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Searched refs:bresenhamPath (Results 1 – 2 of 2) sorted by relevance

/dports/games/openxcom/OpenXcom-1.0/src/Battlescape/
H A DPathfinding.h54 …bool bresenhamPath(const Position& origin, const Position& target, BattleUnit *missileTarget, bool…
H A DPathfinding.cpp157 if (startPosition.z == endPosition.z && bresenhamPath(startPosition,endPosition, target, sneak)) in calculate()
945 bool Pathfinding::bresenhamPath(const Position& origin, const Position& target, BattleUnit *targetU… in bresenhamPath() function in OpenXcom::Pathfinding