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Searched refs:brick_hits (Results 1 – 4 of 4) sorted by relevance

/dports/games/lbreakout2/lbreakout2-2.6.5/game/
H A Dcomm.c358 hit = &cur_game->mod.brick_hits[i]; in comm_pack_brick_hits()
369 hit = &cur_game->mod.brick_hits[i]; in comm_pack_brick_hits()
380 hit = &cur_game->mod.brick_hits[i]; in comm_pack_brick_hits()
392 hit = &cur_game->mod.brick_hits[i]; in comm_pack_brick_hits()
426 hit = &cur_game->mod.brick_hits[hit_count++]; in comm_unpack_brick_hits()
442 hit = &cur_game->mod.brick_hits[hit_count++]; in comm_unpack_brick_hits()
H A Dgamedefs.h409 BrickHit brick_hits[MAX_MODS]; member
H A Dgame.c426 return cur_game->mod.brick_hits; in game_get_brick_hits()
H A Dbricks.c1038 hit = &cur_game->mod.brick_hits[cur_game->mod.brick_hit_count++]; in bricks_add_mod()
1092 hit = &cur_game->mod.brick_hits[cur_game->mod.brick_hit_count++]; in bricks_add_grow_mod()