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Searched refs:bplres (Results 1 – 9 of 9) sorted by relevance

/dports/emulators/uae/uae-0.8.29/src/
H A Ddrawing.c157 static int bplres, adjusted_bplres; variable
276 res_shift = lores_shift - bplres; in pfield_init_linetoscr()
278 ddf_left <<= bplres; in pfield_init_linetoscr()
835 int diff = RES_HIRES - bplres; in draw_sprites_aga()
846 if (bplres == 1) in draw_sprites_ecs()
863 if (bplres == 1) in draw_sprites_ecs()
1128 bplres = dp_for_drawing->bplres; in pfield_expand_dp_bplcon()
1292 if (bplres == RES_LORES && ! curr_gfx->lores) in pfield_draw_line()
H A Dcustom.c1159 thisline_decision.bplres = toscr_res; in finish_final_fetch()
1513 int bplres = GET_RES (bplcon0); in do_sprite_collisions() local
1514 hwres_t ddf_left = thisline_decision.plfleft * 2 << bplres; in do_sprite_collisions()
1548 offs = ((j << bplres) >> sprite_buffer_res) - ddf_left; in do_sprite_collisions()
1831 thisline_decision.bplres = RES_LORES; in finish_decisions()
/dports/emulators/uae/uae-0.8.29/src/include/
H A Ddrawing.h186 uae_u8 bplres; member
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/include/
H A Ddrawing.h230 uae_u8 bplres; member
/dports/emulators/fs-uae/fs-uae-3.1.35/src/
H A Ddrawing.cpp246 static int bplres; variable
795 if (bplres == RES_SUPERHIRES) in get_shdelay_add()
883 set_res_shift(lores_shift - bplres); in pfield_init_linetoscr()
984 pixels_offset = MAX_PIXELS_PER_LINE - (ddf_left << bplres); in pfield_init_linetoscr()
985 ddf_left <<= bplres; in pfield_init_linetoscr()
2572 bplres = dp_for_drawing->bplres; in pfield_expand_dp_bplcon()
2581 …ecsshres = bplres == RES_SUPERHIRES && (currprefs.chipset_mask & CSMASK_ECS_DENISE) && !(currprefs… in pfield_expand_dp_bplcon()
2648 dp_for_drawing->bplres = GET_RES_DENISE (v); in pfield_expand_dp_bplconx()
2667 set_res_shift(lores_shift - bplres); in pfield_expand_dp_bplconx()
2831 resolution_count[dp_for_drawing->bplres]++;
H A Dcustom.cpp1192 thisline_decision.bplres = bplcon0_res;
2675 thisline_decision.bplres = bplcon0_res;
3083 int bplres = bplcon0_res; local
3084 hwres_t ddf_left = thisline_decision.plfleft * 2 << bplres;
3109 int offs = ((i << bplres) - ddf_left) >> 3;
3152 int bplres = bplcon0_res; local
3153 hwres_t ddf_left = thisline_decision.plfleft * 2 << bplres;
3186 offs = ((j << bplres) >> sprite_buffer_res) - ddf_left;
3621 thisline_decision.bplres = RES_LORES;
3706 thisline_decision.bplres = bplcon0_res;
/dports/emulators/fs-uae/fs-uae-3.1.35/src/include/
H A Ddrawing.h260 uae_u8 bplres; member
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/
H A Ddrawing.c236 static int bplres; variable
755 res_shift = lores_shift - bplres; in pfield_init_linetoscr()
836 pixels_offset = MAX_PIXELS_PER_LINE - (ddf_left << bplres); in pfield_init_linetoscr()
837 ddf_left <<= bplres; in pfield_init_linetoscr()
2564 bplres = dp_for_drawing->bplres; in pfield_expand_dp_bplcon()
2572 …ecsshres = bplres == RES_SUPERHIRES && (currprefs.chipset_mask & CSMASK_ECS_DENISE) && !(currprefs… in pfield_expand_dp_bplcon()
2620 dp_for_drawing->bplres = GET_RES_DENISE (v); in pfield_expand_dp_bplconx()
2639 res_shift = lores_shift - bplres; in pfield_expand_dp_bplconx()
H A Dcustom.c2010 thisline_decision.bplres = bplcon0_res; in reset_bpl_vars()
2282 int bplres = bplcon0_res; in do_playfield_collisions() local
2283 hwres_t ddf_left = thisline_decision.plfleft * 2 << bplres; in do_playfield_collisions()
2308 int offs = ((i << bplres) - ddf_left) >> 3; in do_playfield_collisions()
2351 int bplres = bplcon0_res; in do_sprite_collisions() local
2352 hwres_t ddf_left = thisline_decision.plfleft * 2 << bplres; in do_sprite_collisions()
2385 offs = ((j << bplres) >> sprite_buffer_res) - ddf_left; in do_sprite_collisions()
2800 thisline_decision.bplres = RES_LORES; in finish_decisions()
2884 thisline_decision.bplres = bplcon0_res; in reset_decisions()