dp_bplcon()2620 dp_for_drawing->bplres = GET_RES_DENISE (v); in pfield_expand_dp_bplconx()2639 res_shift = lores_shift - bplres; in pfield_expand_dp_bplconx()
2010 thisline_decision.bplres = bplcon0_res; in reset_bpl_vars()2282 int bplres = bplcon0_res; in do_playfield_collisions() local2283 hwres_t ddf_left = thisline_decision.plfleft * 2 << bplres; in do_playfield_collisions()2308 int offs = ((i << bplres) - ddf_left) >> 3; in do_playfield_collisions()2351 int bplres = bplcon0_res; in do_sprite_collisions() local2352 hwres_t ddf_left = thisline_decision.plfleft * 2 << bplres; in do_sprite_collisions()2385 offs = ((j << bplres) >> sprite_buffer_res) - ddf_left; in do_sprite_collisions()2800 thisline_decision.bplres = RES_LORES; in finish_decisions()2884 thisline_decision.bplres = bplcon0_res; in reset_decisions()